Cyberpunk 2077 / GeForce RTX 4090 runs up to 2850 MHz / 50C temperatures
Cyberpunk 2077 at 1440p on its crazy settings preset, with DLSS, the NVIDIA GeForce RTX 4090 apparently boosts up to 2.8 GHz (2810 to 2850 MHz) at factory settings.
The RTX 4090 achieves 59 frames per second at native resolution (49 at 1% lows) with a 72–75 milliseconds frame time. Graphics processing unit (GPU) temperatures are observed in the region of 50 to 55 °C. The average latency drops to 53 ms and the frame rate increases by nearly twice to 119 FPS (1% lows) when DLSS 3 is activated. Since latency has been cut in half, this amounts to a net increase of two times the frame rate. It is also claimed that the energy consumption has been cut down considerably. DLSS "quality" 3 reduces power consumption by 25%, from 461 W while rendering at native resolution to 348 W.
NVIDIA GeForce RTX 4090 Cyberpunk 2077 Demo
CYBERPUNK 2077 1440P (MAX SETTINGS + ULTRA RT + PSYCHO) | NVIDIA GEFORCE RTX 4090 | NVIDIA GEFORCE RTX 4090 | NVIDIA GEFORCE RTX 3090 TI | NVIDIA GEFORCE RTX 3090 TI |
---|---|---|---|---|
DLSS 3 | Disabled (Native) | Enabled (Quality) | Disabled (Native) | Enabled (Quality DLSS 2) |
FPS (Average) | 59.9 | 170.7 | 35.8 | 61.9 |
FPS (1% Lows) | 49.3 | 119.6 | - | - |
FPS (Min) | 40.6 | 91.2 | - | - |
Latency (Average) | 75.4ms | 53.5ms | - | - |
GPU Clock | 2800-2850 MHz (Stock) | 2800-2850 MHz (Stock) | 2000-2050 MHz | 2000-2050 MHz |
GPU Temps | 50-57C | 50-53C | 70-75C | 70-75C |
GPU Power | 461.3W | 348.9W | 454.2W | 409.2W |
PCAT Perf/Watt (FPS/Joule) | 0.135 | 0.513 | 0.079 | 0.152 |
The shift in workload from the FP32 cores to the tensor cores, which execute the DLSS algorithms, likely contributes to the power numbers. Instead of using the entire GPU for brute force, which is inefficient and drains more power, the specialized tensor cores at these talks can analyze the data far more quickly and efficiently, all while using less power. We can't wait to get our hands on some review samples of DLSS 3 and see if it truly is a game-changer.
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You don't have to buy a product to know whether there was a poor design choice. Case in point - the other article posted today:
https://www.guru3d.com/news-story/zotac-mentions-that-atx-12vhpwr-adapter-can-connect-disconnect-30x-only.html
The thing is, such design choices can prevent people from buying the GPU. What if your PC needs more than just a single PCIe slot? What if you wanted to do an ITX build? What if you planned to do a pre-built PC for someone and the weight of this honking heatsink just breaks out of the PCIe slot? What if you don't want to burn $50 (rough guess) on just the heatsink alone when you know you're going to replace it with a water block? You can have the full power of a 4090 without something so comically large.
Got screenshots?
And I was speaking generally, where there are plenty of games that let you choose many different levels or even different types of AA. Some yield better results than others. Some drain performance a lot more than others.
Exactly my case..I admit, the temperatures are impressive but I can't buy an air cooled 4090 because I need those slots - I must buy an water block and add it to my loop like I did with my 3080.
I see that EK already has them for founders edition but the price is almost100 euro more than the one for my strix 3080, ouch!
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I'd say because it's probably the most demanding game out at this point in time. I know it's the game I want to see most in reviews.
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Like the new age Crysis?
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I still need to buy this game, though I fear I may get stuck in building a bunch of characters in the creator..... haha.
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Lol nvidia keep using cyberpunk2077 as the main testing subject due to the game itself still very unstable by it core coding.