Jon Peddie Research Predicts that 20 million PC gamer will move towards console gaming by 2022
The PC gaming industry has been anything from dull, PC builds going up, down, trend shifts towards more high-end PCs and so on. In a recent study, Jon Peddie Research, now has made the prediction that by 2022 20 Million PC Gamers will have moved towards some form of console gaming.
In the grand scale of things that still leaves a very massive PC Gaming market, but the prediction is based on a set of logical assumptions. JPR mentions that Moore's Law is becoming increasingly more of an issue as fabrication nodes are slowing down in smaller wafer fabrication sizes (look at how long Intel is staying at 14nm). Long term that will have an impact on the desktop processor market. Another factor is that Smart TVs are getting better, allowing in the near future game streaming services without the need for extra investment of a console. A third factor would be game exclusivity, many software houses are trying to make games more exclusive to say just a PlayStation or Xbox platform release.
The PC gamers that will shift mostly are the ones own an entry-level to mainstream PC. The next generation of consoles from both Microsoft and Sony will very likely see the light of day within the next twelve months or so. Which should bring another boost to the console market as well.
The JPR TV Gaming report covers gaming technologies that are designed to play on televisions. Evaluated within the report are Xbox One, PlayStation 4, Nintendo Switch, Amazon Fire TV, Nvidia Shield, Apple TV, Cable and Satellite boxes, game streaming and more. The analysis contains a recent sales history and three year forecast for unit sales of Xbox One, PlayStation 4, Nintendo Switch, Android Consoles, Apple TV and other devices.
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agree...reaction time on a console is slow af! ....
and auto aim? in pc gaming we call that a hack.
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If PC hardware is expensive in your parts compared to the wages, is a really good, reliable net connection still cheap? Because you'd need a 105% reliable one for game streaming. You'd also need for the provider's server farm to be reasonably close to you, not across the sea. Even if all of those were perfect, the service will still cost you a lot, I reckon far in excess of the likes of Netflix, yet due to technical and business limitations, the selection of games would be restricted. You could eagerly wait for a particular game, only to find out it's not available at all or you'd in fact need to subscribe to another streaming service to do it. In the end the ones running the service can only care about their own profits, and it's all statistics.
I don't believe in the game streaming service at all, and I won't believe in it even after it has seemingly launched. Maybe 10 years of perfect service would change my mind, but I don't expect to see that. I'm not talking about limited stuff, you can already use your browser to play tetris, I'm talking about something that can actually replace local hardware in running stuff from the bottom freeware to the AAA titles. But then again, it's going to be some puritan geezer deciding every title available in the service, so it would be highly limited anyway, technical limitations or not.
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I moved from consoles because I felt closed in, was unable to tweak my settings and always ran into trouble, but hey, who needs 144hz when we can play platformers in 8K with cinematic 24 fps...
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I would give up gaming before I switch to a console....