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Guru3D.com » News » Microsoft Announces Cross-Network Play Support

Microsoft Announces Cross-Network Play Support

by Hilbert Hagedoorn on: 03/15/2016 08:24 AM | source: | 26 comment(s)
Microsoft Announces Cross-Network Play Support

Microsoft has announced native support cross-platform play between Xbox One and Windows 10. In case you're wondering, this basically means that players on Xbox One and Windows 10 - using Xbox Live - will be able to play with players on different online multiplayer networks - including other console and PC networks.

First, in addition to natively supporting cross-platform play between Xbox One and Windows 10 games that use Xbox Live, we're enabling developers to support cross-network play as well. This means players on Xbox One and Windows 10 using Xbox Live will be able to play with players on different online multiplayer networks – including other console and PC networks. 

Of course, it’s up to game developers to support this feature, and Xbox Live players will always have the option of choosing to play only with other Xbox Live players. We’re thrilled to confirm that Psyonix’s Rocket League will be one of the first games to take advantage of this new capability by enabling cross-network play between Xbox One and PC players, with an open invitation for other networks to participate as well.







« ASUS to offer 23.6-Inch 4K IPS Gaming Monitor with HDMI 2.0 · Microsoft Announces Cross-Network Play Support · Fallout 4: Automatron Trailer »

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vbetts
Moderator



Posts: 15139
Joined: 2006-07-04

#5245469 Posted on: 03/15/2016 02:03 PM
Didn't Microsoft try doing this already back at around the beginning of Games for Windows Live? between the PC and 360.


Yes such as Shadowrun, but the problem with was it was a GFWL title whereas with this, it's open to any game on any platform as long as the developer is onboard with it.

kegastaMmer
Senior Member



Posts: 326
Joined: 2015-09-17

#5245481 Posted on: 03/15/2016 02:23 PM
ok , this be officially a LEEEEEeeeeROOOYYYY JEEEEEENNKIIIIIINNNS move i say, from M$

Denial
Senior Member



Posts: 13803
Joined: 2004-05-16

#5245482 Posted on: 03/15/2016 02:24 PM
This is for games like Rocket League. No FPS console gamer is going to want to go up against PC people. I'm glad Microsoft reversed initial position on this. Now RL needs to support cross platform multiplayer match making so I can play with my console friends.

sean_skroht
Senior Member



Posts: 145
Joined: 2010-06-01

#5245541 Posted on: 03/15/2016 04:11 PM
This is the biggest load of rubbish I've ever read!
Microsoft have been blustering a lot of hot air over this supposed cross-platform play for a long time and have delivered very little, if virtually nothing at all. At the end of the day, it's up to the developer to feature cross-platform multiplay in their games and most won't bother at all.

A game like Star Wars Battlefront could benefit from this feature since there are much fewer PC players than console players and it takes half an hour to get into a Walker Assault game. If this were opened up to cross-platform play then it would be much easier for PC players to get into a game. But it's never going to happen.

Microsoft are treating the news of Rocket League cross-platform play as the biggest thing since sliced bread. Woopdee-freakin-doo!! PC gamers have been playing against PS4 players for ages now. Nothing special!

This announcement will become nothing more than another in a long line of hyped up, but largely unfulfilled feature promises made by Microsoft for PC gamers. Given the amount of promises theyve broken they should form their own political party.

As far as FPS games go, don't console players have aim assistance to even things up against PC players??

semantics
Member



Posts: 39
Joined: 2012-02-03

#5245576 Posted on: 03/15/2016 05:34 PM
Be interesting to see how aim assist is handled between console and pc, console games tend to have it built into the very game which is why the halo port to pc which didn't alter that code made it nothing but pistol snipers.

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