NVIDIA Titan V will not support NVLINK and does not support SLI
Right, in our previous post about the NVLINK bridge, we assumed that NVIDIA released the 599 USD NVLINK bridges to support Titan V, as we just heard, this is not the case at all. We just got word back from NVIDIA on this.
Basically, the NVLINk bridge you see listed at their store is intended purely for their Quadro and Tesla line of products, and not the new Titan V. According to Nvidia themselves, "Titan V does not support SLI or NV Link". It's an interesting remark and development, as that PCB photo does show two NVLINK connectors available.
Whether or not it will support any kind of Multi-GPU support in the future (even over PCIe) remains to be a bit of a question mark. We have now learned though that Nvidia has never implemented Multi-GPU rendering for NVlink anyways. So even if Titan V would support NV link, it would not mean you’d be able to run Multi-GPU for gaming as it is a pure compute feature.
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Senior Member
Posts: 260
Joined: 2017-09-25
Multi card setup definitely has it's merits, be it on high end where enthusiasts with more disposable income decide to build super uber high end system for high resolution and high FPS or on lower level where people try to pull more horse power combining two cheaper cards or even what is more realistic scenario buying brand new card and later on when new generation is released buying another one cheaper and extending life of system.
Despite all of the problems that kind of a setup had (and it had a lot) sad to see it going away, because it is just one more option taken away from us.,
Senior Member
Posts: 187
Joined: 2015-05-18
multi-GPU has too many frametime issues. It's fine so long as you can stay locked at vsync, but this is pretty hard to do with a 144hz display in most games.
I've run 4850's, 780's, 980ti's and now 1080ti's, and unless there is some multi-GPU revolution between now and the 2080ti release, I'll be going to a single GPU for the first time in nearly a decade.
Senior Member
Posts: 2761
Joined: 2012-10-22
Problems with MGPU are shown with frametime issues and lower fps than monitor's limit. GPU vs MGPU for example are not providing the same result at 60hz monitor if you are under 60fps. The same goes if you have 144hz monitor with less than 144fps. Microstutter is unbearable.
Senior Member
Posts: 749
Joined: 2008-03-03
Those small tabs have no traces, the big one in the middle is the NVLINK connector.
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Posts: 226
Joined: 2015-01-28
Lets say You have one Top-End GPU, and You reaching 45-50 FPS at 4K. You never experience fluidity.. With SLI 4K@60 You can (locked or G-sync).
Not to mention, that You have "open doors" for graphical mods.
And You can't push-up You Graphics settings at MAX, with *high resolution, or can't reach very high framerates even at 1440p + 144Hz.