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Guru3D.com » News » Nvidia announces Turing architecture for gpu's Quadro RTX8000, 6000, 5000

Nvidia announces Turing architecture for gpu's Quadro RTX8000, 6000, 5000

by Hilbert Hagedoorn on: 08/14/2018 07:17 AM | source: nvidia | 25 comment(s)
Nvidia announces Turing architecture for gpu's Quadro RTX8000, 6000, 5000

Jensen Huang has let the cat out of the bag and has made a number of announcements over at SIGGRAPH, one of them. Turing is the new architecture for next-gen GPUs. In addition, the company has announced a number of graphics cards, not intended for the consumer market.

For the SIGGRAPH presentations, Nvidia focused mainly on ray tracing CAPABILITIES, and Turing gpu's will have specialized RT cores on board to enable ray tracing with minimal delay. Together with a new generation of Tensor cores a Turing gpu would offer performance increases, six time that of the previous Pascal generation. Nvidia plans to develop Turing with the goal of enabling real-time raytracing effects. This was expected after Microsoft added DXR into DirectX 12 and Nvidia's implementation of RTX at GDC 2018. Thus far, only Volta has been able to accelerate this in hardware. Turing can do that too - via dedicated circuits that you know as the Volta tensor cores for AI. For Turing NVIDIA adds RT cores, ray tracing cores  - next to the classic CUDA cores, of course.

 

Quadro RTX 8000Quadro RTX 6000Quadro RTX 5000Quadro GV100Quadro P6000
Architecture Turing Turing Turing Volta Pascal
FP32 ALUs 4608 4608 3072 5120 3840
Tensor cores 576 576 384 640 -
RT-cores Yes Yes Yes - -
FP32 performance 16 TFLOPS ? TFLOPS ? TFLOPS 14.8 TFLOPS 12 TFLOPS
Memory  48 GB GDDR6 24 GB GDDR6 16 GB GDDR6 32 GB HBM2 24 GB GDDR5X

 

Turing GPUs make use of, or better yet, can make use of gddr6 memory at a maximum speed of of 14Gbit/s, and that is available from Samsung, SK Hynix and Micron. Nvidia announced four professional models, the Quadro RTX8000, 6000, 5000 and RTX Server. The flagship is the RTX8000 has 4608 shader-cores and 576 Tensor cores at a die size of 754 square millimeters. The new GPUs will be released this autumn.

“Turing is NVIDIA’s most important innovation in computer graphics in more than a decade,” said Jensen Huang, founder and CEO of NVIDIA, speaking at the start of the annual SIGGRAPH conference. “Hybrid rendering will change the industry, opening up amazing possibilities that enhance our lives with more beautiful designs, richer entertainment and more interactive experiences. The arrival of real-time ray tracing is the Holy Grail of our industry.”

Even though there is no information yet about the gaming graphics cards, it was already mentioned that the new GeForce models will also be based on Turing. Nvidia is expected to announce the consumer versions of the new GPUs next week at the GamesCom gaming fair in Cologne Germany. 



Nvidia announces Turing architecture for gpu's Quadro RTX8000, 6000, 5000 Nvidia announces Turing architecture for gpu's Quadro RTX8000, 6000, 5000 Nvidia announces Turing architecture for gpu's Quadro RTX8000, 6000, 5000 Nvidia announces Turing architecture for gpu's Quadro RTX8000, 6000, 5000 Nvidia announces Turing architecture for gpu's Quadro RTX8000, 6000, 5000 Nvidia announces Turing architecture for gpu's Quadro RTX8000, 6000, 5000




« AMD Launches 2nd Generation AMD Ryzen Threadripper Processors · Nvidia announces Turing architecture for gpu's Quadro RTX8000, 6000, 5000 · ASUS Announces Support for 2nd Generation AMD Ryzen CPUs »

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Noisiv
Senior Member



Posts: 7597
Joined: 2010-11-16

#5573798 Posted on: 08/14/2018 07:34 PM


alanm
Senior Member



Posts: 10005
Joined: 2004-05-10

#5573807 Posted on: 08/14/2018 07:48 PM

I wonder if he's not happy at Intel and looking for a new job at Nvidia.

Noisiv
Senior Member



Posts: 7597
Joined: 2010-11-16

#5573810 Posted on: 08/14/2018 07:52 PM
I wonder if he's not happy at Intel and looking for a new job at Nvidia.


Too early for that. He's still checking out the quality of the office ladies :)

And being a sport when it comes to competition.

Fox2232
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Posts: 11524
Joined: 2012-07-20

#5573910 Posted on: 08/15/2018 06:09 AM
It's so difficult for me to know how much of this is legitimately actually amazing vs Huang just spewing superlatives and patting himself on the back. I'm not questioning if Turing will be a great architecture; I know it will be. But what I don't think it's as revolutionary as he makes it out to be, particularly when it comes to existing hardware (let alone, affordability).

If Huang had as many fingers as there are games which benefit from those technologies now, he would be fingerless.
But it is nice that nVidia for once has HW implementation to support some standard at time standard is outed. Historically, it were other companies who invested time and transistors towards new technologies and nVidia halting industry development by not investing.
isnt it the greatest? but hey atlest there amd cpu department is actual worth damn again I still think "ATI" care were better competitions back when they were ATI then again what do I know

ATi constantly delivered better IQ and higher DX HW implementation sooner. One of those striking moments were times of GF4 Titanium. Powerful cards from nVidia, comparable IQ to ATi... as long as game was only DX8.0, because ATI already had DX 8.1 and there were some games. And that was not worst thing, nVidia released tons of DX7 only cards in GF4 line. That held game development back for at least 2 years as people would not just replace their new DX7 cards which performed reasonably well.

pharma
Senior Member



Posts: 1662
Joined: 2003-09-10

#5573985 Posted on: 08/15/2018 11:51 AM
If Huang had as many fingers as there are games which benefit from those technologies now, he would be fingerless.
But it is nice that nVidia for once has HW implementation to support some standard at time standard is outed. Historically, it were other companies who invested time and transistors towards new technologies and nVidia halting industry development by not investing.
New hardware is usually required when raising the bar to introduce a new method of developing & creating graphical realism. Nvidia has never been a slouch regarding investment and has been dedicating close to a third of their revenue into development efforts. The lingering question is can the competition (new and old) keep up since further developments on the benefits of RT cores and tensor cores will continue to evolve. From Industry comments it seems this was the "Holy Grail" that needed to be reached for true realism in gaming.

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