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Guru3D.com » News » IllumiRoom: Peripheral Projected Illusions for Interactive Experiences

IllumiRoom: Peripheral Projected Illusions for Interactive Experiences

by Hilbert Hagedoorn on: 09/03/2013 08:09 AM | source: | 2 comment(s)

IllumiRoom is a proof-of-concept system that augments the area surrounding a television with projected visualiza­tions to enhance traditional gaming experiences. We investigate how projected visualizations in the periphery can negate, include, or augment the existing physical environ­ment and complement the content displayed on the television screen. Peripheral projected illusions can change the appearance of the room, induce apparent motion, extend the field of view, and enable entirely new physical gaming experiences. Our system is entirely self-calibrating and is designed to work in any room. We present a detailed exploration of the design space of peripheral projected illusions and we demonstrate ways to trigger and drive such illusions from gaming content. We also contribute specific feedback from two groups of target users (10 gamers and 15 game designers); providing insights for enhancing game experiences through peripheral projected illusions.







« Lenovo Launches New ThinkPad T, X and S Series Ultrabooks · IllumiRoom: Peripheral Projected Illusions for Interactive Experiences · HP EliteDisplay E221c 21.5-Inch Full HD Monitor »

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WhiteLightning
Moderator



Posts: 28835
Joined: 2007-09-19

#4648714 Posted on: 09/03/2013 08:15 AM
love this stuff.

It’s very, very cool tech but it’s, like, for a consumer, it requires projectors and things. It’s really super-neat if you’re in the lab and you’ve got Microsoft money and you could totally set up this awesome lab, but... we looked at it, but for an average customer it’s, like, thousands of dollars ."


Guess we will never see it :(

Corbus
Senior Member



Posts: 2455
Joined: 2009-04-27

#4648722 Posted on: 09/03/2013 08:58 AM
This is so cool, love the distorsion effect in particular.

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