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Guru3D.com » News » MS Flight Simulator 2020 update should fix CPU bottleneck and increase perf (mentions DX12)

MS Flight Simulator 2020 update should fix CPU bottleneck and increase perf (mentions DX12)

by Hilbert Hagedoorn on: 07/01/2021 05:10 PM | source: twitch | 22 comment(s)
MS Flight Simulator 2020 update should fix CPU bottleneck and increase perf (mentions DX12)

Developer Asobo is improving the Microsoft Flight Simulator engine, ensuring that the PC version delivers higher fps. Furthermore, the game relies less on the processor but more on the GPU.

In a Twitch session, asobo CEO Sebastian Wloch said that three segments of the render engine have been re-written and architecture was improved. Wloch stresses that the tests have not yet been performed; therefore, Asobo cannot say what fps increase you can expect, but 10% seems feasible. The dev also mentions that the sim works with DirectX 12 ultimately. This allows the team to perform ray tracing. However, in the pending update, this will not be implemented. An update to DirectX 12 could also improve fps.

The team also discusses briefly the Xbox game version, which will also be published on July 27th. The game runs on both consoles at 30 fps and supports variable rate refresh. The Series X version will show 4k images, the Series S version will reach a maximum of full HD.  On July 27, the update will be released.

 







« Review: Mountain Everest Max keyboard · MS Flight Simulator 2020 update should fix CPU bottleneck and increase perf (mentions DX12) · MOUNTAIN launches OBS Studio controls integration with Base Camp »

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ManofGod
Senior Member



Posts: 1568
Joined: 2004-12-10

#5925974 Posted on: 07/02/2021 03:09 AM
Amdahl's law (which is a true math law while Moore's is not.. the second is marketing).. But first you also need the problem can be parallelized with an amortized sync cost (which is not the case of most computer science algorithms -_-') and know how much this sync will cost in total (in most cases it costs a lot).


Lets just also consider the fact that this will not always remain the case, since it is really based on what is probably a many decades old process. (Basically, it was created when single core processors were the norm for a very long time.) After all, I do not picture the same issues in the year 2090 or later.

AlmondMan
Senior Member



Posts: 936
Joined: 2007-09-03

#5926022 Posted on: 07/02/2021 08:24 AM
Too bad the game don't use 32 cpu threads. 5950x is almost idle in this game :(

That's part of what they are fixing. They showed the task manager during the run on both systems and in the current version, the system sits at underutilized GPU because of CPU bottleneck. But in the new one, they have many threads running, by splitting out the various plane systems in to their own threads. Thus they showed the game running on the new version with the GPU at 100% and the CPU with many threads.

vestibule
Senior Member



Posts: 825
Joined: 2014-04-21

#5926204 Posted on: 07/02/2021 08:08 PM
Well talk about barn doors and horses gone. Yeah nice one for fixing the game Bloke. But if I see you I'm gonna kick you up the ass and give you a pay cut. For shyting from a great height on the gaming public on game release day and there after.
Its no proud boast buddy you should be ashamed of your under achieving endever.

geogan
Senior Member



Posts: 963
Joined: 2010-01-04

#5926384 Posted on: 07/03/2021 01:31 PM
This game being part of the XBox Game Pass subscription just meant that I basically paid for entire game over a few months of never using anything on subscription, then cancelled it because it was a waste of money, so now I basically paid full price of this game and still HAVE NOT GOT THE GAME. This game is being used as bait to get subscriptions to Game Pass. Even the buying options on that store are confusing as hell. What does "€55.99 with Game Pass" even mean???

Venix
Senior Member



Posts: 2524
Joined: 2016-08-01

#5926469 Posted on: 07/03/2021 07:50 PM
What was surprising to me is that a Microsoft studios game came out the date it did with out supporting dx 12 from the get go !

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