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Guru3D.com » News » It's About Time trailer Technology Trailer Showing Real-Time Path RayTracing

It's About Time trailer Technology Trailer Showing Real-Time Path RayTracing

by Hilbert Hagedoorn on: 10/13/2012 06:51 AM | source: | 17 comment(s)
It's About Time trailer Technology Trailer Showing Real-Time Path RayTracing

Check out the A new Brigade 2 Engine Tech Demo Video. This demo is the Game Release Party version of the student game "It's About Time" and is playable on NVidia hardware only. This tech demo is said to use all your GPUs if you have more than one installed, meaning that it does support SLI. The game uses the Brigade path tracer for rendering. Path tracing is a process that constructs a large number of paths between the camera and light sources (typically via scene surfaces) to estimate the color of each pixel. Video and screenshots after the break.

This is a stochastic process, which causes the noise in the images. Although more samples would reduce the noise, path tracing is rather compute-intensive. Brigade runs on one or more GPUs to provide sufficient processing power.

The scenes in the game show some typical characteristics of path traced rendering. Obviously there is the noise, but this is more severe in poorly lit rooms, and rooms with complex glass materials.

More information about IGAD can be found here: http://made.nhtv.nl/
More information about graphics research at NHTV: http://igad.nhtv.nl/~bikker/
Work-in-progress Brigade website: http://brigade.roenyroeny.com/

A downloadable version of this video can be found here:
http://igad.nhtv.nl/~bikker/files/About.avi

You may also enjoy Reflect, which has been created with Brigade as well. Reflect can be downloaded.




It's About Time trailer Technology Trailer Showing Real-Time Path RayTracing It's About Time trailer Technology Trailer Showing Real-Time Path RayTracing It's About Time trailer Technology Trailer Showing Real-Time Path RayTracing It's About Time trailer Technology Trailer Showing Real-Time Path RayTracing It's About Time trailer Technology Trailer Showing Real-Time Path RayTracing
Tagged as: RayTracing




« Apple Launches iPad Mini on 23rd of October · It's About Time trailer Technology Trailer Showing Real-Time Path RayTracing · NAND flash memory might get too dense at 10nm »

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hopeful
Senior Member



Posts: 139
Joined: 2007-02-22

#4430266 Posted on: 10/13/2012 10:46 AM
Boots up with some errors and then opens a new window that blackscreens/does not respond.

This happens for both demos.

Hilbert Hagedoorn
Don Vito Corleone



Posts: 44027
Joined: 2000-02-22

#4430268 Posted on: 10/13/2012 10:52 AM
Boots up with some errors and then opens a new window that blackscreens/does not respond.

This happens for both demos.

> Stand-alone demo for NVidia GPUs with compute capability 2.0 or 2.1.

er_wendigo
Junior Member



Posts: 5
Joined: 2012-10-13

#4430301 Posted on: 10/13/2012 12:37 PM
> Stand-alone demo for NVidia GPUs with compute capability 2.0 or 2.1.


Hilbert, itsn“t a problem about compute capability. I have the same problem that Hopeful, and I have a graphic card with the required compute capabilities.

About the ZIP archive of the download link, you said about it:

"This release comes with three demos (including source code), and includes a 64-bit build of the engine, which allows for larger scenes and textures."

In the ZIP archive, it has only two folders with programs (???).

Something is wrong with the linked archive in guru3d, Hilbert.

HonoredShadow
Senior Member



Posts: 4290
Joined: 2007-05-27

#4430322 Posted on: 10/13/2012 01:14 PM
Both demo's do not run. I get a black window and nothing more.

Bentez
Senior Member



Posts: 1309
Joined: 2008-12-28

#4430336 Posted on: 10/13/2012 01:43 PM
not working for me either..

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