Radeon RX 6800 XT performs half as good compared to RTX 3080 in Vulkan Ray Tracing tests
You've been able to read our many Radeon RX 6800 reviews, where we noted that DirectX Raytracing performance does lack quite a bit compared to NVIDIA"s the latest generation. However, VULKAN just started supporting raytracing as well.
The Khronos Group released an extension for the use of Ray Tracing with Vulkan. Vulkan is an open source API that traces way back towards AMD's own Mantle API if you can remember it. Somewhat a solution or alternative to OpenGL. However, the Ray Tracing extension for Vulkan relies heavily on the VK_NV_ray_tracing extension that Nvidia worked hard to support RT on Vulkan. Some early testing has been performed, and that paints a rather red picture for AMD's Radeon 6800 XT. Testing was performed in Quake II RTX, which uses a full path tracer to render for its non-complicated 1997 geometry.
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Senior Member
Posts: 5297
Joined: 2006-12-22
RT is not a thing for this generation. My friend has 3060Ti and he disabled RT in cyberpunk because he said it looks worse than enabled. Also dlss makes game blurry, so big quality loss there.
Junior Member
Posts: 13
Joined: 2020-07-03
It might be interesting to see how it would fare compared to the 2080 Ti or Super also. That would give a better idea on the nvidia side of gains.
Senior Member
Posts: 5506
Joined: 2020-08-03
no it sucks on one
40 fps and 78 fps are not equally bad
but I'm not really surprised.I would be if it didn't suck.
in more demanding RT scenarios (3-4 effects used) 6800xt loses to 3060ti
if you're surprised to see it give up completely with a fully path traced games then you haven't been following the reviews


say hello to Steve from HWunboxed
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Senior Member
Posts: 5297
Joined: 2006-12-22
no it sucks on one
40 fps and 78 fps are not equally bad
but I'm not really surprised.I would be if it didn't suck.
in more demanding RT scenarios (3-4 effects used) 6800xt loses to 3060ti
if you're surprised to see it give up completely with a fully path traced games then you haven't been following the reviews

say hello to Steve from HWunboxed
https://www.purepc.pl/misc/img-compare2.php?f1=/image/artykul/2020/12/15-cyberpunk-2077-pc-test-wydajnosci-kart-graficznych-w-ray-tracing-i-dlss-czego-potrzeba-do-grania-na-ultra-nc26-b.jpg&f2=/image/artykul/2020/12/15-cyberpunk-2077-pc-test-wydajnosci-kart-graficznych-w-ray-tracing-i-dlss-czego-potrzeba-do-grania-na-ultra-nc25-b.jpg
https://www.purepc.pl/misc/img-compare2.php?f1=/image/artykul/2020/12/15-cyberpunk-2077-pc-test-wydajnosci-kart-graficznych-w-ray-tracing-i-dlss-czego-potrzeba-do-grania-na-ultra-nc30-b.jpg&f2=/image/artykul/2020/12/15-cyberpunk-2077-pc-test-wydajnosci-kart-graficznych-w-ray-tracing-i-dlss-czego-potrzeba-do-grania-na-ultra-nc29-b.jpg
Yes exacly , we compared also some shots inside buldings and we decided RT OFF looks better , some scenes are too "bright" with RT ON, but its' matter of opinion , problem is RT makes FPS Drop to 40-50 Fps (3060Ti , its not trash GPU , close to 3070 overclocked) . , and DLSS makes game blurry , so you are left without options.
Senior Member
Posts: 931
Joined: 2007-09-03
I'm going to skip this generation out. Not going to pay scalping prices for unpar RT performance. That was my requirement to upgrade the GPU.
Wait for 4080Ti or 7800XTX next year for more performance at half of current costs.
Double current costs, no doubt.