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Guru3D.com » News » Just Cause 3 - PC Graphics Options Exposed

Just Cause 3 - PC Graphics Options Exposed

by Hilbert Hagedoorn on: 10/29/2015 10:19 AM | source: | 17 comment(s)
Just Cause 3 - PC Graphics Options Exposed

So for Just Cause 3 PC gamers will be able to select the game's resolution, as well as enable/disable VSync, Fullscreen, SSAO, Motion Blur, Edge Fade, Global Illumination, Screen Space Reflections and Bokeh Depth of Field.

In addition, PC gamers will be able to adjust Anti-Aliasing, Water Detail, LOD Factor and Shadow Quality. Just Cause 3 releases on December 1st and Avalanche has not revealed yet the game's PC requirements.

  • Fullscreen - Yes / No
  • Vertical Sync - Yes / No
  • Anisotropic Level - Off / 2X / 4 / 6 / 8 / 10 / 12 / 16
  • Resolution
  • Anti Aliasing - Off / FXAA / SMAA / SMAA T2X
  • Water Detail - Low / Medium / High / Very High
  • Level of Detail Factor - Low / Medium / High / Very High
  • Shadow Quality - Low / Medium / High / Very High
  • SSAO - On / Off
  • Motion Blur - On / Off
  • Edge Fade - On / Off
  • Global Illumination - On / Off
  • Screen Space Reflections - On / Off
  • Bokeh Depth of Field - On / Off

 Content and photo is courtesy of DSOGaming and WCCFTech.



Just Cause 3 - PC Graphics Options Exposed Just Cause 3 - PC Graphics Options Exposed Just Cause 3 - PC Graphics Options Exposed Just Cause 3 - PC Graphics Options Exposed Just Cause 3 - PC Graphics Options Exposed Just Cause 3 - PC Graphics Options Exposed




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Witcher29
Senior Member



Posts: 1561
Joined: 2015-06-02

#5179429 Posted on: 10/29/2015 11:37 AM
No MSAA ? disappointed :(

ehsan1377
Junior Member



Posts: 1
Joined: 2015-10-29

#5179593 Posted on: 10/29/2015 03:23 PM
No MSAA ? disappointed :(


why? i think SMAA T2X is much better than MSAA... :)

Turanis
Senior Member



Posts: 1779
Joined: 2014-08-15

#5179597 Posted on: 10/29/2015 03:27 PM
Yep,at least one dev put SMAA into a game.
They need to forget about FXAA.

Gromuhl'Djun
Senior Member



Posts: 5451
Joined: 2005-08-05

#5179605 Posted on: 10/29/2015 03:34 PM
Fxaa is good enough most of the time on 4k :P

DeskStar
Senior Member



Posts: 1307
Joined: 2011-01-11

#5179608 Posted on: 10/29/2015 03:36 PM
Yep,at least one dev put SMAA into a game.
They need to forget about FXAA.

Is that not a better/less taxing implementation all together...? I remember MSAA just sucking up resources whilst looking the same.

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