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Guru3D.com » News » Rebellion pursues AMD Mantle

Rebellion pursues AMD Mantle

by Hilbert Hagedoorn on: 11/22/2013 08:20 PM | source: | 19 comment(s)
Rebellion pursues AMD Mantle

Rebellion is the latest game developer to join the AMD Mantle front. The company said they're working with AMD to add Mantle support to Asura, their in-house game engine. We are proud to announce that we will be working closely with AMD to add Mantle support to our in-house game engine, Asura.

As Rebellion's CTO and Co-founder, Chris Kingsley explains, Asura powers all of our games – from – from advanced PC titles, to mobile and next-generation console games: 

"It supports more platforms than almost any other engine we can think of and has important cutting edge features, including: tessellation, DirectX® 11 Compute Shaders, AMD Eyefinity technology, multi-GPU support and more."

"As one of Europe’s leading independent games studios we're dedicated to constantly pushing our technology as far as we can, and we're excited about the possibilities that Mantle brings to PC gaming and the industry as a whole." 

Rebellion CEO and Creative Director, Jason Kingsley confirms that support for Mantle will be a crucial part of our plans for the next year:

"We believe that supporting Mantle will enable us to stay on the bleeding edge of PC gaming and ensure that we don’t leave any performance on the table when it comes to offering gamers amazing experiences." 

"Our first Mantle supported title will of course be our flagship 2014 game, Sniper Elite 3. And although we can’t talk about them right now we can’t wait to reveal even more titles with Mantle support in the next year." 

"Supporting Mantle in all our future PC titles will play a big part in what will be a huge year for Rebellion. 2013 has been a hugely exciting year for the studio, and 2014 is lining up to be even better."







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JulesCools



Posts: 282
Joined: 2013-04-29

#4708430 Posted on: 11/22/2013 08:49 PM
Excellent news, for $14 on Steam you can't beat Sniper Elite Nazi Zombies 2, I was blown away by the graphics engine.

Anarion
Senior Member



Posts: 13599
Joined: 2005-08-13

#4708475 Posted on: 11/22/2013 09:38 PM
Something interesting to read: https://forums.robertsspaceindustries.com/discussion/76653/star-citizen-pc-ps4-and-consoles/p1
(Especially Mantle part.)

JulesCools
Senior Member



Posts: 282
Joined: 2013-04-29

#4708484 Posted on: 11/22/2013 09:54 PM
Thanks for sharing, Chris is such a brilliant person!

- 100,000 draw calls using Mantle! :O Time for nVidia to get on board or create their own API asap. Microsoft's Direct X is seriously holding back high-end gaming equipment

Ryu5uzaku
Senior Member



Posts: 7435
Joined: 2006-09-24

#4708640 Posted on: 11/23/2013 12:42 AM
Thanks for sharing, Chris is such a brilliant person!

- 100,000 draw calls using Mantle! :O Time for nVidia to get on board or create their own API asap. Microsoft's Direct X is seriously holding back high-end gaming equipment

No not their own API just no. They should totally jump mantle wagon... Tho they won't cause nvidia.

icedman
Senior Member



Posts: 1261
Joined: 2013-02-22

#4708726 Posted on: 11/23/2013 02:35 AM
ide rather not have another api by NVidia too many api will confuse things

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