Microsoft thinks there might not be new console generations
Engadget sat down with Aaron Greenberg, Microsoft's head of Xbox games marketing, to talk about Xbox One, Project Scorpio and the future of console gaming.
"The future of Xbox looks a lot like PC gaming." That's what Engadget editor Nathan Ingraham wrote after speaking with Phil Spencer earlier this year. Spencer spoke about wanting to see a steady stream of hardware innovation rather than seven-year gaps between consoles, citing the smartphone market as inspiration. Greenberg went one step further. In his opinion, this is the last console generation. "We think the future is without console generations," he said, explaining that Project Scorpio was a "big bet" that gamers will embrace that notion.
Q: The Xbox platform has moved forward to have such regular updates and new features coming all the time. It kind of seems like hardware is going the same way. There was a very short gap between the Xbox One and the Xbox One S, and we're probably talking an even shorter gap before Project Scorpio. Do you see a future of console upgrades continually happening? Is this the last console generation?
Greenberg: I think it is. ... For us, we think the future is without console generations; we think that the ability to build a library, a community, to be able to iterate with the hardware -- we're making a pretty big bet on that with Project Scorpio. We're basically saying, "This isn't a new generation; everything you have continues forward and it works." We think of this as a family of devices.
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They want to make the entire PC platform closed like Apple.
Only MS approved GPUs. Only MS approved RAM sticks. Only MS approved add-in cards. Only way to purchase and install software is through the MS store.
When that happens, you essentially have Xboxes with upgradability.
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It is not bad idea as long as they implement some kind of smart scaling, so the older "No longer versions" of consoles can play new games at lower resolutions/details.
One wonders why AMD absorbs company doing exactly that.
Because AMD is in bed with M$ since dx12. That's why.
They want to make the entire PC platform closed like Apple.
Only MS approved GPUs. Only MS approved RAM sticks. Only MS approved add-in cards. Only way to purchase and install software is through the MS store.
When that happens, you essentially have Xboxes with upgradability.
Or you try to get somewhere else for gaming. It's not like they aren't trying to bring up alternatives, like linux based steamOS, or Vulkan API which is supposed to run on linux and even android (maybe chromeOS). Some are already seeing it the same way as you.
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This will spell doom for AMD if they no longer can get contracts for console APU designs.
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Who said they would not?
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Well I'd like to see, how they want to solve the problem of optimisation on all the iterations of their console, since they lack HW to do it the same way a PC does. If a game takes 2 years to develop and there will be a new xbox each year, then they will need to optimise the game for at least three separate consoles, which just add cost to the developer.
On the other hand, maybe they are just very sure of the DX12 as an API and their xboxes will be just a differently packaged prebuilt PC.