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Guru3D.com » News » Razer Shows Brooklyn Gaming Chair Concept Designs at CES 2021

Razer Shows Brooklyn Gaming Chair Concept Designs at CES 2021

by Hilbert Hagedoorn on: 01/13/2021 08:35 AM | source: | 3 comment(s)
Razer Shows Brooklyn Gaming Chair Concept Designs at CES 2021

Project Brooklyn is a cutting-edge gaming chair built with carbon fiber and RGB lighting, transforming easily into a fully immersive gaming station complete with panoramic visuals from a 60" rollout display, riveting tactile feedback built into the seat, and 4D armrests that roll out into adjustable peripheral tables. 

The existing types of all-in-one chairs that deliver "cockpit" style seating and mounted hardware are typically room-sized and the costs are astronomical.

With design inspiration from the Razer Iskur introduced in October 2020, Project Brooklyn takes leaps forward in user touch points, connecting the gaming chair to the display and its more functional components like armrests, while still delivering on comfort from plush, high-density foam cushions that support your unique body shape. The leather-stitched seat back is constructed in a robust carbon fiber body to maintain perfect posture throughout gaming marathons.

The adjustable platform on which the chair sits is complete with cable-routing and takes design cues from the Razer Raptor monitor. Mounted from the chair's backbone and deployable with the touch of a button is a 60" full surround OLED display for stunning visual detail. Folding into the chair back when not in use, the roll-out display assembly plunges you into the center of the action with crisp detail and a savory panoramic experience.

The fully modular 4D armrests neatly tuck away collapsible tables with flexible ergonomics, allowing you to switch easily between PC gaming with a mouse and keyboard, and console gaming. There are separate panels in each armrest allowing for different keyboard and mouse ergonomics and each half folds away when not in use.

Building on the success of Razer's audio-driven haptic feedback prototype shown at CES 2019, a new native Razer HyperSense integration has been built around the chair's framework for the ultimate in tactile immersion. The independently activated high-fidelity modules offer feel for the most sensitive vibrations felt during gameplay, such as jumping into water or landing on a platform for truly immersive gameplay.

Razer Chroma RGB have been integrated along the outsides of the seat cushions and stand for personalization using 16.8 million colors, triggered as you game alongside other synchronized peripherals by over 150 integrated game titles.

"Project Brooklyn is an exciting concept developed on the true essence of a fully immersive gaming station," said Min-Liang Tan. "The haptic feedback, visuals and overall functional design with attention to ergonomics will deliver a one-of-a-kind gameplay experience."

Razer will continue to develop this gaming chair concept, conducting testing with top esports athletes and influencers to benchmark feasibility, comfort and performance. The Project Brooklyn concept is intended to offer insights on how to improve user mechanics and design to deliver a more immersive gameplay experience and inspire Razer's growing portfolio of gaming chairs in the near future.



Razer Shows Brooklyn Gaming Chair Concept Designs at CES 2021




« Gainward Presents GeForce RTX 3060 GHOST and Pegasus Graphics Cards · Razer Shows Brooklyn Gaming Chair Concept Designs at CES 2021 · Palit Reveals GeForce RTX 3060 StormX and Dual Graphics Cards »

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scoter man1
Senior Member



Posts: 4787
Joined: 2008-12-09

#5877033 Posted on: 01/13/2021 03:00 PM
Do you have to log in before you can sit in it?

I_Eat_You_Alive
Member



Posts: 59
Joined: 2019-06-08

#5877041 Posted on: 01/13/2021 03:23 PM
We all know that the primary use for this chair will not necessarily be gaming. :cool:

kakiharaFRS
Senior Member



Posts: 536
Joined: 2015-11-21

#5877043 Posted on: 01/13/2021 03:30 PM
looks comfortable if you are a robot in ghost in the shell not a human being :p
also we really want to be stuck with one monitor type, monitors are the worst products I can think of in PC hardware, so many defects, poor quality, horrible smearing in motion etc..

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