Nvidia promises to improve image quality issues with DLSS
NVIDIA is under a bit of scrutiny in regards towards DLSS image quality (or the lack of it). In the articles we have posted last week, we have shown some example on DLSS image quality, and as we explained, DLSS works but makes scenes more blurry.
NVIDIA put up a blog post, and despite the problems with image quality, it promises improvements in the form of updates. For Battlefield V (check our test here) they claim that with the most recent update there already have been improvements, but for the next update, they would be working on better images for Full HD and ultrawide resolutions.
there are also plans to update Metro Exodus (tested here), to improve image quality. There must also be improvements for Metro Exodus.
Q: When’s the next DLSS update for Battlefield V and Metro Exodus?
A: We are constantly working to improve image quality. Recently we updated the core of DLSS so that you get the latest model updates the moment you launch your game. So make sure you have our latest Game Ready Driver(418.91 or higher) installed.
For Battlefield V, we think DLSS delivers a big improvement in 4K and 2560x1440 performance -- up to 40% -- for the corresponding quality, but also hear the community. For the next push, we are focusing our testing and training to improve the image quality at 1920x1080 and also for ultrawide monitors (e.g. 3440x1440). The current experience at these resolutions is not where we want them.
For Metro Exodus, we’ve got an update coming that improves DLSS sharpness and overall image quality across all resolutions that didn’t make it into day of launch. We’re also training DLSS on a larger cross section of the game, and once these updates are ready you will see another increase in quality. Lastly, we are looking into a few other reported issues, such as with HDR, and will update as soon as we have fixes.
Nvidia publishes clock rates for RTX Max-Q solutions - 01/28/2019 09:07 AM
A few weeks ago at CES NVIDIA announced several laptop solutions with RTX GPUs, both normal and Max-Q versions. At that time the company, however, did not release clock frequencies for the Max-Q RTX...
NVIDIA PhysX Engine Now is Open-Source - 12/03/2018 03:55 PM
NVIDIA PhysX is going open source. NVIDIA is doing this because physics simulation - long key to immersive games and entertainment - turns out to be more important than we ever thought. Physics simula...
Nvidia Possibly to Announce GeForce GTX 1100 series during Gamescom - 06/29/2018 01:44 PM
Who knows, all speculation might finally come to an end. Chatter on the web indicates that NVIDIA is preparing to make some announcements at Gamescom in Koln Germany this year, as Nvidia has sent arou...
New NVIDIA Press Embargo Stirs Things Up - 06/26/2018 11:38 AM
Roughly a week media should have received a new long-term NDA from NVIDIA. This NDA is an agreement between NVIDIA and the media outlet. The new embargo is, however, stirring up a few things for some...
NVIDIA Pulls Plug on GeForce Partner Program (GPP) - 05/04/2018 07:08 PM
In a blog post at the NVIDIA website, it was just announced that the GeForce Partner Program will be halted as NVIDIA has decided to cancel the program. NVIDIA has been under a lot of heat lately....
Senior Member
Posts: 1251
Joined: 2015-06-18
Go to
Senior Member
Posts: 302
Joined: 2010-03-07
we pwwwwomise.... just but your cards okay 0.-
Senior Member
Posts: 6074
Joined: 2011-01-02
We make promises so we don't look bad and shareholders can keep trust in us.
A+ for the effort!
Senior Member
Posts: 1251
Joined: 2015-06-18
That's true.

Senior Member
Posts: 7645
Joined: 2009-11-13
Well at least they're trying.