ASUS TUF Gaming B760-PLUS WIFI D4 review
Netac NV7000 2 TB NVMe SSD Review
ASUS GeForce RTX 4080 Noctua OC Edition review
MSI Clutch GM51 Wireless mouse review
ASUS ROG STRIX B760-F Gaming WIFI review
Asus ROG Harpe Ace Aim Lab Edition mouse review
SteelSeries Arctis Nova Pro Headset review
Ryzen 7800X3D preview - 7950X3D One CCD Disabled
MSI VIGOR GK71 SONIC Blue keyboard review
AMD Ryzen 9 7950X3D processor review
PC version Star Wars: Battlefront needs at least 8GB system RAM
EA has shared the PC system requirements for Star Wars: Battlefront. According to them your PC will at the very least need a Core i3 processor, 8GB RAM system memory and a GeForce GTX 660 or Radeon HD 7850 or better graphics card.
EA actually recommend processors in the Skylake series (for unknown reasons), according to the list you'd need at least a Core i3-6300T while the Core i5 6600 is recommended. 8GB RAM is required, recommended is 16 GB.
Requirements | Minimum | Recommended |
---|---|---|
Processor | Intel Core i3-6300T or equivalent | Intel Core i5-6600 or equivalent |
RAM Memory | 8GB | 16GB |
GPU (Nvidia) | GeForce GTX 660 2GB | GeForce GTX 970 4GB |
GPU (AMD) | HD 7850 2GB | Radeon R9 290 4GB |
Storage | At least 40GB | At least 40GB |
Operating System | Windows 7 or later | Windows 10 |
Star Wars Battlefront is an upcoming action video game based on the Star Wars franchise. The third major release in the Star Wars: Battlefront series, it is being developed by EA DICE and will be published by Electronic Arts. It is scheduled for release on November 17, 2015 in North America and Brazil, November 19, 2015 in Australia and November 20, 2015 in Europe for Microsoft Windows, PlayStation 4, and Xbox One.
« Be quiet! expands case series with Silent Base 600 · PC version Star Wars: Battlefront needs at least 8GB system RAM
· Star Wars Battlefront Beta Early Access Competition with AMD and Guru3D »
PC version of 'Grand Theft Auto V' rumored for March release - 01/10/2014 10:16 AM
Executive Brazilian retailer, Nuveem stated that 'Grand Theft Auto V' is expected to be released for the PC on March 12. In an interview with Codigo Fonte; Thiago Diniz, director of digital distribu...
PC version of Assassins Creed 3 should be just fine - 11/14/2012 11:11 AM
In a Reddit IAMA discussion, Ubisoft's employees have revealed some interesting new information about the PC version of Assassin's Creed 3. According to Gabe Graziani, Ubisoft's Community Developer...
Crysis 3 PC version will get extra visuals - 05/09/2012 10:40 AM
In a recent interview to Spong, Crytek's Rasmus Hojengaard stated that Crysis 3 PC version will get some extra Visual Goodies when it arrives next year. SPOnG: Were PC players concerned with the move...
Alan Wake PC version Launch Trailer - 02/15/2012 01:52 PM
Alan Wake for PC will launch on Feb 16, and Remedy has already confirmed that PC port will include better graphics, proper controls. Alan Wake boxed version will launch on March 2. ...
How Crytek doomed Crysis 2's PC version - 03/24/2011 12:13 PM
DarReviews has published an interesting article called 'How Crytek doomed Crysis 2's PC version'. Here's an excerpt: For starters, the game doesn't support DX11. Although Crytek stated that they will...
theoneofgod
Senior Member
Posts: 4663
Joined: 2014-01-17
Senior Member
Posts: 4663
Joined: 2014-01-17
#5169098 Posted on: 10/07/2015 04:22 AM
Hard to tell, windows is still paging some filles even after i disabled it.
We'll probably need Pill Monster expalanation for that.
Commit charge is virtual address space used. The commit limit is determined by system memory + pagefile, if you have pagefile disabled, commit limit will be system memory only.
It's very likely if your memory in use shows say 5GB, commit charge could be closer to 7GB.
Above image shows the user has 8GB system memory and 16GB pagefile (24GB commit limit).
If they disabled pagefile it would show 8GB commit limit.
Hard to tell, windows is still paging some filles even after i disabled it.
We'll probably need Pill Monster expalanation for that.

Commit charge is virtual address space used. The commit limit is determined by system memory + pagefile, if you have pagefile disabled, commit limit will be system memory only.
It's very likely if your memory in use shows say 5GB, commit charge could be closer to 7GB.

Above image shows the user has 8GB system memory and 16GB pagefile (24GB commit limit).
If they disabled pagefile it would show 8GB commit limit.
Mannerheim
Senior Member
Posts: 4902
Joined: 2004-01-24
Senior Member
Posts: 4902
Joined: 2004-01-24
#5169101 Posted on: 10/07/2015 04:38 AM
DAMN!! I only have 80MB edosimm in my computer!!!!
DAMN!! I only have 80MB edosimm in my computer!!!!
rl66
Senior Member
Posts: 3604
Joined: 2007-05-31
Senior Member
Posts: 3604
Joined: 2007-05-31
#5169205 Posted on: 10/07/2015 12:10 PM
exept laptop since last year it's hard to find a PC with less than 8g...
even with celeron CPU as the price of the ram have fall down.
I'm gonna predict that its gonna work just fine without 8GB's.
exept laptop since last year it's hard to find a PC with less than 8g...
even with celeron CPU as the price of the ram have fall down.
fantaskarsef
Senior Member
Posts: 14291
Joined: 2014-07-21
Senior Member
Posts: 14291
Joined: 2014-07-21
#5169206 Posted on: 10/07/2015 12:13 PM
I don't know what the average machine has these days, but... as far as I can tell, going with less than 8gb of ram hasn't been advised for gaming rigs in quite some time I believe.
I don't know what the average machine has these days, but... as far as I can tell, going with less than 8gb of ram hasn't been advised for gaming rigs in quite some time I believe.
Click here to post a comment for this news story on the message forum.
Senior Member
Posts: 21220
Joined: 2008-08-28
Hard to tell, windows is still paging some filles even after i disabled it.
We'll probably need Pill Monster expalanation for that.