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New Shadow of the Tomb Raider Patch Available: RTX and DLSS Enabled
Holland-based Nixxes has been optimizing Shadow of the Tomb Raider (and all previous releases). A new patch is out that brings Raytracing (RTX) and DLSS towards Shadow of the Tomb Raider.
For all RTX enablement you are going to need Window 10 update 1809 or higher, Nvidia’s RTX 20- series GPU and Nvidia’s latest drivers 419.35 or newer. The game will auto-update itself with the patch. Shadow of the Tomb Raider – Patch #13 Release Notes
New features included in this patch:
- Nvidia’s Ray-Traced Shadows
- Support for DLSS.
The following requirements must be met to be able to run Ray-Traced Shadows or DLSS:
- Window 10 update 1809 or higher
- Nvidia’s RTX 20- series GPU
- Nvidia’s latest drivers 419.35 and up.
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Dragam1337
Senior Member
Posts: 4103
Joined: 2017-11-23
Senior Member
Posts: 4103
Joined: 2017-11-23
#5652605 Posted on: 03/21/2019 03:49 PM
Marketing material from nvidia... i find it as credible as when their ceo goes "It just works!".
Marketing material from nvidia... i find it as credible as when their ceo goes "It just works!".
FatBoyNL
Senior Member
Posts: 1620
Joined: 2004-07-16
Senior Member
Posts: 1620
Joined: 2004-07-16
#5652724 Posted on: 03/21/2019 08:16 PM
Barely worth it using RTX 2070 with a 1440p/60Hz monitor IMHO.
RT shadows Medium + DLSS on + everything else @ultra gives only 45~60 FPS. Set RT shadows any higher than medium (which the lowest setting) and performance caves (low as 22fps in the forest stuttering as hell, so I didn't even finish any benchmark EDIT: but tried several times).
Turn RT shadows and DLSS off + everything else @ultra (+SMAAT2x) gives a steady 60+ FPS. But that is the 'old' situation and looks better than RT shadows at Medium (at a low framerate with lots of hickups anyway).
Only been waiting for 6 months for this hyped patch... too bad
'But it's nice to have options now' :p
Maybe I'll try 1080p later.
Has anyone tried this with a RTX2070 and a proper 1440p G-Sync monitor yet?
I wonder if that would change the experience a bit. But seeing 22fps minimum with RT shadows on ultra, my expectations are quite low...
EDIT: no luck on 1080p either. Flick RT shadows on and fps caves to unacceptable levels. But DLSS is not available at 1080p... Thanks NVidia o_O
Barely worth it using RTX 2070 with a 1440p/60Hz monitor IMHO.
RT shadows Medium + DLSS on + everything else @ultra gives only 45~60 FPS. Set RT shadows any higher than medium (which the lowest setting) and performance caves (low as 22fps in the forest stuttering as hell, so I didn't even finish any benchmark EDIT: but tried several times).
Turn RT shadows and DLSS off + everything else @ultra (+SMAAT2x) gives a steady 60+ FPS. But that is the 'old' situation and looks better than RT shadows at Medium (at a low framerate with lots of hickups anyway).
Only been waiting for 6 months for this hyped patch... too bad

Maybe I'll try 1080p later.
Has anyone tried this with a RTX2070 and a proper 1440p G-Sync monitor yet?
I wonder if that would change the experience a bit. But seeing 22fps minimum with RT shadows on ultra, my expectations are quite low...

EDIT: no luck on 1080p either. Flick RT shadows on and fps caves to unacceptable levels. But DLSS is not available at 1080p... Thanks NVidia o_O
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Joined: 2015-06-18