NVIDIA Ampere rumored to get four times more Ray-Tracing perf, no more GTX either

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One of the problems that NVIDIA faces when RTX Turing was released, was it's rather poor RT supported performance. Albeit with some clever tricks much has improved, the perf hit is big and NVIDIA has been trying to compensate that hit with things like DLSS, (to gain performance). 



According to a new rumors originating from PCGamer (who picked it up from Moores Law is Dead YT channel), with the arrival of the new generation of Ampere graphics this problem will be eliminated thanks to the fact that they will have four times more Ray-Tracing calculation computation capacity, significantly improving performance. According to that same rumor, the pending GeForce RTX 3060 series would have the same Ray-Tracing computing capacity as an RTX 2080 Ti, albeit that seems a bit far fetched.

A second rumor is that NVIDIA would be going all RTX on all their graphics cards starting with the 3000 series. Ampere will support Ray-Tracing throughout the product line from low to high range. This means that we could see an "RTX 3050" to play 1080p with Ray-Tracing activated at an affordable price, something that would further strengthen Nvidia's market share.

It will be interesting to see if these rumors are true or not, although there is still enough to know. While we learn about the first (pro-enterprise) Ampere product next week, GeForce RTX 3000 graphics should be released in a few months. Again, please always take rumors with a bit of caution and common sense.


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NVIDIA Ampere rumored to get four times more Ray-Tracing perf, no more GTX either


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