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PC version Star Wars: Battlefront needs at least 8GB system RAM
EA has shared the PC system requirements for Star Wars: Battlefront. According to them your PC will at the very least need a Core i3 processor, 8GB RAM system memory and a GeForce GTX 660 or Radeon HD 7850 or better graphics card.
EA actually recommend processors in the Skylake series (for unknown reasons), according to the list you'd need at least a Core i3-6300T while the Core i5 6600 is recommended. 8GB RAM is required, recommended is 16 GB.
Requirements | Minimum | Recommended |
---|---|---|
Processor | Intel Core i3-6300T or equivalent | Intel Core i5-6600 or equivalent |
RAM Memory | 8GB | 16GB |
GPU (Nvidia) | GeForce GTX 660 2GB | GeForce GTX 970 4GB |
GPU (AMD) | HD 7850 2GB | Radeon R9 290 4GB |
Storage | At least 40GB | At least 40GB |
Operating System | Windows 7 or later | Windows 10 |
Star Wars Battlefront is an upcoming action video game based on the Star Wars franchise. The third major release in the Star Wars: Battlefront series, it is being developed by EA DICE and will be published by Electronic Arts. It is scheduled for release on November 17, 2015 in North America and Brazil, November 19, 2015 in Australia and November 20, 2015 in Europe for Microsoft Windows, PlayStation 4, and Xbox One.
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fantaskarsef
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#5169861 Posted on: 10/08/2015 12:12 PM
It won't use 8GB of ram, I'm fairly sure. I wouldn't expect it to use much more resources than BF4 for instance with the same settings. Everything else would mean they changed something important in the engine, which I honestly wouldn't expect.
It won't use 8GB of ram, I'm fairly sure. I wouldn't expect it to use much more resources than BF4 for instance with the same settings. Everything else would mean they changed something important in the engine, which I honestly wouldn't expect.
theoneofgod
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#5169862 Posted on: 10/08/2015 12:18 PM
MGSV almost does (system included too) about 7.5GB commit charge.
It won't use 8GB of ram, I'm fairly sure. I wouldn't expect it to use much more resources than BF4 for instance with the same settings. Everything else would mean they changed something important in the engine, which I honestly wouldn't expect.
MGSV almost does (system included too) about 7.5GB commit charge.
Hilbert Hagedoorn
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Don Vito Corleone
Posts: 46346
Joined: 2000-02-22
#5169868 Posted on: 10/08/2015 12:27 PM
Article updated October 8th
- added more graphics cards, added FCAT frame-time results, added image quality vs performance results.
fantaskarsef
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#5169881 Posted on: 10/08/2015 12:45 PM
MGSV doesn't use the Frostbyte engine, does it? Battlefront uses it, just like BF4, that's what I meant in regards of any alleged similarity in resource use.
MGSV almost does (system included too) about 7.5GB commit charge.
MGSV doesn't use the Frostbyte engine, does it? Battlefront uses it, just like BF4, that's what I meant in regards of any alleged similarity in resource use.
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I find it odd for the RAM requirement to be so high, given this game is a Star Wars title and supposedly marketed to the masses rather than just hardcore gamers.