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Guru3D.com » News » Middle-earth: Shadow Of War PC DRM Was Cracked Within 24 Hours

Middle-earth: Shadow Of War PC DRM Was Cracked Within 24 Hours

by Hilbert Hagedoorn on: 10/13/2017 08:19 AM | source: | 25 comment(s)
Middle-earth: Shadow Of War PC DRM Was Cracked Within 24 Hours

Middle-earth: Shadow of War has just been released (read our perf review here) and it uses the Denuvo anti-tamper tech. And as you may have guessed, the game has been cracked in just a day. 

Shadow of War follows Total War: WARHAMMER 2 and FIFA 18; two games that were also cracked one day after their release. To be honest, we are really wondering whether it’s worth using the Denuvo anti-tamper tech. Denuvo was meant to protect the games for at least a respectable number of days after their official launch. However, all the three latest games using the Denuvo anti-tamper tech have been cracked in record time.

Denuvo's anti-tampering system, and others, are used to help address piracy reports gamespot. By comparison, Eurogamer reported that Mass Effect: Andromeda's DRM system was cracked in 10 days, while Resident Evil 7's was brought down in a little under a week. Denuvo is also used for games like Batman: Arkham Knight, Mad Max, Metal Gear Solid V: The Phantom Pain, and Rise of the Tomb Raider.

The Chinese cracking group 3DM said in 2016 that it believed anti-piracy measures on PC games would become so advanced that there might be an end to pirated games by 2018.



Middle-earth: Shadow Of War PC DRM Was Cracked Within 24 Hours




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tsunami231
Senior Member



Posts: 13379
Joined: 2003-05-24

#5481445 Posted on: 10/13/2017 05:43 PM
DRM are more of nusese to people that PAY for the games then the people that dont cause they are just cracked and there for it dont effect them.

CDproject fiqure this out and stop with why cant others? oh wait they actual think there DRM are ACTUAL working to stop privacy. over years i read so many articles and horror stories of DRM messing with people pc's up to install limitations too them being detrimental to game performances. and as of late how many times has there been article of said "game" uses Denuvo or for later for there to be article of it been cracked and the dev's remove Denuvo from the game. for that matter how many times has a said DRM been remove from games for same reason

who where remembers starforce or securom loved the fact that my habit of uninstall game and reinstalling them cause me to to be able reinstall said game at some point and revoking the install wasnt something people really knew about

Monchis
Senior Member



Posts: 1303
Joined: 2014-06-15

#5481449 Posted on: 10/13/2017 06:17 PM
Honestly I wouldn´t touch it even for free, these devs need to compress their damn things, data and videos, h265 and freearc wont give you diseases.


Ps.- What?.... wtf?, $1300 pesos (72usd) bare bones edition for a sub-sub developed Country. HAHAHAHAHAHA. fkn warner brothers are out of their mind.

Emille
Senior Member



Posts: 785
Joined: 2014-09-22

#5481451 Posted on: 10/13/2017 06:21 PM
I once bought a collectors edition of Sacred 2 for $129, but because of securom, and how I would do fresh installs of windows without deactivating each and every friggin game manually, I used up my 3 slots, poof, couldn't install anymore.

Performance in mass effect 3 was much improved in the denuvo removal patch as well, like drastically better performance, with none of the crushing frame drops of before and the patch has literally no performance increase notes.

I know appologists like to blame the users...but the same hardware, same drivers....same windows version, no updates and then drm is removed and performance goes up...not a coincidence.

C-Power
Senior Member



Posts: 119
Joined: 2005-01-08

#5481453 Posted on: 10/13/2017 06:23 PM
DRM/Copy protection etc are all useless IMHO.

People who buy games will always buy them wether there is a protection or not (and they don't care about copying/redistributing anyway).
The group that pirates games/software will do so anyway wether there is protection or not..

Point is, I bet companies are paying more for protecting their stuff then it makes them money from the 1 day of "protection"..

Without silly anti-piracy measures everyone would be better of, they even get free advertisement by the people who download stuff (for "free") and maybe share with their friends - who might end up buying the game afterwards (I used to do this in the olden days, used to download stuff more as a demo before buying, true story)

These days I just get everything legit, but often after a couple months a game has come out, or depending if I REALLY want a game I am a sucker and even pre-order (yes I know its bad :D) - then just be a man if the game is crap and accept you bought a shitty game, these things happen :p

Anyway, no anti-piracy = Happy reviewers, happy legit buyers, happy freeloaders, AND no moaning people on the helpdesk and or support forums.

What more do you want?

sammarbella
Senior Member



Posts: 3929
Joined: 2014-12-09

#5481477 Posted on: 10/13/2017 07:58 PM
WB is definitively not lucky with this game.

This "poor" publisher is loosing money because evil ppl are using an exploit to get (FREE!!!!) loot boxes in this Single Player AND already paid game:

http://www.pcgamer.com/shadow-of-war-loot-box-cheat/


Shadow of War players are using an exploit to get unlimited loot boxes


Script-editing tools allow for infinite Mirian, which grants infinite silver-tier war and loot chests.


Amid the divisive loot box trend, PC players have been finding their own way to deal, foremost in Middle-earth: Shadow of War. By using Cheat Engine scripts to give themselves unlimited Mirian, some players have found it's possible to buy a infinite supply of loot and war chests, drowning themselves in uruks and gear. In the NeoGAF thread that tipped us off, members are going back and forth on the ethics of the exploit, and sharing methods for pulling it off.


We should make a collect to help poor WB...

LOL

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