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Guru3D.com » News » Razer Intel RealSense Camera for VR and Game Streamers

Razer Intel RealSense Camera for VR and Game Streamers

by Hilbert Hagedoorn on: 08/19/2015 08:52 AM | source: | 2 comment(s)
Razer Intel RealSense Camera for VR and Game Streamers

Razer is working with Intel to deliver a consumer-ready desktop and VR-enabled camera based on Intel RealSense technology for a wide range of experiential applications.

With Intel RealSense technology incorporated into a new Razer product design, users can expect to enjoy significantly enhanced game broadcasting and VR gaming capabilities. Among the novel features of this technology is automatic background removal, which allows game streamers and video conferencing users to remove or replace backgrounds for a more entertaining and immersive experience. 

Intel RealSense Cameras are also capable of 3D scanning, motion and gesture recognition, allowing product designers to bring real-world objects and bodies into virtual spaces easily. Many more features and related applications are anticipated for the Intel RealSense technology-enabled Razer device.

"Razer is excited to be working with Intel, using Intel RealSense technology to help pioneer work for game broadcasting, as well as with VR, with support from the growing OSVR movement," said Min-Liang Tan, co-founder and CEO of Razer. "Gamers will, we expect, be able to enhance their broadcasting and VR experience in unprecedented ways." 

"This is a great opportunity to make Intel RealSense technology easily accessible to the gaming and VR communities. We are proud of the beautiful design of Razer's Intel RealSense Camera peripheral and we look forward to enabling innovation in the gaming world together." -- Dr. Achin Bhowmik, general manager of Perceptual Computing.

Razer at the Intel Developer Forum
At the Intel Developer Forum 2015 held in San Francisco, Intel and Razer have teamed up to showcase multiple broadcasting and OSVR demos using Intel RealSense technology, a modified OSVR Hacker Dev Kit by Razer, powered by computers using Intel processors.

The demos will include both Virtual Reality and Augmented Reality applications running on PCs.







« Dell UP2516D -UP2716D and UP3216Q released soon · Razer Intel RealSense Camera for VR and Game Streamers · Tenda releases AC15 Performance Router »

gx-x
Senior Member



Posts: 1437
Joined: 2007-03-18

#5144363 Posted on: 08/19/2015 07:57 PM
I never understood why game streamers need a camera. I actually find their faces quite annoying during the stream.

Valagard
Unregistered



#5145493 Posted on: 08/21/2015 09:39 PM
>Check up on realsense
>640x480 depth, 60FPS
>"OOOOHHH!!!"
>$100
>"OOOOOOOOOOOOOOOOOOOOOHHHHHHHHHHHH!"
>Range of 120cm

*sad trombone sound*

Ever since Primesense got bought out, the entire motion capture market has utterly flat lined, and the only way you can get motion capture camera's now at 640x480 is to pay an absolute insane fee for them.

The Primesense Carmine 1.08 sensor came out in 2012, and home units still in 2015 can't match it unless you're willing to pay over $700.

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