Middle-earth: Shadow Of War PC DRM Was Cracked Within 24 Hours
Middle-earth: Shadow of War has just been released (read our perf review here) and it uses the Denuvo anti-tamper tech. And as you may have guessed, the game has been cracked in just a day.
Shadow of War follows Total War: WARHAMMER 2 and FIFA 18; two games that were also cracked one day after their release. To be honest, we are really wondering whether it’s worth using the Denuvo anti-tamper tech. Denuvo was meant to protect the games for at least a respectable number of days after their official launch. However, all the three latest games using the Denuvo anti-tamper tech have been cracked in record time.
Denuvo's anti-tampering system, and others, are used to help address piracy reports gamespot. By comparison, Eurogamer reported that Mass Effect: Andromeda's DRM system was cracked in 10 days, while Resident Evil 7's was brought down in a little under a week. Denuvo is also used for games like Batman: Arkham Knight, Mad Max, Metal Gear Solid V: The Phantom Pain, and Rise of the Tomb Raider.
The Chinese cracking group 3DM said in 2016 that it believed anti-piracy measures on PC games would become so advanced that there might be an end to pirated games by 2018.
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Senior Member
Posts: 3030
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Indeed. This is how I feel as well, but since the gameplay of the first game was so good I just made sure that I could simply load up a cheat engine table to get through the grindy parts. Awesome game for $37!
Yes, Denuvo is terrible. Hopefully they patch it out soon since it has made zero difference.
Senior Member
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Ive had similar experience with Dead space on Origin, bought the game few years a go and installed to my origin games hd....played for an hour then didnt touch for quite some time, few months back i upgraded my Os drive to a Samsung pro 960, anyway last week i felt like playing dead space but despite having Origin and my Origin games on a separate ssd i still got told that i needed to buy a new key to play the game because my key was no longer valid but thanks to a cracked game .exe file i can now play my legally bought game.
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The regular game isn't really challenging enough to require spending much if any time on getting captains and gear up to max level but it's act 4 that changes things a bit though it's still perfectly doable without spending real money but you do have to spend some time getting your forces into shape since these missions are pretty rough compared to how the rest of the game was until this point.
(No time requirements though, you get a notification but can deal with the event whenever you're ready.)
The entire act is nothing but 10 waves of fortress defense missions starting with enemies around level 30 and ending at level 65 so higher than the players level cap of 60 plus while you have to take 4 points for fortresses enemies only have to take 2 in these missions and each captain has one to two sub captains with them too in addition to the regular forces so even the regular waves will quickly overwhelm players if they aren't prepared. Attacking forces are usually also only rare tier or above with one legendary per wave which is usually the last of the six main captains you have to defeat and higher level than the rest.
(First four waves has each of the four main locations hit once, next three waves has two locations hit and the two after that has three locations and wave ten hits every location which must then be cleared so some 25+ fortress defense activities in a row though it's recommended to be prepared and geared up before starting any of them.)
Spoiler:
You could just look it up though, ending sequence you get after this is pretty short and does a quick attempt to connect the events in the game to the movie and book ending with a bit of extras added in possibly setting up events for a third game in the process.
EDIT: Though as has been said even in some of the pre-release reviews the fourth act is a bit of a extras, third act is more like a regular ending and game play with players getting notified that things are about to change so existing story quests should be wrapped up first.
(It's just there as padding though, something for players to grind I suppose since it's so disconnected so you could have just had players defend each fortress once pushing back and then had that ending sequence but it could also have been immediately after the previous act 3 ending and it wouldn't really have made a difference at all.)
Senior Member
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The only type of Anti Piracey measure that works is online server sync and even that can be emulated if the data is not encrypted just like in Diablo 3. Nothing else works, never has in over 35 years and never will.
Senior Member
Posts: 10391
Joined: 2006-02-14
I don't even want to play a game that's bloated with micro transactions, as if Denuvo taking system resources wasn't enough. That means they're going to make it 10 times more grindy than it would have been otherwise. Micro transactions in a SINGLE PLAYER game that costs at least $60 USD. They can go fuck themselves.