NVIDIA PhysX Engine Now is Open-Source
NVIDIA PhysX is going open source. NVIDIA is doing this because physics simulation - long key to immersive games and entertainment - turns out to be more important than we ever thought. Physics simulation dovetails with AI, robotics and computer vision, self-driving vehicles, and high-performance computing.
It’s foundational for so many different things we’ve decided to provide it to the world in an open source fashion. Meanwhile, we’re building on more than a decade of continuous investment in this area to simulate the world with ever greater fidelity, with on-going research and development to meet the needs of those working in robotics and with autonomous vehicles. PhysX will now be the only free, open-source physics solution that takes advantage of GPU acceleration and can handle large virtual environments.
It will be available as open source starting Monday, Dec. 3, under the simple BSD-3 license.
PhysX solves some serious challenges.
- In AI, researchers need synthetic data — artificial representations of the real world — to train data-hungry neural networks.
- In robotics, researchers need to train robotic minds in environments that work like the real one.
- For self-driving cars, PhysX allows vehicles to drive for millions of miles in simulators that duplicate real-world conditions.
- In game development, canned animation doesn’t look organic and is time consuming to produce at a polished level.
- In high-performance computing, physics simulations are being done on ever more powerful machines with ever greater levels of fidelity.
PhysX SDK addresses these challenges with scalable, stable and accurate simulations. It’s widely compatible, and it’s now open source. PhysX SDK is a scalable multi-platform game physics solution supporting a wide range of devices, from smartphones to high-end multicore CPUs and GPUs. It’s already integrated into some of the most popular game engines, including Unreal Engine (versions 3 and 4) and Unity3D.
You can also find the full source code on GitHub. Dig in.
Nvidia Possibly to Announce GeForce GTX 1100 series during Gamescom - 06/29/2018 02:44 PM
Who knows, all speculation might finally come to an end. Chatter on the web indicates that NVIDIA is preparing to make some announcements at Gamescom in Koln Germany this year, as Nvidia has sent arou...
New NVIDIA Press Embargo Stirs Things Up - 06/26/2018 12:38 PM
Roughly a week media should have received a new long-term NDA from NVIDIA. This NDA is an agreement between NVIDIA and the media outlet. The new embargo is, however, stirring up a few things for some...
NVIDIA Pulls Plug on GeForce Partner Program (GPP) - 05/04/2018 08:08 PM
In a blog post at the NVIDIA website, it was just announced that the GeForce Partner Program will be halted as NVIDIA has decided to cancel the program. NVIDIA has been under a lot of heat lately....
Tesla AutoPilot v2.5 PCB is showing NVIDIA Pascal and Two Parker Chips - 03/29/2018 05:28 PM
Tesla recently not just only updated their media computer for the Tesla Model S and X with a more powerful Intel processor, it seems that a separate Autopilot computer for assisted driving functional...
NVIDIA P102-100 GPU Spotted For Crypto - has 3200 shader cores and 5GB - 03/13/2018 03:23 PM
One of the more amazing trends in 2017/2018 has got to be the rise in demand for anything crypto related. The entire hardware industry took a dive in it, from motherboards to graphics cards to even mo...
Senior Member
Posts: 4927
Joined: 2004-11-16
Cool, now I can get rid of my GT1030 (GDDR5) for those few Physx games (Batman games, Borderlands 1 and 2. Can't think of any recent game with it). :p
Senior Member
Posts: 1563
Joined: 2004-12-10
My opinion is that they are releasing it because they can no longer milk customers with it.
Senior Member
Posts: 139
Joined: 2014-07-17
Same here @ManofGod
Senior Member
Posts: 13713
Joined: 2004-05-16
How exactly were they milking customers with it when the SDK & platform has always been free?
Also the source has been available since 2015 via their github - the only difference here is that it's now available via an open license...
Moderator
Posts: 29360
Joined: 2007-09-19
Nice, hopefully AMD will add support to their cards now.