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Guru3D.com » News » Not even Multi-GPU Support For Batman: Arkham Knight

Not even Multi-GPU Support For Batman: Arkham Knight

by Hilbert Hagedoorn on: 11/20/2015 09:09 AM | source: | 63 comment(s)
Not even Multi-GPU Support For Batman: Arkham Knight

Ok, the game release pretty much is a disaster eh ? After all that happened, now you do not get multi-GPU support either. This actually is an Nvidia Gameworks supported title ? The promised re-release of Batman: Arkham Knight on Steam did not pack any performance improvements at all (compared to its Interim patch). Now SLI and Crossfire is not supported either.

Today Warner Bros stated that there won't be any patch to add multi-GPU support :-(

We’ve been working with our development and graphics driver partners over the last few months to investigate utilizing multi-GPU support within Batman: Arkham Knight. The result was that even the best case estimates for performance improvements turned out to be relatively small given the high risk of creating new issues for all players. As a result we’ve had to make the difficult decision to stop work on further multi-GPU support. We are disappointed that this was not practical and apologize to those who have been waiting for this feature.







« A Fallout 4 PC update will be released next week · Not even Multi-GPU Support For Batman: Arkham Knight · Assassin's Creed Syndicate - 0-day Patch »

13 pages « < 5 6 7 8 > »


vbetts
Moderator



Posts: 15111
Joined: 2006-07-04

#5192711 Posted on: 11/20/2015 02:05 PM
Someone dropped the ball on this. In this case, the ball is a second Nvidia GPU.

LimitbreakOr
Senior Member



Posts: 377
Joined: 2015-04-02

#5192796 Posted on: 11/20/2015 04:22 PM
I dont know what all the fuss is about, im running the game silky smooth with 40fps+ which is fine for a. single player game with all settings on max at 4k with a single 980ti.

vbetts
Moderator



Posts: 15111
Joined: 2006-07-04

#5192812 Posted on: 11/20/2015 04:58 PM
I dont know what all the fuss is about, im running the game silky smooth with 40fps+ which is fine for a. single player game with all settings on max at 4k with a single 980ti.


That's not the point, point is the title was suppose to be an Nvidia Gameworks title. Meaning full Nvidia support. It was marketed for SLI support. Now granted for anyone that has a multi gpu setup should expect issues like this every now and then, but this is still a kick in the junk.

nevcairiel
Senior Member



Posts: 745
Joined: 2015-05-19

#5192831 Posted on: 11/20/2015 05:53 PM
As a SLi user, I find the latest trend set by Nvidia to be pathetic, they release game ready drivers for another game full of their tech, Fallout 4, no sli, they then release a new driver yesterday and remove Sli from Total War Attila, which has not had any issues I am aware of before with Sli, and now this. it seems Sli is no longer a big thing for Nvidia, and the consumer has been screwed over. So far any game release with Nvidia Gameworks, is a game to stay far away from, no matter what hardware you have.


The games developers are refusing to work on SLI or CrossFire support, and you are blaming NVIDIA? What do you think, that they develop every single game on this planet?

---TK---
Senior Member



Posts: 22111
Joined: 2005-12-10

#5192836 Posted on: 11/20/2015 06:07 PM
Got this game with my 980ti purchase, now I can use a $700 video card dedicated solely to physx.

13 pages « < 5 6 7 8 > »


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