NVIDIA Project Shield launch is in USA and Canada only
The launch of project Shield next week on June 27th, I'm afraid is regional bound. In my 'Hey dude, where's my sample' request to NVIDIA Europe it became apparent that the EMEAI and APAC area's will not see Project Shield launching next week. NVIDIA EU right now can not say when Shield will actually launch for these regions. So that means that the Nvidia Shield launch next week is aimed at US and Canada only with the rest of the globe to follow later.
SHIELD is the one device that taps into the planet’s largest ecosystem of games — spanning NVIDIA TegraZone, Google Play and Steam. Rediscover your Android games with the mobility, control and performance of SHIELD. Connect to your Google Play account to enjoy your favorite movies, music and apps.
And GeForce game streaming, launching as a beta feature, will give SHIELD the power to access your NVIDIA GeForce GTX GPU-powered computer from the comfort of your couch. We’re working on streaming your favorite PC games to SHIELD, including great titles from Steam.
Here’s what you’ll get:
- Tegra 4 – The world’s fastest mobile processor delivers rich graphics and unbeatable performance thanks to 72 GPU cores, four CPU cores and 2GB of RAM / 16GB storage.
- Console-grade controller – Precise control thanks to dual analog joysticks, a full-sized D-Pad, left and right analog triggers, full-sized bumpers and A/B/X/Y buttons
- Multi-touch display – 5-inch, 720p retinal multi-touch display for high-fidelity visuals
- Integrated speakers – Custom, bass reflex, tuned port audio system – we think this is SHIELD’s sleeper feature
- Wi-Fi – 802.11n 2X2 MIMO game-speed Wi-Fi for game streaming
- Pure Android – Latest Android Jelly Bean operating system from Google, for access to Android games and apps
- There’s more – We put into SHIELD everything we would want in a premium mobile gaming device: 16 GB memory, GPS, Bluetooth 3.0, a mini-HDMI output, micro-USB 2.0, a microSD storage slot, a 3.5-mm stereo headphone jack
NVIDIA Project Shield to cost $349 and ships in June - 05/14/2013 07:47 PM
NVIDIA announced on its blog that Project Shield, the company's gaming handheld device, will start shipping in June for $349. This Tegra 4 device runs Android and is designed to run Android-based gam...
NVIDIA posts profit of $77.9 million - 05/10/2013 08:25 AM
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NVIDIA Project Denver in 2015 + Roadmap - 03/20/2013 09:40 AM
NVIDIA revealed at the GPU Technology Conference that the first Project Denver based Tegra SoC is coming in 2015. Codenamed Parker, this chip will feature 64-bit ARMv8 cores along with graphic based o...
NVIDIA PhysX and APEX support announced for Sony PS4 - 03/08/2013 09:11 AM
NVIDIA announced that it will provide PhysX and APEX support for the AMD-based Sony PlayStation 4 console:NVIDIA today announced support for Sony Computer Entertainment's PlayStation®4 with the popu...
NVIDIA PhysX effects in Hawken - 01/31/2013 09:33 AM
One of the new games with PhysX support is Hawken, a free-to-play mech-based multiplayer shooter. NVIDIA created a video that shows off the game's PhysX capabilities. Developed using Unreal Engine 3...
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Nice score on the card. Watch the GPU temps tho, they run pretty hot...
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Well, my take is you either take corrections to found and fixed issues, or you take speed and bugs. My modifications were designed to do the former, not the latter (at least under Vista/7 anyway)
And based on that analysis, I think I just saved you a whole bunch of time wasting benchmarking things.
Mine were never designed to wring out all the speed from the outset, that never was the goal, but to just fix up some issues and tie up some lose ends, replace things that were missing etc.
On top of all this, the last optimisations for anything specific 4K series wise, ended after driver 10.9a (at least for single cards that is) where also I have released a fixed driver for 10.9a already in the hybrid thread (clock issues).
Happy trails...
Well that is good to know kev! Ten years ago I probably would have benchmarked em anyway for fun. But nowadays I don't have the time. Still can't help but be curious how a driver retrofitted to support older cards it was never meant to compares to it.
Can I ask if the Windows 8 Netflix app works on your drivers? Seems to break on everything but the stock driver that comes with Windows 8 (stops at 97% loading). Has really annoyed me on my HTPC which has an old 3k series in it.
Nice score on the card. Watch the GPU temps tho, they run pretty hot...
Thanks. Yeah my buddy is a good guy. I have lots of airflow in my LanBoy, so no worries.
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I didn't test it specifically with netflix, but it should work.
Just stay away from 4K UltraHD video, unfortunately the detection is broken with almost all drivers and you get a BSOD unless your on Windows XP (with the right drivers).
Still have an intermittent net connection so not that regular on here of late.
Got a damn REIN fault daily since I moved house with the DSL spoiling internet use every day.
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Posts: 532
Joined: 2005-10-09
I didn't test it specifically with netflix, but it should work.
Just stay away from 4K UltraHD video, unfortunately the detection is broken with almost all drivers and you get a BSOD unless your on Windows XP (with the right drivers).
Still have an intermittent net connection so not that regular on here of late.
Got a damn REIN fault daily since I moved house with the DSL spoiling internet use every day.
No worries on the 4k video. Highest res monitor I have is 1080p.
Have you looked at this new FLEM utility? Looks interesting. Never thought I would have so many driver choices...
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Has anyone benchmarked these 2 drivers? I am really curious as to how they compare performance wise. I would imagine some games are going to be better on one vs the other, but it would be cool to nail down which.
I just got a 4890 from my buddy (FREE!!) and it is a very sizable upgrade from my 3870 and I want to get the most out of it since I am too poor for a proper upgrade. I will be trying out the 13.1 reloaded tonight, might wait for a full stable release of Dellon's 12.11 driver before I try it. Depends on how much free time I have (which usually isn't much).
Well, my take is you either take corrections to found and fixed issues, or you take speed and bugs. My modifications were designed to do the former, not the latter (at least under Vista/7 anyway)
And based on that analysis, I think I just saved you a whole bunch of time wasting benchmarking things.
Mine were never designed to wring out all the speed from the outset, that never was the goal, but to just fix up some issues and tie up some lose ends, replace things that were missing etc.
On top of all this, the last optimisations for anything specific 4K series wise, ended after driver 10.9a (at least for single cards that is) where also I have released a fixed driver for 10.9a already in the hybrid thread (clock issues).
Happy trails...