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Guru3D.com » News » Kim Dotcom: Megaupload data in Europe wiped out by Dutch hosting company

Kim Dotcom: Megaupload data in Europe wiped out by Dutch hosting company

by Hilbert Hagedoorn on: 06/20/2013 07:05 AM | source: | 67 comment(s)
Kim Dotcom: Megaupload data in Europe wiped out by Dutch hosting company

Kim Dotcom today said on Twitter that Megaupload user data in Europe has been "irreversibly lost" because it was deleted by a Netherlands-based server hosting company called LeaseWeb. VERY BAD NEWS: #Leaseweb has wiped ALL #Megaupload servers. All user data & crucial evidence for our defense destroyed "without warning".

Dotcom said LeaseWeb informed his team today that Megaupload servers were deleted on Feb. 1, 2013. "Our lawyers have repeatedly asked #Leaseweb not to delete #Megaupload servers while court proceedings are pending in the US," Dotcom tweeted. "We asked the DOJ to release some of #Megaupload's frozen assets to buy ALL servers. They refused." The lost data includes "[m]illions of personal #Megaupload files, petabytes of pictures, backups, personal & business property," Dotcom wrote. LeaseWeb said it deleted the data because Dotcom didn't pay his bills and didn't respond to messages:

 

When MegaUpload was taken offline, 60 servers owned by MegaUpload were directly confiscated by the FIOD [a Dutch anti-fraud agency] and transported to the US. Next to that, MegaUpload still had 630 rented dedicated servers with LeaseWeb. For clarity, these servers were not owned by MegaUpload, they were owned by LeaseWeb. For over a year these servers were being stored and preserved by LeaseWeb, at its own costs. So for over one whole year LeaseWeb kept 630 servers available, without any request to do so and without any compensation… 

LeaseWeb has 60,000 servers under its management and more than 15,000 clients worldwide. The storage of the 630 servers—while a relatively small burden—must serve a purpose. During the year we stored the servers and the data, we received no request for access nor any request to retain the data. After a year of nobody showing any interest in the servers and data we considered our options. We did inform MegaUpload about our decision to re-provision the servers. 

As no response was received, we commenced the re-provisioning of the servers in February 2013. To minimize security risks and maximize the privacy of our clients, it is a standard procedure at LeaseWeb to completely clean servers before they are offered to any new customer.

Dotcom offers a different account, saying his legal team and the Electronic Frontier Foundation "have written several data preservation demands to #Leaseweb. We were never warned about the deletion." LeaseWeb "could have waited for the US court to decide on #Megaupload user data," he further wrote. "They knew of our desire to pay if the court released funds."







« Microsoft does a 360, drops DRM and always on for Xbox One · Kim Dotcom: Megaupload data in Europe wiped out by Dutch hosting company · Toshiba Announces Slim 7mm Solid State Hybrid Drive »

14 pages 1 2 3 4 > »


Raiga
Senior Member



Posts: 1099
Joined: 2010-11-05

#4621689 Posted on: 07/18/2013 08:13 AM
My Friend,

Its always wise to check Ubisoft games on your friends PC, before you purchase it.

FarCry 3
Assassins Creed
Watch Dogs (upcoming)

All have the same repetitive soulless game-play. What you see in the trailers or dev docs, is all that is there is to the game..they just repeat the same instances multiple times to give the impression of an expansive game.

ramthegamer
Senior Member



Posts: 4282
Joined: 2011-11-17

#4621693 Posted on: 07/18/2013 08:19 AM
My Friend,

Its always wise to check Ubisoft games on your friends PC, before you purchase it.

FarCry 3
Assassins Creed
Watch Dogs (upcoming)

All have the same repetitive soulless game-play. What you see in the trailers or dev docs, is all that is there is to the game..they just repeat the same instances multiple times to give the impression of an expansive game.
but no, watch dogs promises very good gameplay from what we saw in E3, maybe ur right anyways..

Stone Gargoyle
Senior Member



Posts: 5791
Joined: 2002-10-10

#4621694 Posted on: 07/18/2013 08:20 AM
No raised and immersive boat channels to gently drive your boat down
No in game hand help map that doesn't take you completely out of the game
No diamond hunting
No sense of truly dense jungle you could explore
No safe houses to unlock
No ability to swap time of day on the fly to take on missions in the time of day that best suits you
No way you could mend damaged vehicles without taking up an entire inventory slot to do so
No beautiful sunsets / sunrises
No sense of atmosphere (FarCry 2's atmosphere was thick and lovely)
No memorable music (FarCry 2's music 100% added to the heavy african vibe of the game and was often stunning)
No need to have every bloody object on the map highlighted for you to collect before you've even found them. FarCry 2 awarded your compulsive and even obsessive exploration with suitcase diamonds you could spend
No level of graphical detail we were promised in the E3 stage demo they presented

I'd give FarCry 3 a 6 at best and still strongly believe FarCry 2 is the far better game.

ramthegamer
Senior Member



Posts: 4282
Joined: 2011-11-17

#4621706 Posted on: 07/18/2013 08:41 AM
No raised and immersive boat channels to gently drive your boat down
No in game hand help map that doesn't take you completely out of the game
No diamond hunting
No sense of atmosphere (FarCry 2's atmosphere was thick and lovely)
No memorable music (FarCry 2's music 100% added to the heavy african vibe
I'd give FarCry 3 a 6 at best and still strongly believe FarCry 2 is the far better game.
i agree, the problem is, they fixed some issues from far cry 2, but messed other parts, the world should have been more alive, the story should have been more rewarding,the Hud was a big letdown as u said.

Dillinger
Senior Member



Posts: 654
Joined: 2012-07-29

#4621733 Posted on: 07/18/2013 10:00 AM
-Static environment
(Exploration was dull/uninspiring)
-Quick Time Event Sequence
(Game breaking)
-Gimmicky game mechanics
(Crafting: it tries to force exploration, but it was repetitive & mostly pointless)
-Poor storyline
(It was predictable and none of the characters were likable other than Vaas which you kill early in the game in some acid induced QTES
-Poor multiplayer
(Generic and suffered a lot of issues, the last time I checked it was dead.)

Rating: 4/10

Before the performance issues were resolved I had long beat the game and had enough of it. I thought it really had some potential, but it fell short even for my low expectations.

I know quite a lot of people
love
this game though ;)

14 pages 1 2 3 4 > »


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