Guru3D.com
  • HOME
  • NEWS
    • Channels
    • Archive
  • DOWNLOADS
    • New Downloads
    • Categories
    • Archive
  • GAME REVIEWS
  • ARTICLES
    • Rig of the Month
    • Join ROTM
    • PC Buyers Guide
    • Guru3D VGA Charts
    • Editorials
    • Dated content
  • HARDWARE REVIEWS
    • Videocards
    • Processors
    • Audio
    • Motherboards
    • Memory and Flash
    • SSD Storage
    • Chassis
    • Media Players
    • Power Supply
    • Laptop and Mobile
    • Smartphone
    • Networking
    • Keyboard Mouse
    • Cooling
    • Search articles
    • Knowledgebase
    • More Categories
  • FORUMS
  • NEWSLETTER
  • CONTACT

New Reviews
The Callisto Protocol: PC graphics benchmarks
G.Skill TridentZ 5 RGB 6800 MHz CL34 DDR5 review
Be Quiet! Dark Power 13 - 1000W PSU Review
Palit GeForce RTX 4080 GamingPRO OC review
Core i9 13900K DDR5 7200 MHz (+memory scaling) review
Seasonic Prime Titanium TX-1300 (1300W PSU) review
F1 2022: PC graphics performance benchmark review
MSI Clutch GM31 Lightweight​ (+Wireless) mice review
AMD Ryzen 9 7900 processor review
AMD Ryzen 7 7700 processor review

New Downloads
Intel ARC graphics Driver Download Version: 31.0.101.4091
Corsair Utility Engine Download (iCUE) Download v4.33.138
CPU-Z download v2.04
AMD Radeon Software Adrenalin 23.1.2 (RX 7900) download
GeForce 528.24 WHQL driver download
Display Driver Uninstaller Download version 18.0.6.0
Download Intel network driver package 27.8
ReShade download v5.6.0
Media Player Classic - Home Cinema v2.0.0 Download
HWiNFO Download v7.36


New Forum Topics
AMD Software: Adrenalin Edition 22.11.2 - Driver download and discussion Philips 27-inch 4K OLED Gaming Monitor DisplayHDR TrueBlack 400 (27E1N8900/27) The Callisto Protocol: PC graphics performance benchmark analysis Lets Finish Setting Up Your Device Extreme 4-Way Sli Tuning Netflix threatens to ban customers who share an account unauthorized Samsung Issues new Firmware to prevent Dying 980 Pro SSDs Export and Share curve OC profiles for MSI AB (suggestion) Amernime Zone AMD Software: Adrenalin / Pro Driver - Release Discovery 22.12.2 WHQL Installing old 20.4.2 Adrenaline on 6650 XT?




Guru3D.com » News » Need for Speed Delayed to Spring 2016 for PC

Need for Speed Delayed to Spring 2016 for PC

by Hilbert Hagedoorn on: 09/15/2015 08:56 AM | source: | 16 comment(s)
Need for Speed Delayed to Spring 2016 for PC

EA and Ghost Games issued a press release announcing that the PC version of Need for Speed has been delayed until spring 2016. They explain that they hear, and agree with, requests for an unlocked framerate and improved visuals that PCs can handle.

At Ghost, we're united by one common passion... to deliver the best Need for Speed experience possible. And at every step of the development process we're guided by our community. Whether that’s reading your comments on Facebook or Twitter, watching your videos on YouTube, or joining in with the discussion on Reddit, the conversation we've been having as fans of Need for Speed is enormously important and we're working to reflect it in the game we're building. 

Part of the conversation includes hearing from our PC community that an unlocked frame rate in Need for Speed is a massive priority for you, and we fully agree. To deliver this, we’ve made the decision to move the PC release date to Spring 2016. Our PlayStation 4 and Xbox One release dates will remain the same, starting November 3, 2015 in North America and November 5 worldwide. 

This decision on PC gives us the necessary development time to increase the visuals that we can deliver on PC. We will also include content updates that will have been released on console up to that time, making them available to all PC players from day one. 

Need for Speed is also committed to being a live service so we can deliver an ongoing experience that is constantly changing and evolving. We will include free content updates and challenges as ever-present ways for you to earn rewards and continually explore the game.
 







« MSI Offers Turbo U.2 Host Card · Need for Speed Delayed to Spring 2016 for PC · Review: EK-Predator 240 AIO Liquid Cooling »

Related Stories

Need for Speed - GC Video and screenshots - 08/07/2015 08:58 AM
Electronic Arts has released some new screenshots and a new trailer for Ghost Games' Need For Speed title. ...

Need For Speed Reboot Announced - 05/22/2015 08:25 AM
Need for Speed returns in Fall 2015 to PS4, Xbox One and PC in an action driving experience that unites the culture of speed, video after the break....

Need For Speed Movie - Full Length Trailer - 11/19/2013 09:39 AM
Framed for a crime he didn't commit, muscle car mechanic and street racer Tobey (Aaron Paul) gets out of prison determined to settle the score with the man responsible for his false conviction.  ...

Need for Speed Rivals Launch Trailer - 11/15/2013 08:50 AM
Put the ultimate rivalry into high stakes action as a Cop or Racer in our innovative new AllDrive system which destroys the line between singleplayer and multiplayer gameplay.  ...

Need For Speed - Official Movie Trailer - 09/26/2013 06:04 PM
Based on the most successful racing video game franchise ever with over 140 million copies sold, DreamWorks Pictures' "Need for Speed" captures the thrills of the game in a real-world set...


4 pages 1 2 3 4


Loobyluggs
Senior Member



Posts: 4949
Joined: 2008-09-07

#5159955 Posted on: 09/17/2015 01:28 PM
err no. It's a little more complicated than that. There's a lot more factors to take into account.

Don't take this as me defending the game devs though, this NFS will be as crap as the last 10

Well, I haven't played them - but the graphics engine *.ini files and the post-processing, I am simplifying stuffs but essentially this is how it works in Frostbite and Unreal and CryEngine. Draw the polygons, fill them in, run post-processing, move onto next frame.

4 pages 1 2 3 4


Post New Comment
Click here to post a comment for this news story on the message forum.


Guru3D.com © 2023