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Guru3D.com » News » NVIDIA G-Sync explained (article)

NVIDIA G-Sync explained (article)

by Hilbert Hagedoorn on: 10/21/2013 10:06 AM | source: | 25 comment(s)
NVIDIA G-Sync explained (article)

On Friday NVIDIA announced G-Sync, and considering the little details available out there I wanted to write a quick follow-up on this new technology, as it really is a big announcement - a really big thing actually. NVIDIA G-SYNC is a solution that pretty much eliminates screen tearing, VSync input lag, and stutter. You need a G-SYNC module into monitors, allowing G-SYNC to synchronize the monitor to the output of the GPU.

Read our article right here.







« Guru3D - Tim Sweeney, Johan Anderson and John Carmack interview at NVIDIA Editors Day 2013 · NVIDIA G-Sync explained (article) · Galaxy Note 10.1-2014 Edition spotted in UK »

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k1net1cs



Posts: 3783
Joined: 2010-11-14

#4679627 Posted on: 10/21/2013 11:18 AM
As far as I remember that talk about AMD being "offered" PhysX has been brought up a few times, basically there were some terms that AMD didn't like so they declined, or so it's rumored at least, I don't think we'll ever get a official explanation. :)

IIRC Nvidia offered the license for free or close to nothing, but updates would be handled by Nvidia alone.
Which means, Nvidia had to have access to some of AMD's proprietary libraries in their drivers in order to provide proper PhysX support...and every time Catalyst is being updated, AMD had to give Nvidia the details of what had changed.

In short, had AMD accepted Nvidia's deal, they'd agree to pimp out (parts of) Catalyst to Nvidia; that probably what made AMD walked out of it.
CMIIW though.

AC_Avatar100400
Senior Member



Posts: 340
Joined: 2012-06-12

#4679784 Posted on: 10/21/2013 02:37 PM
Spoken like a typical AMD owner. Much like with physX, AMD owners wanted it, then found out it's proprietary, and immediately they all seemed to have received talking points saying it does nothing, is a gimmick, and nV is greedy and should give it for free. lol.


No spoken like someone who Loves open and non propitiatory crap and if you check my sig i have a GTX 570 how does having a AMD card have anything to with what i'm saying.

I said i hope this isn't like there other Crap and will be on IPS panels.
And i hope its more used and really well adopted by everyone
and is open compared to there other stuff.


PhysX is propitiatory and that's why its hardly used besides when Nvidia chucks money at these devs.Games List here http://en.wikipedia.org/wiki/List_of_games_with_hardware-accelerated_PhysX_support

You alone saying that makes you smell likes Nvidia's B*tch ass lapdog

morbias
Moderator



Posts: 13444
Joined: 2004-09-20

#4679849 Posted on: 10/21/2013 03:44 PM

At the end of the day this has nothing to with Mantle.sometimes Fantards like really do make me facepalm.


You alone saying that makes you smell likes Nvidia's B*tch ass lapdog

Can we keep the discussion civil please.

Aura89
Senior Member



Posts: 8394
Joined: 2008-07-31

#4680371 Posted on: 10/22/2013 01:23 AM
No spoken like someone who Loves open and non propitiatory crap and if you check my sig i have a GTX 570 how does having a AMD card have anything to with what i'm saying.

I said i hope this isn't like there other Crap and will be on IPS panels.
And i hope its more used and really well adopted by everyone
and is open compared to there other stuff.


PhysX is propitiatory and that's why its hardly used besides when Nvidia chucks money at these devs.Games List here http://en.wikipedia.org/wiki/List_of_games_with_hardware-accelerated_PhysX_support

You alone saying that makes you smell likes Nvidia's B*tch ass lapdog


...you seem to really not understand why things are proprietary...

-Tj-
Senior Member



Posts: 17856
Joined: 2012-05-18

#4680382 Posted on: 10/22/2013 01:39 AM
Nice feature and all,

but to me it looks like a excuse for their stuttering in drivers, instead of eliminating it to almost 0% they go and make hw for it.. And which is also limited to GF600 and up.

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