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Guru3D.com » News » Radeon RX 6800 XT performs half as good compared to RTX 3080 in Vulkan Ray Tracing tests

Radeon RX 6800 XT performs half as good compared to RTX 3080 in Vulkan Ray Tracing tests

by Hilbert Hagedoorn on: 12/17/2020 10:05 AM | source: pcgamer.com | 108 comment(s)
Radeon RX 6800 XT performs half as good compared to RTX 3080 in Vulkan Ray Tracing tests

You've been able to read our many Radeon RX 6800 reviews, where we noted that DirectX Raytracing performance does lack quite a bit compared to NVIDIA"s the latest generation. However, VULKAN just started supporting raytracing as well.

The Khronos Group released an extension for the use of Ray Tracing with Vulkan. Vulkan is an open source API that traces way back towards AMD's own Mantle API if you can remember it. Somewhat a solution or alternative to OpenGL. However, the Ray Tracing extension for Vulkan relies heavily on the VK_NV_ray_tracing extension that Nvidia worked hard to support RT on Vulkan. Some early testing has been performed, and that paints a rather red picture for AMD's Radeon 6800 XT. Testing was performed in Quake II RTX, which uses a full path tracer to render for its non-complicated 1997 geometry.

 



Radeon RX 6800 XT performs half as good compared to RTX 3080 in Vulkan Ray Tracing tests Radeon RX 6800 XT performs half as good compared to RTX 3080 in Vulkan Ray Tracing tests Radeon RX 6800 XT performs half as good compared to RTX 3080 in Vulkan Ray Tracing tests Radeon RX 6800 XT performs half as good compared to RTX 3080 in Vulkan Ray Tracing tests Radeon RX 6800 XT performs half as good compared to RTX 3080 in Vulkan Ray Tracing tests




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kakiharaFRS
Senior Member



Posts: 861
Joined: 2015-11-21

#5868094 Posted on: 12/17/2020 05:03 PM
I do not care about this gimmick....today, the problem is as someone who's going to buy a 1000+USD videocard and watercool it I'm not buying a card for 2020 but for 2021-2023
for that kind of money I'm not gambling on the fact I won't need RT later and for the same reason I'm not buying a 10gb card, if you go check various youtube rivatuner/afterburner videos you'll see several 4K games reach 9Gbs in real life, knowing "optimization" is not really getting better (cough 250gbs call of duty cough) another gamble I'm not taking

in a weird and sad way we're all winning with the lack of availability, we'll have the next improved versions probably

Silva
Senior Member



Posts: 1826
Joined: 2013-06-04

#5868100 Posted on: 12/17/2020 05:17 PM
The RX 6000 series' lack of RT performance is a bit of a mystery. It really seems like AMD was aiming at barely beating/matching the first generation Nvidia RT, despite the huge criticism back in the day about Turing RT being next to useless in practice. AMD specifically didn't include ray tracing in the 5000 series because they didn't feel like they were ready for it. Didn't AMD seriously anticipate Nvidia overhauling the ray tracing performance in the Ampere architecture? It's puzzling.

Nvidia didn't overhauled anything. 3000 are faster cards in general, so RT is faster. Watch hardware unboxed reviews and you'll see RT performance scales linearly, the new RT cores is BS from the leather jacked man.
RT is not a thing for this generation. My friend has 3060Ti and he disabled RT in cyberpunk because he said it looks worse than enabled. Also dlss makes game blurry, so big quality loss there.

Don't you love to pay more for silicon real stat that you don't use?
That's Nvidia and RT for you.
PS: Not trying to hurt you, just commenting on how your friend has to pay for something he doesn't use.

cucaulay malkin
Senior Member



Posts: 5591
Joined: 2020-08-03

#5868102 Posted on: 12/17/2020 05:26 PM
Nvidia didn't overhauled anything. 3000 are faster cards in general, so RT is faster. Watch hardware unboxed reviews and you'll see RT performance scales linearly, the new RT cores is BS from the leather jacked man.

Don't you love to pay more for silicon real stat that you don't use?
That's Nvidia and RT for you.
PS: Not trying to hurt you, just commenting on how your friend has to pay for something he doesn't use.
no,new rt cores aren't "bs" just cause rt performance always was and will be tied to compute performance



rt cores amount to about 1/10th the time of a frame.doubling the performance of an RT core you're only cutting the time required for the green part in half.so 5% altogether.

wasn't the main point of new rt and tensor cores to cut their number on the gpu while retaining same peformance ? that's what I understood. 3070 has a lot fewer rt and tensor,yet more cuda than a 2080ti. they had to leverage it somehow in the SM.

no one "has to" pay for a gpu.
also,the alternative is to get an amd gpu,pay for rt accelerated hardware that is neither stable nor usable without dlss
So Nvidia FANBOYS can rejoice in a 2nd gen RT card beating the others first gen RT card .
and turing beating rdna2

Jrod's Tech
Junior Member



Posts: 1
Joined: 2020-12-17

#5868103 Posted on: 12/17/2020 05:28 PM
I really have a hard time telling ray tracing on vs off. Especially when playing. If I concentrate on it I can. Barely.

On top of that titles with ray tracing are coming. But literally I play no titles with ray tracing right now. Unless they updated them without me knowing.

Point is yes I think ray tracing will become part of the video game experience. But as it stands it has no bearing on my purchase. 5 to 10 years down the road when the tech catches up and they can smooth it out without serious hits to performance. I'll be all in. Right now. No thanks.

Stormyandcold
Senior Member



Posts: 5802
Joined: 2003-09-15

#5868104 Posted on: 12/17/2020 05:28 PM
Nvidia didn't overhauled anything. 3000 are faster cards in general, so RT is faster. Watch hardware unboxed reviews and you'll see RT performance scales linearly, the new RT cores is BS from the leather jacked man.

Don't you love to pay more for silicon real stat that you don't use?
That's Nvidia and RT for you.
PS: Not trying to hurt you, just commenting on how your friend has to pay for something he doesn't use.

Actually, I've been a no-AA user for over 2 decades. I also don't use v-sync, again, another major feature I never use. I'm not trying to justify anything, but, paying for something I don't use has been every generation so far and isn't going to stop happening anytime soon.






Those RT numbers for the RX6000 series are highly suspect, especially when they tell you in the readme that RT isn't working properly yet.


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