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Guru3D.com » News » Here are the PC requirements for F1 2020, AMD Ryzen 5 2600X and Nvidia GeForce GTX 1660 Ti

Here are the PC requirements for F1 2020, AMD Ryzen 5 2600X and Nvidia GeForce GTX 1660 Ti

by Hilbert Hagedoorn on: 06/04/2020 07:34 AM | source: | 14 comment(s)
Here are the PC requirements for F1 2020, AMD Ryzen 5 2600X and Nvidia GeForce GTX 1660 Ti

Codemasters announced the minimum and recommended requirements for its annual F1 game, in this case, F1 2020. The requirements are reasonable for the times and taking into account the visual quality it presents.

F1 2020 puts players in the driver's seat as they race against the best drivers in the world. For the first time, players can create their own F1 team by creating a driver , then choosing a sponsor, an engine supplier, hiring a teammate and competing as the eleventh team on the grid.

  • Customize your 10-year career mode, with the choice between F2 Championship, championship introduction options and length of seasons to allow for a more exciting, multi-season race.
  • Incorporating split-screen racing, new steering assistance, and a more accessible racing experience means you can enjoy the game with your friends, regardless of your skill level.
  • F1 2020 has all the official teams and drivers and 22 circuits, including the two new additions: Hanoi Circuit and Zandvoort Circuit
  • An online connection is required to download late 2020 team cars (as applicable) and F2 2020 season content.

Minimum requirements:

  • Requires a 64-bit processor and operating system
  • OS:  Windows 10 64-bit
  • Processor:  Intel Core i3-2130 or AMD FX 4300
  • Memory:  8 GB of RAM
  • Graphics:  Nvidia GeForce GT 640 or AMD Radeon HD 7750 (GPU with DirectX11)
  • API:  DirectX 11
  • Storage:  80 GB of available space
  • Sound Card:  DirectX Compatible
  • Additional Notes:  Dual Layer DVD Drive

Recommended requirements:

  • Requires a 64-bit processor and operating system
  • OS:  Windows 10 64-bit
  • Processor:  Intel Core i5-9600K / AMD Ryzen 5 2600X
  • Memory:  16 GB of RAM
  • Graphics:  Nvidia GeForce GTX 1660 Ti / AMD Radeon RX 590
  • API:  DirectX 12

 







« Epic rewrote part of Unreal Engine 5 to make the most of the PlayStation 5 SSD · Here are the PC requirements for F1 2020, AMD Ryzen 5 2600X and Nvidia GeForce GTX 1660 Ti · Lamptron CU135 fan and rgb controller comes with remote control »

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Mineria
Senior Member



Posts: 5537
Joined: 2007-05-05

#5795816 Posted on: 06/05/2020 12:04 AM
The rtx 2060 would be there if the 5600 was listed, vice versa. AMD has nothing around a 1660 ti and the 590 is the closest there is.

1660 Ti ($270-$350) and 5600 XT ($270-$330) are not around the same prices?
So if you compare price bracket AMD definitely got something.
Maybe a GTX1070 should have been listed instead, since that one is closer to a 590 in F1 2019.

GeniusPr0
Senior Member



Posts: 1401
Joined: 2003-04-26

#5795822 Posted on: 06/05/2020 12:29 AM
1660 Ti ($270-$350) and 5600 XT ($270-$330) are not around the same prices?
So if you compare price bracket AMD definitely got something.
Maybe a GTX1070 should have been listed instead, since that one is closer to a 590 in F1 2019.
Unfortunately the prices are so bad for the 1660 ti right now that the 2060 is close in $ value at least where I am. Same with rx 590

1660 ti is very similar to 1070 so either would suffice assuming dx12 performs the same on each for this game

Agonist
Senior Member



Posts: 4117
Joined: 2008-10-13

#5795841 Posted on: 06/05/2020 02:22 AM
I think the last time I was really into a driving game was back in the Gran Turismo 2 days. They seem seem less popular nowadays, but I bet they're really fun with a cockpit racing setup.

Your just under a rock.

MBTP
Senior Member



Posts: 142
Joined: 2015-05-25

#5795860 Posted on: 06/05/2020 04:30 AM
1660 ti should smoke rx590 but i guess they list 590 because AMD lacks options

Why this conversation about graphics cards has not matured yet?
Different archs have different performance in different workloads.
It all depends on the game engine affinity with the arch and how developers optimized the game.
Games heavily optimized for consoles will have strong points based on GCN/Polaris like high compute and relatively low memory bandwidth per cu.
It's time for reviewers to bring deeper understanding on why certain games perform well on some cards and not on the others, bringing more those aspects instead of AMD vs Nvidia, etc...
Those very shallow discussions should be, nowadays, a thing of the past

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