NVIDIA DLSS Extends Support for 12 More Games including Hitman 3 and F1 22
NVIDIA is working to expand DLSS support in more titles. During its presentation at Computex 2022, the business revealed that, in addition to Hitman 3, 11 titles will receive DLSS, with more to follow.
For example, in Hitman 3, DLSS may more than double FPS at 4K. The video demonstrating DLSS in Hitman 3, which also includes Ray Tracing functionality, demonstrates that the technology nearly triples the frames per second in the game when compared to DLSS disabled. A significant rise from 23 FPS to 61 FPS without lowering the resolution or graphic quality.
- F1 22 (01/07) – DLSS/Ray Tracing
- HITMAN 3 (available now) – DLSS/Ray Tracing
- Deep Rock Galatic (available now) – DLSS/DLAA
- LEAP (01/07) – DLSS
- Ghost (already available) – DLSS
- Loopmancer (this winter) – DLSS/Ray Tracing
- Hydroneer (now available) – DLSS
- Propnight (already available) – DLSS
- Raji: An Ancient Epic (Available Now) – DLSS/Ray Tracing
- Vampire: The Masquerade — Swansong (Available Now) – DLSS
- Turbo Sloths (nesse inverno) – DLSS/Ray Tracing
- Warstride Challengers (Available Now) – DLSS/Reflex
Deep Rock Galactic will receive DLAA (Deep Learning Anti-Aliasing), which strives to improve graphics rather than DLSS, which focuses on performance while retaining various levels of image quality. The game Shooter Warstride Challengers also includes NVIDIA Reflex technology, which enhances command response time.
NVIDIA said in February that DLSS was already included in over 150 games; this number is expected to grow in the coming months as more titles are added.
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Senior Member
Posts: 209
Joined: 2014-08-24
Swansong is ugly looking game, with wooden animations.
Bad texture streaming, texture popping, and bad performance.
Quick example:
Long hallway in the start of game, few normal light sources, nothing fancy, few shadows, few NPCs and player model on screen, framerate is good, ~75fps on Ultra/High mix. (don't care about post proccesing crap)
A little camera rotation, and close up to player model, and boom!
Fps goes to ~35-40, and on screen visible is only (ugly) player model face.
LMAOOOOOO.
GTX 1070 recommended for this outdated visual mess...
The lack of competence among developers is a plague, even bigger plague since release of PS4 and XB1.
Senior Member
Posts: 1007
Joined: 2006-11-18
I had 3080 for well over a year now and realized that unfortunately not that many games that I play support DLSS (or they supported very first crappy DLSS version when I played, which looked blurry and unusable). And it's not like I play obscure games, I play very well known games like ER, MS FS, FH5, Halo etc. So all the hype and Nvidia's marketing aside, I've used DLSS properly from start to finish in only 2 or 3 games in a period of 1.5 year. Meh.
Senior Member
Posts: 13007
Joined: 2003-05-11
RT NPCs in Hitman 3, watch how they disappear when RT gets turned off (20 secs in)

Senior Member
Posts: 7408
Joined: 2020-08-03
RT NPCs in Hitman 3, watch how they disappear when RT gets turned off (20 secs in)

those reflections in the laundry room look so good
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Joined: 2008-09-07
When IOI drop the price of Hitman 2016 Part 3 from the $150 range for a new game, to the $15 DLC price is clearly is, then maybe I will test this feature out