Nvidia GeForce GTX 1050 (3GB) has a 96-bit memory bus
A little while ago we mentioned that there would be a new SKU released based on the Geforce GTX 1050, a 3GB version of the GeForce GTX 1050. The card should fill the gap between the GTX 1050 with 2GB and the GTX 1050 Ti with 4GB.
Back then I already mentioned that it would be interesting to see how that would work out memory controller wise. Nvidia just posted the full specs here. As you can see, the 3GB version is a real thing, there, however, is a significant change in the memory controller, it's 96-bit and that is a significant change, low-end and entry-level graphics cards are always very memory deprived in bandwidth. So you gain 1GB more memory, your memory bandwidth will drop by roughly 25% A good thing, however, is that the shader proc count and base clock has been increased a fair bit over the 2GB model.
Last but not least, very interesting is the fact that you could look at the product as a cut-down 1050 Ti really, as the 1050 3GB gets a bump on Shader processors, now at 768 shader processors (coming from 640 on the 2 GB 1050), straightening things out shaders wise at the level of the Ti model. Well, should we just call this a GeForce GTX 1050 Ti with 1GB cut away?
Many thanks, SH SOTH for the news-submit.
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Senior Member
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Who do they aim products like this at? What purpose would this card serve to a consumer? Is it targeted at OEMs? Is it for retail? People who know what they are buying wouldn't look at this card, so is this just to add to the confusion for people who don't?
Senior Member
Posts: 217
Joined: 2005-02-17
Precisely. Is this the perfect GPU for people looking for a 4k HEVC HDR ready Home Theater PC? If the extra RAM makes it a better choice performance-wise and the weaker gaming potential makes it better value-wise for this one specific usage case, so be it.
Otherwise, who needs it?
Senior Member
Posts: 238
Joined: 2017-10-01
Radeon 9700 was 256-bit. NVidia always sucked in this matter when compared to ATI.
But those Pascal+ cards do use some sort of new memory compression algorithms. Much will depend on price and how well VRAM will overclock.
Senior Member
Posts: 329
Joined: 2017-02-16
Precisely. Is this the perfect GPU for people looking for a 4k HEVC HDR ready Home Theater PC? If the extra RAM makes it a better choice performance-wise and the weaker gaming potential makes it better value-wise for this one specific usage case, so be it.
Otherwise, who needs it?
The regular 1050 does the job just fine for an HTPC with 4K HDR HEVC, no real benefit to adding more RAM, CUDA cores or clock speed. All of the video decoding is done by the NVENC engine built into the chip, the actual CUDA stuff is barely used. The 1050 can even do hardware HEVC encoding at a good clip (5x-10x playback speed depending on the content). I suppose if you wanted to not use NVENC for better quality it might have some benefits, but for most common HTPC builds the base 1050 is pretty much the perfect GPU.
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Joined: 2001-08-12
Another fk up by nVidia, really the GPP program was transparency and you do this sort of shit, like the 1030, one with GDDR5 and the other with GDDR4 WTF the latter has less than half the bandwidth it's technically a completely different SKU could have used the 1020 for the DDR4 model, then the GTX 1060 3GB (1152 shader) vs the 1060 with 6GB (1280 shaders) with the latter being 10-30% faster could have used the GTX1055. Now you have the 1050 2/4GB being faster in bandwidth scenarios than then 3GB model but in fill rate the 3GB should be faster. I bet bandwidth limitation will kick in before fillrate.
Nvidias Line up is a total mess, GPP couldn't save this mess with this alleged transparency.