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Guru3D.com » News » NVIDIA Doubles Up GeForce Now Subscription Cost to $10 Per Month

NVIDIA Doubles Up GeForce Now Subscription Cost to $10 Per Month

by Hilbert Hagedoorn on: 03/19/2021 10:09 AM | source: | 51 comment(s)
NVIDIA Doubles Up GeForce Now Subscription Cost to $10 Per Month

With the graphics card shortages, we can only assume that GeForce NOW is getting more popular. GFN is NVIDIAs cloud game streaming service. Up to now, you could game free for one hour or make use of a subscription of 4.99 USD per month.

It was bound to happen at one point, but NVIDIA has shuffled around things a bit and marketed the subscription service to a 'premium priority' one; however, it doubled up the price towards 9.99 USD per month. Annual plans cost $100/year. The Priority membership offers faster access to cloud gaming servers, longer gaming sessions, and ray-tracing, and DLSS support.  Existing subscribers have been moved to a Founders plan, which has the same features as Priority. As long as their account stays in good standing and they don’t pause their plan, they can keep paying $5/month for life.

 

 

Aside from the tense change in price, Nvidia also published some improvements to the GeForce Now service, coming with an update to version 2.0.28, which is rolling out now. One of those is a new V-sync technology that synchronizes frame rates on the server at 60 or 59.94 frames per second to match your display, thus reducing stutter and latency in games that support this. Additionally, there's a new de-jitter technology aimed at improving performance on less reliable networks.



NVIDIA Doubles Up GeForce Now Subscription Cost to $10 Per Month




« Intel posts Xe-HPG discrete gaming GPU teaser (with hidden message pointing to domain) · NVIDIA Doubles Up GeForce Now Subscription Cost to $10 Per Month · Review: Sapphire Radeon RX 6700 XT NITRO+ »

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Fox2232
Senior Member



Posts: 11808
Joined: 2012-07-20

#5897366 Posted on: 03/19/2021 10:28 AM
So $10 a month for 1080p gaming which has image quality affected by video compression?
I think that $120 a year is enough to sustain PC capable to do 720p rendering and DLSS it to 1080p as it would certainly win over video stream compression artifacts.

I say that price tag should be appropriate for streaming resolution in a way that their server solution should come cheaper than local ownership solution.
Because day, someone stops paying for their service, all they are left with are memories. Day someone stops playing on their low budget gaming PC, they can still use it for something or sell it.

Edit: It is like value proposition of YT Premium vs Netflix. One is more worth than other.

kapu
Senior Member



Posts: 5366
Joined: 2006-12-22

#5897368 Posted on: 03/19/2021 10:37 AM
Nicely played by nvidia . No GPUs , Expensive GPUs , Lets rise the cost of our stream service , only fool-caring-for-gamers wouldn't do that.

undorich
Member



Posts: 60
Joined: 2016-08-12

#5897370 Posted on: 03/19/2021 10:56 AM
lol so thats the reason. finally everything makes sense ^^ pushing people into the klaus schwab agenda, you will own nothing and will be happy ^^ what a joke

Dean_Demon
Member



Posts: 46
Joined: 2012-05-19

#5897375 Posted on: 03/19/2021 11:09 AM
Not a service that i would ever use and if a game streaming becomes the norm then i would simply give up gaming, as someone that's been gaming for 46 years i can see that gaming and how we play is changing but this isn't something i'm prepared to accept, thank god for my old systems though.

entr0cks
Senior Member



Posts: 112
Joined: 2010-06-18

#5897385 Posted on: 03/19/2021 11:54 AM
Still reasonable. Computers aren't exactly cheap. Nice to have someone else deal with keeping things up-to-date, problem free etc, you just get the experience. It's more of a theater ticket - you won't own the chair, unless you want to buy the building. There're always users, laptop users.

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