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Guru3D.com » News » NVIDIA Demos Zero Latency Display Running at 1700Hz

NVIDIA Demos Zero Latency Display Running at 1700Hz

by Hilbert Hagedoorn on: 04/08/2016 07:34 AM | source: | 26 comment(s)
NVIDIA Demos Zero Latency Display Running at 1700Hz

Nvidia is demonstrating a display that holds a true refresh-rate of 1700Hz. It is a prototype called zero latency display and it can display imagery stable even when shaking the screen, handy for VR.

During its GTX 2016 event demoed the setup on which the Nvidia logo and name where shown, during that process the display was heavily vibrating and moving over a rails system on which it was mounted. The image however stayed stable in the center.
  

 
According to vice-president of Nvidia graphics research, David Luebke this was possible due to the high refresh rate which is roughly 20x higher opposed to what current VR goggles are using. At 90Hz each 11ms an images is displayed, at 1700 Hz that's 0.58 millisecond. 90Hz is more than sufficient for a comfortable VR experience, NVIDIA Vice President of Research David Luebke says that ever higher refresh rates could improve the VR experience by further reducing latency.







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Ieldra



Posts: 3490
Joined: 2007-01-27

#5255880 Posted on: 04/09/2016 10:36 PM
I still remember how bad coil whine was on 8800gtx when you launched Crysis and had to watch the stupid splash screens

Rugburn
Senior Member



Posts: 132
Joined: 2003-03-09

#5255950 Posted on: 04/10/2016 04:11 AM
Knowing Nvidia, I'm wondering how much of a premium we will need to pay for this.

fry178
Senior Member



Posts: 1661
Joined: 2012-04-30

#5255986 Posted on: 04/10/2016 09:29 AM
@Denial
+1
and the same with vram bandwidth, were everyone was complaining about bus, then the info about doubling GDDR5 bandwidth and so on.
guess we will hear this until the cards are released/tested..

elkosith
Senior Member



Posts: 1421
Joined: 2008-01-11

#5256002 Posted on: 04/10/2016 11:12 AM
Wow but reaching 60 fps seems to be a struggle nowadays on high resolutions unless it's Quake 3 arena running at 1700fps :P. Monitor technology is great but we need more gpu power first over crazy refresh rates.


It's not about games run at 1700 fps. It's the monitor's refresh rate.

PR stunt to distract from the fact that Pascal's launch isn't going to be as smooth / early as the last generations due to various factors (dx12, HBM / GDDR5X, rumored missing chips themselves etc.)


Developing a 1.7 kHz display just for a PR stunt? Too much effort don't you think?

zais
Senior Member



Posts: 100
Joined: 2012-08-23

#5256065 Posted on: 04/10/2016 03:50 PM
need practical and afforable tech for 90% of normal gpu n display user

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