PlayStation 5 To Feature 2GHz Radeon Navi GPU ?
Twitter user Komachi has been hinting towards the idea that the upcoming PS5 could feature a GPU clocked to 2 GHz. Further elaborating on the tweet saying that “This equates to 9.2 TF on the RDNA architecture.
This is a huge performance bump (if it was true) given the fact that a 2080 can dish out around 10 TF. Further speaking about the leak, there are three clock speeds the GPU will be running on. 0.800 GHz, 0.911 GHz and 2.0 GHz. The first two clock speeds are for PS4 and PS4 Pro backward compatibility respectively.
Assuming the leak to be true, the PS5 should be able to run at 4K without breaking a sweat. Let’s not forget the fact that the PS5 will also be having Raytracing support. That being said, this is still a leak so take it with a grain of salt. With PSX rumored to be taking place in December, and the PS5 slated for a Feb 2020 launch, it won’t be long until we hear official information.
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Senior Member
Posts: 1313
Joined: 2010-05-12
i m very excited for an upgrade of ps4 to ps5 and backward compatibility.
I would love tho, to see old games improves a little bit. Like unlock higher resolutions and and try to hit 4k/60 on OLD games using the full power and not the backward compatibility mode.
Or even just enable 1440p for who plays on a monitor
Senior Member
Posts: 7416
Joined: 2006-09-24
Well it's not like any radeon gpu has dedicated hardware for ray tracing yet you can do that anyway radeon rays are a thing. You don't need specific hardware, while it does make it easier to have dedicated hardware alas nvidia.
Senior Member
Posts: 1309
Joined: 2003-09-14
Its a Custom GPU, with HW Raytracing.
What will be HW Raytraced is yet to be defined.
i don't expect it to be able to do all of it in HW, just some of it.
Senior Member
Posts: 15335
Joined: 2018-03-21
its a hybrid RT implementation.
Senior Member
Posts: 21178
Joined: 2008-08-28
Rdna have no ray tracing hardware so ps5 gpu will have midrange rdna2 gpu as amd stated it will support it somewhere next year.