Grand Theft Auto 5 out on PC early 2014
Rockstar will release a PC version of Grand Theft Auto 5 in 2014, Eurogamer understands. Multiple industry sources have indicated the open world game, currently available for PlayStation 3 and Xbox 360, will come out on PC in the first quarter of 2014.
The release plan mirrors that used for Grand Theft Auto 4, which released on PlayStation 3 and Xbox 360 on 29th April 2008 before launching on PC in December 2008, reports Eurogamer.
A PC release should come as no surprise. In August GPU maker Nvidia's senior director of investor relations Chris Evenden mentioned a PC version of GTA5 during a financial call.
"[PC] gamers are preparing their systems for a strong roster of games coming this fall, including blockbuster franchises such as Call of Duty: Ghosts, Grand Theft Auto 5 and Assassin's Creed 4," he said.
After Evenden's quotes were picked up by press, Nvidia issued Eurogamer a statement saying they were made in error. "Nvidia does not have information on any possible PC version release of Grand Theft Auto or its availability," a spokesperson said. "We deeply regret the error."
When approached for comment, Rockstar pointed us to an "Asked & Answered" session published on the company's Newswire website in July.
"The only versions of the game that we have announced are for the Xbox 360 and PlayStation 3 which are set for a September 17th worldwide release," Rockstar said at the time. "We don't have anything to share about the possibility of a next-gen or a PC platform release at this time and we are completely focused on delivering the best possible experience for the consoles people have right now." Via Eurogamer.
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Senior Member
Posts: 2843
Joined: 2009-09-15
For some reason this sentence reminded of GTA 2! Boy we have come a long way since then...

oLD Skool mayhem!

https://www.youtube.com/watch?v=kwkYK85sGZ8
And some cop fun.
https://www.youtube.com/watch?v=YwGvRwrnDr8
Edit: How the hell do we embed video here? Or is it disabled on the forums?
Senior Member
Posts: 341
Joined: 2012-12-31
Well according to Wikipedia, there seems to be this thing called - limited man power! - Which is, im guessing, is why there are staggered releases for a game as giant as GTA V and the fact that R* are having to cater to 5 (PS3,360,PC,PS4,Xbone) platforms for one game and thats a lot of hardware to cater for and if anything could be a bit of an insight that maybe the change in architecture is not that similar to the pc to allow same day launches for our platform as the ps4/xbone.
As for 4k textures, dont ever say 'why bother' when there are modders out there making 4K textures for games like Skyrim etc and the download numbers of said texture mods are constantly growing, probably hourly.
Sorry bud but I have to laugh.Seems you have a bad day and you want to argue or you just simply hate people who mention torrents...

Limited man power? they spent over 250 million on development. Now if they really need more people am sure they could find a few millions more or spend a few millions less on ads. The way I see it is that the difference between PS4 and Xbone is similar to difference between the PC and any of those consoles.
At least it's much easier to port between them three than it is between Xbox360 and PS3 which have nothing in common..
And 4K textures? I wrote why bother releasing them on the release day and not why bother releasing them altogether. Just what percentage of users have access to 4K? So why force everybody to use extra 50GB of disk space?
Anyway. Had enough for today

Senior Member
Posts: 516
Joined: 2010-05-21
There is a big difference between boycotting and pirating...
If the game is not released at the date you would like and you pirate it, that is just bringing this platform down/going backwards.
You can't argue with that, it is a fact. Any pirating hurts this community/platform.
I agree if it is not released with next gen that will be unfortunate, but it is no reason to pirate the game upon release.
That just potentially hurts future pc releases and the cycle continues.
Senior Member
Posts: 5028
Joined: 2008-09-07
Said it before in other threads on this:
Rockstar games did not do the PC port for GTA IV and are not doing the port this time either.
My guess is they are working on RDR for next gen, and probably have game engine tools for multi platform (xb1, ps4, PC) development and deployment.
One of the issues with Rockstar games is their usage of multiple tech when developing a game versus someone like DICE who have one unified game engine.
DICE can push a button and get a complied copy of BF4 for ps3/4, xb360/1, PC and this can also be navigated via a web browser/app via mobile/cell/tablet etc.
Rockstar just don't have this capability with their tools and, as impressive as I find GTA V, I fully realise that the development of the game probably resulted in serious amounts of coding migraines due to lack of tools.
It looks like the 360 and ps3 versions were both written (at code level) from the ground up - independently.
Posts: 9094
Joined: 2010-11-10
*Snip* Why else would you we be having this conversation.
*snip*
Well according to Wikipedia, there seems to be this thing called - limited man power! - Which is, im guessing, is why there are staggered releases for a game as giant as GTA V and the fact that R* are having to cater to 5 (PS3,360,PC,PS4,Xbone) platforms for one game and thats a lot of hardware to cater for and if anything could be a bit of an insight that maybe the change in architecture is not that similar to the pc to allow same day launches for our platform as the ps4/xbone.
As for 4k textures, dont ever say 'why bother' when there are modders out there making 4K textures for games like Skyrim etc and the download numbers of said texture mods are constantly growing, probably hourly.