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Guru3D.com » News » Rainbow Six Siege - Operation Dust Line Trailer

Rainbow Six Siege - Operation Dust Line Trailer

by Hilbert Hagedoorn on: 05/10/2016 07:58 AM | source: | 3 comment(s)
Rainbow Six Siege - Operation Dust Line Trailer

In Operation Dust Line, two Navy SEALS operators join Team Rainbow to secure the Border, a new free map in the second content update of the Rainbow Six Siege Season Pass. 

Siege on with Valkyrie's deployment sticky camera and Blackbeard's armored rifle shield. The new free Border map is available instantly with the Operation Dust Line update, along with new weapon skins, advanced customization options, the ability to change your loadout between round, and more improvements. 

The 2 new operators are available May 11 for Season Pass owners and are made widely available with renown or Rainbow Six Credits on May 18. 

Rainbow Six Siege is available now on Xbox One, PlayStation® 4 and PC.








« BenQ Launches ST550K 55-Inch 4K LCD Monitor · Rainbow Six Siege - Operation Dust Line Trailer · Board partners announce GTX 1080 Founders Edition »

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mordim3r
Member



Posts: 27
Joined: 2007-07-02

#5269967 Posted on: 05/10/2016 09:24 AM
I love this game.
After patch 3.0 it will be even better.
Devs are doing good job adding new content and fixing things provided by community

patch notes
https://www.reddit.com/r/Rainbow6/comments/4ikbst/full-patch-notes-list-text/

go4brendon
Senior Member



Posts: 150
Joined: 2015-01-16

#5269983 Posted on: 05/10/2016 10:11 AM
Awesome update! I do wonder how reliable a gun mounted shield would be realistically when taking fire as bullet impact would make the gun accuracy virtually impossible. A gun mounted shield however would have made more sense but I guess that would make defending too difficult.

mordim3r
Member



Posts: 27
Joined: 2007-07-02

#5270038 Posted on: 05/10/2016 01:05 PM
Awesome update! I do wonder how reliable a gun mounted shield would be realistically when taking fire as bullet impact would make the gun accuracy virtually impossible. A gun mounted shield however would have made more sense but I guess that would make defending too difficult.


I do wonder it too.
From my pov it looks like devs want to make defense more dynamic as it is right now, because this shield negates camping and forces some flanking maneuvers (shields operators do it already, but they are not as fast as Blackbeard and they are easy to kill with c4)

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