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Guru3D.com » News » PC version Star Wars: Battlefront needs at least 8GB system RAM

PC version Star Wars: Battlefront needs at least 8GB system RAM

by Hilbert Hagedoorn on: 10/06/2015 03:01 PM | source: | 56 comment(s)
PC version Star Wars: Battlefront needs at least 8GB system RAM

EA has shared the PC system requirements for Star Wars: Battlefront. According to them your PC will at the very least need a Core i3 processor, 8GB RAM system memory and a GeForce GTX 660 or Radeon HD 7850 or better graphics card.

EA actually recommend processors in the Skylake series (for unknown reasons), according to the list you'd need at least a Core i3-6300T while the Core i5 6600 is recommended. 8GB RAM is required, recommended is 16 GB.


RequirementsMinimumRecommended
Processor Intel Core i3-6300T or equivalent Intel Core i5-6600 or equivalent
RAM Memory 8GB 16GB
GPU (Nvidia) GeForce GTX 660 2GB GeForce GTX 970 4GB
GPU (AMD) HD 7850 2GB Radeon R9 290 4GB
Storage At least 40GB At least 40GB
Operating System Windows 7 or later Windows 10
 
Star Wars Battlefront is an upcoming action video game based on the Star Wars franchise. The third major release in the Star Wars: Battlefront series, it is being developed by EA DICE and will be published by Electronic Arts. It is scheduled for release on November 17, 2015 in North America and Brazil, November 19, 2015 in Australia and November 20, 2015 in Europe for Microsoft Windows, PlayStation 4, and Xbox One.
 







« Be quiet! expands case series with Silent Base 600 · PC version Star Wars: Battlefront needs at least 8GB system RAM · Star Wars Battlefront Beta Early Access Competition with AMD and Guru3D »

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Undying
Senior Member



Posts: 21220
Joined: 2008-08-28

#5169094 Posted on: 10/07/2015 04:13 AM
Is that memory in use or commit charge?


Hard to tell, windows is still paging some filles even after i disabled it.

We'll probably need Pill Monster expalanation for that. :P

theoneofgod
Senior Member



Posts: 4663
Joined: 2014-01-17

#5169098 Posted on: 10/07/2015 04:22 AM
Hard to tell, windows is still paging some filles even after i disabled it.

We'll probably need Pill Monster expalanation for that. :P

Commit charge is virtual address space used. The commit limit is determined by system memory + pagefile, if you have pagefile disabled, commit limit will be system memory only.

It's very likely if your memory in use shows say 5GB, commit charge could be closer to 7GB.



Above image shows the user has 8GB system memory and 16GB pagefile (24GB commit limit).
If they disabled pagefile it would show 8GB commit limit.

Mannerheim
Senior Member



Posts: 4902
Joined: 2004-01-24

#5169101 Posted on: 10/07/2015 04:38 AM
DAMN!! I only have 80MB edosimm in my computer!!!!

rl66
Senior Member



Posts: 3604
Joined: 2007-05-31

#5169205 Posted on: 10/07/2015 12:10 PM
I'm gonna predict that its gonna work just fine without 8GB's.


exept laptop since last year it's hard to find a PC with less than 8g...
even with celeron CPU as the price of the ram have fall down.

fantaskarsef
Senior Member



Posts: 14291
Joined: 2014-07-21

#5169206 Posted on: 10/07/2015 12:13 PM
I don't know what the average machine has these days, but... as far as I can tell, going with less than 8gb of ram hasn't been advised for gaming rigs in quite some time I believe.

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