Guru3D.com
  • HOME
  • NEWS
    • Channels
    • Archive
  • DOWNLOADS
    • New Downloads
    • Categories
    • Archive
  • GAME REVIEWS
  • ARTICLES
    • Rig of the Month
    • Join ROTM
    • PC Buyers Guide
    • Guru3D VGA Charts
    • Editorials
    • Dated content
  • HARDWARE REVIEWS
    • Videocards
    • Processors
    • Audio
    • Motherboards
    • Memory and Flash
    • SSD Storage
    • Chassis
    • Media Players
    • Power Supply
    • Laptop and Mobile
    • Smartphone
    • Networking
    • Keyboard Mouse
    • Cooling
    • Search articles
    • Knowledgebase
    • More Categories
  • FORUMS
  • NEWSLETTER
  • CONTACT

New Reviews
Scythe Mugen 5 Rev.C CPU Cooler review
be quiet Pure Loop 2 FX 280mm LCS review
HP FX900 1 TB NVMe Review
Scythe FUMA2 Rev.B CPU Cooler review
SK Hynix Platinum P41 2TB M.2 NVMe SSD Review
Corsair K70 RGB PRO Mini Wireless review
MSI MPG A1000G - 1000W PSU Review
Goodram IRDM PRO M.2 SSD 2 TB NVMe SSD Review
Samsung T7 Shield Portable 1TB USB SSD review
DeepCool LS720 (LCS) review

New Downloads
AMD Radeon Software Adrenalin 22.8.1 driver download
Prime95 download version 30.8 build 16
Memtest86 9.5 download
Intel ARC graphics Driver Download Version: 30.0.101.1743
GeForce 516.94 WHQL driver download
Display Driver Uninstaller Download version 18.0.5.4
FurMark Download v1.31
Intel HD graphics Driver Download Version: 31.0.101.3222
AMD Radeon Software Adrenalin 22.7.1 driver download
GeForce 516.93 WHQL Studio driver download


New Forum Topics
AMD Software: Adrenalin Edition 22.8.1- Driver download and discussion Games that could use: VBR, SAM, FSR 2.0 & Async Compute Support Samsung Galaxy Z Flip4 and Galaxy Z Fold4: Starting at 1800 USD 96-core AMD Epyc Genoa CPU spotted New DLSS DLL 2.3.9 shows little to no ghosting?! JPR estimates Intel GPU unit losses at $3.5 billion, suggests selling it NVidia Anti-Aliasing Guide (updated) NVIDIA GeForce 516.94 WHQL driver download & Discussion With the new MemTestX86, it will be easier to find spot DDR5 memory modules. ASUS PH-GTX1630-4G GeForce GTX 1630 with card length 174mm




Guru3D.com » News » Microsoft adds H265 and H264 video encoders to the DirectX12 API for graphics cards.

Microsoft adds H265 and H264 video encoders to the DirectX12 API for graphics cards.

by Hilbert Hagedoorn on: 12/09/2021 02:27 PM | source: https://devblogs.microsoft.com/directx/announcing-new-directx-12-feature-video-encoding/ | 19 comment(s)
Microsoft adds H265 and H264 video encoders to the DirectX12 API for graphics cards.

Microsoft has announced new DirectX12 API compatibility for Windows which will offer a new way for apps to efficiently encode video using the GPU.

The Video Encode API can be used by third-party apps and is built into Windows 11. It can quickly encode video in the H264 and HEVC formats. Using this API, the user can change a lot of things about how the encoding process works, like how many slices are split into, how active or passive rate control is set, how many codec blocks and transforms are used, and how many motion vectors can be used. These are just a few of the things the API lets the user change.

People who make games can use this API in the DirectX 12 Agility SDK, which is version 1.700.10-preview or later. It also has a minimum hardware platform and driver version for vendors. The Video Encode API is included as part of Windows 11 and can also be found in the DirectX 12 Agility SDK (version 1.700.10-preview or newer). Please see below the list of hardware platforms that currently have support for Video Encode for both H264 and HEVC codecs and their minimum driver version requirements. 


Vendor Supported platforms Minimum video driver version
AMD
  • Radeon RX 5000 series or greater
  • Ryzen 2xxxx series or greater
In development – ETA Q2 ‘2022
Intel
  • Tiger Lake
  • Ice Lake
  • Alder Lake (from early 2022)
v30.0.100.9955
NVIDIA
  • GeForce GTX 10xx and above
  • GeForce RTX 20xx and above
  • Quadro RTX
  • NVIDIA RTX
v471.41






« Ad: Windows 10 Lifetime License only $12 with an incredible 91% discount (10/12/21) · Microsoft adds H265 and H264 video encoders to the DirectX12 API for graphics cards. · Guru3D 2021 December 13th: Win an AMD Ryzen B550MX/E PRO motherboard from Biostar »

Related Stories

Windows 11 Build 22000.318: Microsoft rolls out AMD fix with KB5007215 to all users - 11/11/2021 10:08 AM
Update KB5007215 to build 22000.318 is being released as part of Patchday November, and the patch for the L3 cache of Ryzen CPUs is being made available to all users - this is the first time that cust...

Microsoft halts Onedrive support on Windows 7, 8 and 8.1 - 11/08/2021 10:30 AM
March 1st, 2022 will be the date that the desktop application for the cloud storage service Microsoft OneDrive for Windows 7, 8, and 8.1 will no longer be supported by Microsoft....

Windows 11 Performance Issues on Ryzen confirmed Fixed with Updates from Microsoft and AMD - 10/22/2021 03:35 PM
Microsoft and AMD delivered software upgrades on Thursday to fix two performance issues with Windows 11. Problems with L3 cache latency and the "Preferred Cores" mechanism. The issues redu...

Microsoft promises free Flight Simulator GOTY Edition Upgrade - 10/21/2021 09:19 AM
Microsoft has announced that the Game of the Year Edition of Flight Simulator will be released on November 18 as a free upgrade for existing gamers, according to a blog post by the firm. On the same d...

Microsoft Surface Division looking to develop its own processors and SoCs - 10/20/2021 09:05 AM
Microsoft's job advertisement appears to validate rumors of a new company division creating its own processors and SoCs. For instance, the company is currently seeking a "Director of SoC Archit...


4 pages 1 2 3 4


tsunami231
Senior Member



Posts: 12990
Joined: 2003-05-24

#5971749 Posted on: 12/10/2021 02:27 AM
so it being added to DX 12 in general? or just DX 12 for win 11?

Astyanax
Senior Member



Posts: 13658
Joined: 2018-03-21

#5971750 Posted on: 12/10/2021 02:27 AM
these aren't new.

Wasif Abbas
Junior Member



Posts: 8
Joined: 2017-08-31

#5971913 Posted on: 12/10/2021 01:25 PM
It's such old architecture. Why don't you go shopping for a brand new card?

You clearly miss the point don't you? Nvidia supports 10XX cards which were launched before Vega and that architecture does not still live on in a different product of today, whereas AMD Vega still lives on in APUs of today, so they would already put next 6 months into supporting a feature for this architecture which they could have just made available to all the product line of this architecture. So its these differences between the two that easily shows why AMD is second grade.

Secondly no one should be changing their graphics card if they give them good playable FPS on their current hardware for the games they play, unless someone just like spending on computer hardware and having the latest and greatest makes them happy.

If people followed what you suggested, the current GPU availability crises will get much worse, so please don't suggest stuff that doesn't make sense.

Kaarme
Senior Member



Posts: 2979
Joined: 2013-03-10

#5971936 Posted on: 12/10/2021 02:01 PM
If people followed what you suggested, the current GPU availability crises will get much worse, so please don't suggest stuff that doesn't make sense.


It was just a joke because few people, aside from miners, can buy a graphics card right now. It's an old joke format that when someone is complaining about something, you offer an impossible solution to the problem.

Alessio1989
Senior Member



Posts: 2345
Joined: 2015-06-11

#5971947 Posted on: 12/10/2021 02:56 PM
so it being added to DX 12 in general? or just DX 12 for win 11?

not a big deal, you can do gpu encoding, even realtime, in both of them already. First scenario I can imagin is just the advantage of removing 1 extra surface bltbit copy from using D3D11 encoding on a dx12 game. But to be honest, since modern games and devs have tons of issues, better they left drivers and 3rd party apps deal with this instead of doing even more complex shits. New HLSL and expecially new barriers are more interesting for sure than a D3D12 API wrapping for encoding.

4 pages 1 2 3 4


Post New Comment
Click here to post a comment for this news story on the message forum.


Guru3D.com © 2022