Leak: ASRock Radeon RX 5600 video cards likely get 6GB of graphics memory
While AMD is close to release the 5500 series, new info popped online on the RX 5600 series, apparently with 6 GB of graphics memory. ASRock referenced the series RX 5600 and RX 5600XT at the Eurasian Economic Commission. An Asus reference calls RX 5600 cards with 8 GB.
Twitter user @KOMACHI_ENSAKA has referred to the aforementioned entries on ASRock models . The product names deposited by ASRock Europe suggest that the upcoming Radeon RX 5600 and the faster version Radeon RX 5600 XT each have 6 GB video memory. If this is true, a 192-bit wide memory interface would be plausible of course.
So the ASRock’s are listed as Challenger and Phantom series RX 5600 being a 6GB model, same as RX 5600 XT. However there is an oddity as similar data submitted by ASUS shows and lists 8GB models, and then Gigabyte 6GB again. So the entry for ASUS might be faulty. For ASUS the DUAL EVO, TUF EVO and ROG STRIX series are listed. It is still unclear which GPU is used in the RX-5600 series. A full configuration of Navi 14 or a slimmed-down variant of Navi 10. Ultimately, Navi 12 could serve as a good mainstream product. The RX 5600XT would be released early next year, perhaps in January.
Source: EEC #1, EEC #2 via Komachi via Videocardz
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I don't quite understand what you are saying. If someone couldn't afford the (overpriced) 2070 and had to get a 2060 with 6GB of memory, isn't it their own business to criticise Nvidia for it? Still, it was more than likely enough. There are stranger cards around, like AMD Fury (X) with only 4GB of memory, despite being the flagship. It soon did run into real issues with that amount. GTX 1060 with only 3GB might have been questionable as well, at that point in time. In any case, like @Borys said, 6GB is enough for 1080p. A 2060 owner shouldn't dream of much more than 1080p anyway. RX 5600 isn't going to be any Lamborghini of video cards either.
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There are few games using 6gb+ already even on 1080p. These 6gb gpus are not futureproof. I would skip this 5600 and 1660's.
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Yep, basically, 96 bits (3 memory modules)
128 bits (4 memory modules)
192 bits (6 memory modules)
256 bits (8 memory modules)
384 bits (12 memory modules)
512 bits (16 memory modules)
192 bits it's always tricky, that's the reason we had a GTX 1060 3GB

They simply couldn't put 4gb in there, unless they pulled off a GTX 970 3.5GB all over again.
Where they had 3.5GB into a 224bits and a disconnected 512MB into a 32bits bandwidth.
Same thing with integrated GPUs, if you have 1 single ram DDR (which contains 2 chips), you are using 64 bit memory, but if you use dual channel, you will have 128 bits

I feel certain ObscureangelPT knows this, but Nvidia used to mismatch memory amounts and board bus-width now and then back in the Fermi and Kepler days. The 1Gb GTX 550 Ti, and the 2Gb GTX660 Ti, which I owned for a bit, come to mind. They were both on 192-bit boards.
With regard to the RX 5600, I suppose the economy of producing a 192-bit PCB versus a 256-bit alternative, plus using two less DDR6 memory modules as well, represents a savings that just seems too irresistible to ignore. (???)
A 6Gb design launching in 2020 seems, at least to me, a bit too much of a potential limit. While I've been pleasantly surprised how well some of my 4Gb cards have fared thus far, even at 2k, I also must admit I'm not playing pseudo photo-realistic, 64-player twitchfests, either. (Not that there is anything wrong with that.)
If a card that sells for, let's say, $249.99 USD, is supposed to provide a good two-to-three years of service for those who feel that sort of price should represent a meaningful investment, I think something with an additional 2Gb of VRAM hanging on it would be quite welcome come 2021 or thereabouts.
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Yep, basically, 96 bits (3 memory modules)
128 bits (4 memory modules)
192 bits (6 memory modules)
256 bits (8 memory modules)
384 bits (12 memory modules)
512 bits (16 memory modules)
192 bits it's always tricky, that's the reason we had a GTX 1060 3GB

They simply couldn't put 4gb in there, unless they pulled off a GTX 970 3.5GB all over again.
Where they had 3.5GB into a 224bits and a disconnected 512MB into a 32bits bandwidth.
Same thing with integrated GPUs, if you have 1 single ram DDR (which contains 2 chips), you are using 64 bit memory, but if you use dual channel, you will have 128 bits

That's incorrect. nVidia's example is completely wrong and not related to bus width.
And 192bit bus can have 8GB of VRAM in 4x 1GB + 2x 2GB configuration. Not that it is really needed for GPU of that performance as 6GB would be enough for any use case outside of those meant to break it.
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6GB is more than enough to play any game at 1080p Extreme settings... its hard a game that use 5GB of Vram