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Guru3D.com » News » Grand Theft Auto V PC - Patch 1.01 released

Grand Theft Auto V PC - Patch 1.01 released

by Hilbert Hagedoorn on: 04/18/2015 09:31 AM | source: | 27 comment(s)
Grand Theft Auto V PC - Patch 1.01 released

Rockstar has just released the first update for the PC version of Grand Theft Auto V. See the changelist after the break.

[4/17/15] GTAV PC Patch 1.01 Notes

  • Fixed an issue where the GTAV Launcher would use an abnormally high percentage of CPU and sometimes crash
  • Fixed an issue where frame rate would drop when left-clicking the mouse while driving
  • Added a grid to the Golf mini-game to show the topology of the green while putting
  • Fixed an issue where a character’s eyebrows or other facial features could change erroneously when transferred to PC
  • Fixed an issue where a some players were asked to transfer their GTA Online character while a transfer was already in progress
  • YouTube uploads via the Rockstar Editor will now correctly resume if Internet connection is lost during the upload and later restored
  • Fixed a rare issue where the game could crash while using the Rockstar Editor
  • Projects containing deleted clips will now load properly in the Rockstar Editor and warn the player of the missing clips
  • Fixed an issue where birds were not recorded correctly in Rockstar Editor clips
  • Corrected an issue where certain characters in Windows usernames would cause the Launcher to fail to load or other undesired game behavior. For details, see this page.
  • Fixed an issue where players with one garage would not be able to replace an existing vehicle if the garage was full and the new vehicle was purchased from an in-game website
  • Additional fixes to prepare for iFruit support
  • Crew Tire Smoke can no longer be purchased if you are not in a Crew
     







« First Trailer For Star Wars Battlefront · Grand Theft Auto V PC - Patch 1.01 released · Intel Broadwell Core i7-5775C & Core i5-5675C released mid-may »

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BedantP
Senior Member



Posts: 220
Joined: 2013-08-31

#5053156 Posted on: 04/18/2015 11:29 AM
More fixes YAY!

somemadcaaant
Senior Member



Posts: 450
Joined: 2003-04-23

#5053170 Posted on: 04/18/2015 11:47 AM
Yeah awesome also added disable auto centering option while driving/riding in first person and fixed my raw mouse input stutter.

Game just needs go prone/roll, parkour aka Dying Light or at least a ground sliding mechanic for chases and fix the rain in first person while in a vehicle then it's complete.

Billiam1391
Junior Member



Posts: 8
Joined: 2015-03-14

#5053174 Posted on: 04/18/2015 12:15 PM
Low FPS on High End PC

I have 2 R9 290x 8GB card and an i7 4770K cpu @3.9 Ghz.My 2 cards are running above 90% and my cpu usage goes between 70 and 90%, I get about 60 FPS until i start driving which drops the FPS to around 20 whether i have max settings on or just normal settings. It is also installed on my HDD and not my SSD but Id imagine that wouldn't cause the frame drops. I installed a Maximus Hero VII mobo last week so i cleaned out the fans too so there's no over heating.

Hughesy
Senior Member



Posts: 357
Joined: 2012-05-13

#5053175 Posted on: 04/18/2015 12:25 PM
I have 2 R9 290x 8GB card and an i7 4770K cpu @3.9 Ghz.My 2 cards are running above 90% and my cpu usage goes between 70 and 90%, I get about 60 FPS until i start driving which drops the FPS to around 20 whether i have max settings on or just normal settings. It is also installed on my HDD and not my SSD but Id imagine that wouldn't cause the frame drops. I installed a Maximus Hero VII mobo last week so i cleaned out the fans too so there's no over heating.


Did you download the AMD driver? As lots of people using two cards says it fixed that problem. I myself have a problem with Vsync, so I use adaptive Vsync which fixes my weird drops.

Bang4BuckPcGame
Junior Member



Posts: 5
Joined: 2014-01-30

#5053178 Posted on: 04/18/2015 12:40 PM
Performance is still a little hit and miss out of the City, but nice to see some quick fixes. I would love to see a GTA V CPU performance benchmarks as the game seems pretty highly threaded

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