Patent from Sony Could Stop You From Playing Used Game
To sum that up in an easy way, the Sony Patent Could Stop You From Playing Used Games, Possibly on the Next PlayStation. A patent application published today resurrects the rumor that Sony's next gaming console will suppress the playing of used games, and outlines how such a scheme would be accomplished without the use of an always-on Internet connection for verification. In short, an RFID ID stamped onto the new discs would track their usage history and restrict them to one console.
Sony Computer Entertainment Japan filed the application in September, six months after the first details of the next PlayStation, codenamed Orbis, emerged in an extensive leak published by website Kotaku.
First discovered in this forum thread on NeoGAF today, Sony's technology would check a game disc's RFID tag, which is capable of remembering if that game had been linked to a different machine or account. This check is performed offline and before the game is played.
While this describes the capability to completely block a used game—or any game that had been played on another console—it's important to remember that it also can be used to simply restrict some of its features, such as online play that some publishers have subjected to one-use "online pass" codes since 2010. The system described in the patent application would obviate the need for online passes, and also end the revenue stream they generate, but the point of their existence is to drive sales of full-price retail copies, with the $10 fee serving as a kind of clawback for the time being. It also would allow for rentals to use all multiplayer features; a code supplied by the renting party could unlock all capabilities for the life of the rental; currently, some games with online pass restrictions offer free three-day trials.
This is not the first time Sony has been rumored to examine used-games restrictions in its hardware. The PlayStation 3 faced speculation that it would not accept used games. Obviously, that did not come to pass. The last statement from Sony on its used-games posture came from Jack Tretton, the head of Sony Computer Entertainment America, said he was "totally opposed" to blocking used games. Of course, Tretton and SCEA answer to Sony Computer Entertainment in Tokyo, which applied for this patent.
The patent application number is 20130007892, and may be accessed by querying the U.S. Patent and Trademark Office, or here. We've reached out to SCEA to ask for a comment; any made will be updated here.
Senior Member
Posts: 4940
Joined: 2004-11-16
Now i know why i'm growing out of gaming.
Senior Member
Posts: 13954
Joined: 2010-05-22
When something is made that doesnt break, they invent a way to make it break lol.
The holy grail of consumer products destroyed by greed.
Games age and lose their value that way, no need to apply greed to them.
Senior Member
Posts: 11835
Joined: 2011-12-31
It should be account based DRM like we have with steam, battle.net and origin.
Senior Member
Posts: 13539
Joined: 2003-05-24
which is pretty much inevitable, and really should of started with this gen consoles do to pretty much everything being online in some shape way or forum. People will complain about it, I welcome DRM similar to Steam, Infact any and all games I buy for pc all come way of steam solution as it the only DRM i trust not to be detrimental to my PC unlike so many other DRM arnt so kind. NO DRM is great but in the age of Internet and everything being connected in some way to it, It will just never happen.
Chuck Norris
Posts: 2537
Joined: 2012-02-06
**** you sony. And i game on the pc.