Guru3D.com
  • HOME
  • NEWS
    • Channels
    • Archive
  • DOWNLOADS
    • New Downloads
    • Categories
    • Archive
  • GAME REVIEWS
  • ARTICLES
    • Rig of the Month
    • Join ROTM
    • PC Buyers Guide
    • Guru3D VGA Charts
    • Editorials
    • Dated content
  • HARDWARE REVIEWS
    • Videocards
    • Processors
    • Audio
    • Motherboards
    • Memory and Flash
    • SSD Storage
    • Chassis
    • Media Players
    • Power Supply
    • Laptop and Mobile
    • Smartphone
    • Networking
    • Keyboard Mouse
    • Cooling
    • Search articles
    • Knowledgebase
    • More Categories
  • FORUMS
  • NEWSLETTER
  • CONTACT

New Reviews
AMD Ryzen 5 5600 review
PowerColor RX 6650 XT Hellhound White review
FSP Hydro PTM Pro (1200W PSU) review
ASUS ROG Radeon RX 6750 XT STRIX review
AMD FidelityFX Super Resolution 2.0 - preview
Sapphire Radeon RX 6650 XT Nitro+ review
Sapphire Radeon RX 6950 XT Sapphire Nitro+ Pure review
Sapphire Radeon RX 6750 XT Nitro+ review
MSI Radeon RX 6950 XT Gaming X TRIO review
MSI Radeon RX 6750 XT Gaming X TRIO review

New Downloads
AIDA64 Download Version 6.70
FurMark Download v1.30
Display Driver Uninstaller Download version 18.0.5.1
Download Samsung Magician v7.1.1.820
Intel ARC graphics Driver Download Version: 30.0.101.1732
HWiNFO Download v7.24
GeForce 512.77 WHQL driver download
Intel HD graphics Driver Download Version: 30.0.101.1960
AMD Radeon Software Adrenalin 22.5.1 WHQL driver download
3DMark Download v2.22.7359 + Time Spy


New Forum Topics
How to achieve smooth 30 FPS on PC ? AMD Software Preview Driver May 2022 driver download and discussion [3rd-Party Driver] Amernime Zone Radeon Insight 22.5.1 WHQL Driver Pack (Released) New Upcoming ATI/AMD GPU's Thread: Leaks, Hopes & Aftermarket GPU's Windows 11 Insider Builds Are we ever going to get a new NVIDIA CONTROL PANEL ??? Guide and download: ClockTuner v2.1 for Ryzen (CTR) 5900x or 5800x3D? GeIL releases DDR5 memory with active cooling and two new RGB fans. Herman Miller and Logitech G Enhance the Embody Chair For Pro Gamers




Guru3D.com » News » NVIDIA Pascal GP104 Die Photo

NVIDIA Pascal GP104 Die Photo

by Hilbert Hagedoorn on: 04/11/2016 10:39 AM | source: | 23 comment(s)
NVIDIA Pascal GP104 Die Photo

Last week Nvidia announced the Tesla P100 data-center GPU and if you looked closely at the photo's you could already clearly see that big Pascal 15B transistor GPU being used. A new photo this time showing the GP104 GPU (successor to the GM204 = GTX 970/980).

According to the leak the photo shown below is the GP104 (GM204 successor) intended for Nvidia's pending high-end products, and it measures roughly 290-300mm². At the right side you can see Samsung K4G80325FB - 1.5V 8Gb 8Gbps (8000MHz) GDDR5. Word on the street is that this GPU would hold 2560 shader processors.
  

 
The rectangular die of the GP104 was measured at 15.35 mm x 19.18 mm which should house (very speculative) a transistor-count of 7.4~7.9 billion. Interesting to see is that this chip is tied towards Samsung 8-gigabit GDDR5 memory chips. These ICs run an effective speed of 8 GHz (GDDR5 and thus not GDDR5X). At 256-bit you'ld be looking at 256 GB/s of bandwidth. The shader processor core count of the GP104 could be closer to 2,560, than the 4,096 from an older report.

Earlier on it was speculated that graphics cards based on these GPUs would be called X70 and X80, the specs do not meet up even slightly though.



NVIDIA Pascal GP104 Die Photo




« AMD Polaris 11 in shows CompuBench has 1024 Shader processors · NVIDIA Pascal GP104 Die Photo · Nvidia Pascal Consumer card announced during Computex »

Related Stories

Judge rules that Samsung and Qualcomm do not violate Nvidia patents - 10/12/2015 09:10 AM
According to a judge ruling from the International Trade Commission, Samsung and Qualcomm do not violate Nvidia patents. Nvidia released this news themselves on their blog. Nvidia will appeal this r...

AMD and Nvidia prep for next-gen DirectX 12 - 03/24/2015 11:19 AM
Several new sets of slides from AMD and Nvidia as well surfaced on the webs through slideshare, the decks show what the companies have been up to in regards to DirectX 12, and they do look pretty exc...

Nvidia PhysX Source Code Now Available Free - 03/06/2015 09:03 AM
NVIDIA today put more than a decade of research, development and investment in gaming physics into the hands of game developers – by offering free source code for NVIDIA PhysX on GitHub. Thi...

New Nvidia PhysX FleX features - 12/11/2014 10:20 AM
PhysX FleX is a particle based simulation technique for real-time visual effects. So far we showed examples for rigid body stacking, particle piles, soft bodies and fluids. In this video we'll be sho...

Ubisoft and NVIDIA Partner Up for Assassin's Creed Unity Far Cry 4 And More - 06/05/2014 09:03 AM
Ubisoft and NVIDIA today announced the next chapter in their strategic partnership bringing amazing PC gaming experiences to life in Ubisoft's highly anticipated upcoming titles including Assassin's...


5 pages 1 2 3 4 5


AlmondMan
Senior Member



Posts: 902
Joined: 2007-09-03

#5256452 Posted on: 04/11/2016 12:19 PM
Hm, going to be interesting to see what this turns out to be. Seems a bit underwhelming?

TheDeeGee
Senior Member



Posts: 7836
Joined: 2010-08-28

#5256453 Posted on: 04/11/2016 12:20 PM
Can't come soon enough, my 680 served me well for 4 years.

xIcarus
Senior Member



Posts: 954
Joined: 2010-08-24

#5256462 Posted on: 04/11/2016 12:43 PM
I am disappointed if we would not see GDDR5X but at the same time I'm questioning if in the end it's actually needed. Even an overclocked-to-hell 980Ti (only core OC) won't get bandwidth starved any time soon.

Let's be serious, the hype around HBM was retarded - I cannot describe it any other way. Crap like '4GB HBM = 8GB GDDR5' or 'HBM will make 4k possible on one single card'. What the fek seriously. Sounds like the same people who say that DDR4 made their PCs much faster (no IGP).

I haven't seen conclusive proof that HBM actually helps the Fury X to a tangible level. If anyone has such proof, please share it with me.

I said it a few days ago, and still believe this. I think Polaris is going to come out on top at all price points this round. I think people are going to be surprised in the next couple months with what AMD will have to offer.


What makes you say that? Genuinely curious.

I believe it all depends on how they implement DX12 features.
Atm AMD have an advantage in DX12 because everybody seems happy to jump to async shading but we haven't touched conservative rasterization yet, something GCN does not support.

If these guys (AMD/Nvidia) don't start supporting conservative raster and async shading respectively, we will see a huge ****fest similar to what's going on right now DX12-wise. Devs will have to side with one party and ditch the other.
Occasionally we might have the amazing dev which will actually take the time to optimize properly for both parties (for example coding volumetric lighting to take advantage of either conservative raster or async shading at will). Like I said. Sh!tfest.

BD2015
Member



Posts: 51
Joined: 2015-08-08

#5256463 Posted on: 04/11/2016 12:49 PM
I'd say this is just a filler to make some sales. Not what we're waiting for. (HBM2, 15B transistors)

fantaskarsef
Senior Member



Posts: 12980
Joined: 2014-07-21

#5256467 Posted on: 04/11/2016 12:56 PM
If these guys (AMD/Nvidia) don't start supporting conservative raster and async shading respectively, we will see a huge ****fest similar to what's going on right now DX12-wise. Devs will have to side with one party and ditch the other.
Occasionally we might have the amazing dev which will actually take the time to optimize properly for both parties (for example coding volumetric lighting to take advantage of either conservative raster or async shading at will). Like I said. Sh!tfest.

I tend to agree.

5 pages 1 2 3 4 5


Post New Comment
Click here to post a comment for this news story on the message forum.


Guru3D.com © 2022