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Guru3D.com » News » Quantum Break PC requirements

Quantum Break PC requirements

by Hilbert Hagedoorn on: 09/29/2016 08:36 AM | source: | 33 comment(s)
Quantum Break PC requirements

Remedy has revealed the official PC requirements for the Steam version of Quantum Break. According to them, the Steam version of Quantum Break will only support DX11. 

Furthermore, it appears that a single GTX1080 won't be able to max out the Steam version of Quantum Break (at least according to the developers themselves), the game also doesn't support SLI/CFX.

MINIMUM:

  • OS: Windows 7 - 64 bit
  • Processor: Intel Core i5-4460, 2.70GHz or AMD FX-6300
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 760 or AMD Radeon R7 260x
  • DirectX: Version 11
  • Storage: 68 GB available space

RECOMMENDED:

  • OS: Windows 10 - 64 bit
  • Processor: Intel Core i5 4690, 3.9GHz or AMD equivalent
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 970 or AMD Radeon R9 390
  • DirectX: Version 11
  • Storage: 68 GB available space

Quantum Break releases on Steam on September 29th



Quantum Break PC requirements Quantum Break PC requirements Quantum Break PC requirements Quantum Break PC requirements




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7 pages 1 2 3 4 > »


m40turbo
Junior Member



Posts: 17
Joined: 2010-01-22

#5339821 Posted on: 09/29/2016 08:52 AM
No DX12, No SLI or CFX. This is a F-ing joke.
If the differences are as small as i have seen on Forza Horizon 3 on console and PC, it's even more pathetic.

It seem all the big companies are having it their way on all fronts when it comes to PC..
Everything is being fazed out, locked, blocked or changed somehow. Not gonna be any PC gaming in the end. It feels like it's turning into a console as well with no options.

JonasBeckman
Senior Member



Posts: 17563
Joined: 2009-02-25

#5339824 Posted on: 09/29/2016 09:04 AM
Difference between the PC and XBO in terms of visuals?

It seems to mainly be about shader and shadow detail as usual plus you can disable the upscaling effect on PC but that will hit performance hard even on a 1080 GPU and that also happens with the Steam version of the game from what I have read.

http://steamcommunity.com/app/474960/discussions/0/350542683206323664/?ctp=3#c350543319568562806

http://screenshotcomparison.com/comparison/185949
http://screenshotcomparison.com/comparison/185950

Bit compressed though but shadow detail is one noticeable difference although it's not exactly a huge difference so when actually playing you might not notice the somewhat sharper soft-shadowing effects and whatnot.

Sevuz
Member



Posts: 32
Joined: 2015-06-08

#5339827 Posted on: 09/29/2016 09:15 AM
No DX12, No SLI or CFX. This is a F-ing joke.
If the differences are as small as i have seen on Forza Horizon 3 on console and PC, it's even more pathetic.

It seem all the big companies are having it their way on all fronts when it comes to PC..
Everything is being fazed out, locked, blocked or changed somehow. Not gonna be any PC gaming in the end. It feels like it's turning into a console as well with no options.

QB ain't a very good game to begin with + 3 parties know it ain't worth it for them to release a Win Store version. People just don't care.

GeniusPr0
Senior Member



Posts: 1402
Joined: 2003-04-26

#5339836 Posted on: 09/29/2016 10:00 AM
https://youtu.be/xu0K-ZuptUM?t=3s



PAYYYYYASSSSSSSSS

Irenicus
Senior Member



Posts: 612
Joined: 2015-05-03

#5339838 Posted on: 09/29/2016 10:09 AM
"it appears that a single GTX1080 won't be able to max out the Steam version of Quantum Break"

Translation "we didn't optimise our game"

7 pages 1 2 3 4 > »


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