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Guru3D.com » News » Not even Multi-GPU Support For Batman: Arkham Knight

Not even Multi-GPU Support For Batman: Arkham Knight

by Hilbert Hagedoorn on: 11/20/2015 10:09 AM | source: | 63 comment(s)
Not even Multi-GPU Support For Batman: Arkham Knight

Ok, the game release pretty much is a disaster eh ? After all that happened, now you do not get multi-GPU support either. This actually is an Nvidia Gameworks supported title ? The promised re-release of Batman: Arkham Knight on Steam did not pack any performance improvements at all (compared to its Interim patch). Now SLI and Crossfire is not supported either.

Today Warner Bros stated that there won't be any patch to add multi-GPU support :-(

We’ve been working with our development and graphics driver partners over the last few months to investigate utilizing multi-GPU support within Batman: Arkham Knight. The result was that even the best case estimates for performance improvements turned out to be relatively small given the high risk of creating new issues for all players. As a result we’ve had to make the difficult decision to stop work on further multi-GPU support. We are disappointed that this was not practical and apologize to those who have been waiting for this feature.







« A Fallout 4 PC update will be released next week · Not even Multi-GPU Support For Batman: Arkham Knight · Assassin's Creed Syndicate - 0-day Patch »

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Sunnijim
Unregistered



#5192596 Posted on: 11/20/2015 10:39 AM
Pathetic really. I got a steam code with my GPU for this game. Is it even worth me downloading?

WhiteLightning
Moderator



Posts: 30036
Joined: 2007-09-19

#5192599 Posted on: 11/20/2015 10:52 AM
Quite a fail

I wonder why that is since previous versions did support it

AgentOrange
Member



Posts: 36
Joined: 2015-04-14

#5192604 Posted on: 11/20/2015 11:07 AM
Pathetic really. I got a steam code with my GPU for this game. Is it even worth me downloading?


With a single 980 Ti this should run well mate. It's SLI and Crossfire that's the problem.

The game was awesome fun, in my opinion, especially with the Batmobile, but yeah it would have been even better if my hardware could have been fully utilised. Definitely would have done another playthrough if the CF support was fixed. A damn shame.

Stormyandcold
Senior Member



Posts: 5838
Joined: 2003-09-15

#5192608 Posted on: 11/20/2015 11:22 AM
Basically "We've lost a load of money already on this game and have given-up trying to fix it."

PurSpyk!!
Senior Member



Posts: 714
Joined: 2003-01-15

#5192609 Posted on: 11/20/2015 11:24 AM
As a SLi user, I find the latest trend set by Nvidia to be pathetic, they release game ready drivers for another game full of their tech, Fallout 4, no sli, they then release a new driver yesterday and remove Sli from Total War Attila, which has not had any issues I am aware of before with Sli, and now this. it seems Sli is no longer a big thing for Nvidia, and the consumer has been screwed over. So far any game release with Nvidia Gameworks, is a game to stay far away from, no matter what hardware you have.

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