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PC version Star Wars: Battlefront needs at least 8GB system RAM
EA has shared the PC system requirements for Star Wars: Battlefront. According to them your PC will at the very least need a Core i3 processor, 8GB RAM system memory and a GeForce GTX 660 or Radeon HD 7850 or better graphics card.
EA actually recommend processors in the Skylake series (for unknown reasons), according to the list you'd need at least a Core i3-6300T while the Core i5 6600 is recommended. 8GB RAM is required, recommended is 16 GB.
Requirements | Minimum | Recommended |
---|---|---|
Processor | Intel Core i3-6300T or equivalent | Intel Core i5-6600 or equivalent |
RAM Memory | 8GB | 16GB |
GPU (Nvidia) | GeForce GTX 660 2GB | GeForce GTX 970 4GB |
GPU (AMD) | HD 7850 2GB | Radeon R9 290 4GB |
Storage | At least 40GB | At least 40GB |
Operating System | Windows 7 or later | Windows 10 |
Star Wars Battlefront is an upcoming action video game based on the Star Wars franchise. The third major release in the Star Wars: Battlefront series, it is being developed by EA DICE and will be published by Electronic Arts. It is scheduled for release on November 17, 2015 in North America and Brazil, November 19, 2015 in Australia and November 20, 2015 in Europe for Microsoft Windows, PlayStation 4, and Xbox One.
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Extraordinary
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Posts: 19558
Joined: 2010-04-21
Senior Member
Posts: 19558
Joined: 2010-04-21
#5169028 Posted on: 10/06/2015 11:51 PM
Single player (Beta) with Firefox open (FF = 445MB)

EDIT - Actually does increase during action

Single player (Beta) with Firefox open (FF = 445MB)

EDIT - Actually does increase during action

Lane
Senior Member
Posts: 6361
Joined: 2005-02-25
Senior Member
Posts: 6361
Joined: 2005-02-25
#5169045 Posted on: 10/07/2015 12:26 AM
it's not the exact same engine. Yes, it may say frostbite, or even frostbite 3 (not sure they say the 3 anymore?) but there are features in Battlefront's engine that were not in BF4's engine
Frostbyte is Frostbyte... but they have start moving to PBR and other stuffs like that you see appears in many new games, engine ( who should have not make their move to Battlefield Hardline as example, but some part are there ) .. in addition of new iterations, they have too start to include different approaches, who are more used, or new too in 3D professional engines ..
There's really many interessant approach on this new Frostbyte who come from 3D, CGI, advancement.. really, really pushed way higher than some other engine, its a real pleasure to see all thoses CGI and VFX technic make their way on gaming... even if it is just a start...
On the sense of graphics.. i smell, 2016 as a real forward intention on this sense... When i see a change, a boost ( or whatever we can call this ), in the professional softwares used by the industry of gaming... i can allready see the smell of changes in the gaming industry .... could maybe take time, but today, things are running so fast.
it's not the exact same engine. Yes, it may say frostbite, or even frostbite 3 (not sure they say the 3 anymore?) but there are features in Battlefront's engine that were not in BF4's engine
Frostbyte is Frostbyte... but they have start moving to PBR and other stuffs like that you see appears in many new games, engine ( who should have not make their move to Battlefield Hardline as example, but some part are there ) .. in addition of new iterations, they have too start to include different approaches, who are more used, or new too in 3D professional engines ..
There's really many interessant approach on this new Frostbyte who come from 3D, CGI, advancement.. really, really pushed way higher than some other engine, its a real pleasure to see all thoses CGI and VFX technic make their way on gaming... even if it is just a start...
On the sense of graphics.. i smell, 2016 as a real forward intention on this sense... When i see a change, a boost ( or whatever we can call this ), in the professional softwares used by the industry of gaming... i can allready see the smell of changes in the gaming industry .... could maybe take time, but today, things are running so fast.
Undying
Senior Member
Posts: 21236
Joined: 2008-08-28
Senior Member
Posts: 21236
Joined: 2008-08-28
#5169052 Posted on: 10/07/2015 01:06 AM
After some time it will use even more. 5h gaming straight even Witcher 3 used well over 8GB ram. I have disabled page file.
EDIT - Actually does increase during action
After some time it will use even more. 5h gaming straight even Witcher 3 used well over 8GB ram. I have disabled page file.
theoneofgod
Senior Member
Posts: 4663
Joined: 2014-01-17
Senior Member
Posts: 4663
Joined: 2014-01-17
#5169077 Posted on: 10/07/2015 02:46 AM
Is that memory in use or commit charge?
After some time it will use even more. 5h gaming straight even Witcher 3 used well over 8GB ram. I have disabled page file.
Is that memory in use or commit charge?
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Joined: 2014-06-15
But it´s gonna be like 99% of the time, people in charge of pushing system requirements don´t have a clue because they don´t play on pc nor code games. 60fps console games shall run on a toaster unless optimization is crap.