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Guru3D.com » News » Nvidia Human Face Tech Demo Download

Nvidia Human Face Tech Demo Download

by Hilbert Hagedoorn on: 05/11/2013 03:34 PM | source: | 32 comment(s)
Nvidia Human Face Tech Demo Download

You can download the Nvidia Lifelike Human Face Rendering Tech Demo. Ira represents a big leap forward in capturing and rendering human facial expression in real time, and gives us a glimpse of the realism we can look forward to in our favorite game characters.

Play with this interactive demo to see Ira immersed in three different lighting environments. Adjust his skin rendering to see the effect of sub surface light transmission through his skin. And, see the realism of his facial motion as he stares you down with a myriad of lifelike expresssions.

  • Launched with GeForce GTX 670 and above
  • Released: 10 May 2013
  • Features: CUDA DirectX 11
  • Supported Platform(s) (OS): Windows 7
DOWNLOAD

Face Works uses a face and motion capture technology developed at the University of Southern California’s Institute of Creative Technology (ICT). The Light Stage technology is able to capture data to within a tenth of a millimetre using photographic techniques that capture the geometry of an actor’s face as well as the light transmission through human skin and the reflections that come from the oils too. As well as the still images the Light Stage then uses video capturing to grab around thirty different facial expressions from the actor involved. Once all that information is captured it’s then compressed down to a set of meshes that can be used to recreate and animate a digitised version of that face.

Nvidia have worked with the ICT and managed to get this compressed data down from the 32GB it is in its raw form to around 400MB. At that size it is now possible to do the animation in real time and that is exactly what Jen-Hsun Huang has going on behind him on stage in the video below.

DOWNLOAD



Nvidia Human Face Tech Demo Download




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LuckyNumber8
Senior Member



Posts: 847
Joined: 2012-05-04

#4594351 Posted on: 05/11/2013 06:23 PM
That skin shader makes a big difference, when you lower quality of it to "0", that face will no longer look life like.

Performance at 1920x1200 on single 680GTX OC:
32 fps with paused facial expressions
23-25 fps with facial expressions

1280x720p:
53-56 with paused facial expressions
38-42 with facial expressions

10 years from now, and we will see faces like that in games :)

Extraordinary
Senior Member



Posts: 19558
Joined: 2010-04-21

#4594353 Posted on: 05/11/2013 06:26 PM
Any hacks to get this running on AMD ? I remember the Pixie demo had an AMD workaround

dark_surge
Senior Member



Posts: 899
Joined: 2003-10-28

#4594355 Posted on: 05/11/2013 06:26 PM
I love GPU tech demos. They're so much fun to play around with. :) And it's cool to see how it works with the different underlays/overlays.

Can't wait until we see this tech in games.

tsunami231
Senior Member



Posts: 13379
Joined: 2003-05-24

#4594359 Posted on: 05/11/2013 06:32 PM
I tried it any way

1080p Vysnc

12-14fps 89-99% gpu load
Uses singe core on a cpu which was pegged @ around 90% every other core was less then 3%

Pretty realisticly no card is powerfull enough to do this or will before for few years

HonoredShadow
Senior Member



Posts: 4299
Joined: 2007-05-27

#4594362 Posted on: 05/11/2013 06:49 PM
50fps 680 sli



On the 314.22 drivers I'm not getting SLI by default. One Titan is giving me 39fps@1080p or 28fps@1600p

If the 320.00 drivers weren't so buggy I'd try those to see what I'd get with them.

Edit: Forcing AFR2 in control panel gives perfect SLI scaling

How did you know that SLI was working? I can't get Afterburner to work with this so I have no clue of frame rate and if SLI is working/maxing out cards.

I ticked the option in the Nvidia drivers to show SLI indicator but again saw nothing.

EDIT: Just realised their are 2 .exe's. DOHH. Thats why Afterburner is not working.

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