Intel Revenue reports High Q1 Revenue Boosted by Data Center and PC Businesses
Intel's shared its first-quarter revenue numbers, and that increased as a result of high data-centric and PC-centric revenues, while the company on Thursday forecast current-quarter revenue above analysts’ estimates.
The company expects second-quarter revenue of about $18.5 billion, as lockdown orders globally fuel demand for its data center chips that power internet-based services. “The second half demand picture is more uncertain,” Chief Executive Officer Bob Swan said during a conference call with analysts. For Intel’s PC chip business, the economic slowdown will outweigh demand from the work-from-home trend, the company said. The data center division will benefit from continued chip purchases by large cloud providers, it added. “At some point we’re going to see the recession start to impact demand for PCs,” Chief Financial Officer George Davis told analysts on the conference call. Intel is already seeing the impact on automotive customers and the Internet-of-Things business, he added.
Davis mentions Intel expects lower gross margins in the second quarter because of the costs of readying its “Tiger Lake” 10-nanonmeter processors for the PC market. Intel plans to sell those chips starting in the third quarter. The costs drove Intel’s profit forecast for the quarter below Wall Street expectations, he said. The costs would not effect the margin for the full year, Davis said, because Intel would be able to sell the chips at high margins in the third quarter as the costs of readying them would already have been accounted for in the second quarter. But Intel’s ability to recoup the money it is investing in the Tiger Lake chips in the second quarter depends on its ability to sell them in the third-quarter and beyond.
Intel executives said the chip is likely to be included in 50 different laptops that will go on sale during the 2020 holiday shopping season but they declined to forecast sales that far ahead. Intel's first-quarter revenue was $19.8 billion, up 23% year-over-year (YoY). However, it did not provide full-year guidance given significant economic uncertainty. In the first quarter, Intel achieved 34 percent data-centric revenue growth and 14 percent PC-centric revenue growth YoY. First-quarter GAAP earnings-per-share (EPS) was $1.31, up 51 percent YoY; non-GAAP EPS of $1.45 was up 63 percent. During the Q1, Intel said it maintained essential factory operations with greater than 90 percent on-time delivery while supporting employees, customers and communities in response to the COVID-19 pandemic.
First-quarter data-centric results were led by strength in the Data Center Group (DCG) with revenue up 43 percent YoY driven by broad strength including 53 percent YoY growth in cloud service provider revenue. Intel's memory business (NSG) and Mobileye both set new revenue records in the first quarter. The PC-centric business (CCG) exceeded expectations, up 14 percent YoY in the first quarter on improved CPU supply and demand strength as consumers and businesses are relying on PCs for working and learning at home.
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Number one, stop making multiple posts in a row. Edit your damn posts into one.
Number two, some of you need to calm it down.
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Wait, Ryzens have been around for years. Ryzen 7 2600/2700 alone have been out for 2 years. Intel sure are not invincible but they have time to catch up. AMD were dead in the water for years, and I mean for many years and they came back. Intel are still competing, albeit AMD are doing a much better job. When Ryzen 4xxx come out, Intel will just have to drop prices. By the time 5xxx Ryzens come out, Intel might have a brand new line of CPUs on a new architecture that will be a game changer. You just don't know.
Seeing as there's 41,000 Twitch partners, I'm being generous. A lot of Twitch partners actually work full time because their Twitch income is negligible. But even if all of them made a full time living from streaming (which they don't), then you throw in Mixer and YouTube streamers we're looking at maybe 60,000 streamers of that kind of level.
Are you telling me there's no more than 6 million gamers in the world? There's more concurrent gamers on Steam every day. Fact.