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Guru3D.com » News » First GeForce GTX 1050 Ti Benchmarks Leak Online

First GeForce GTX 1050 Ti Benchmarks Leak Online

by Hilbert Hagedoorn on: 09/30/2016 03:09 PM | source: | 125 comment(s)
First GeForce GTX 1050 Ti Benchmarks Leak Online

Somewhere in the Asia region somebody has a GeForce GTX 1050 Ti in his or her PC, and a working driver as well as it seems as some performance numbers have revealed itself on the web.

There has been quite a bit of speculation on the GeForce GTX 1050 and Ti. Apparently there will be two models released, the regular 1050 with 2GB graphics memory yet also a 1050 Ti with 4GB memory. According to to an earlier leak from benchlife they claimed the replacement series for the GeForce GTX 950 will be the Nvidia GeForce GTX 1050 with 2GB, this one would be based on a 640 shader processor en-counting GP107-300 Pascal-GPU. The second SKU would be the GeForce GTX 1050 Ti, based on a GP107-400 Pascal based GPU with 768 shader processors. The cards will be priced at 119 and 139 USD respectively. 

The benchmarks however surfaced over at Chiphell and next towards 3DMark 11 results a GPU-Z screenshot was posted. The manufacturer ID is Colorful and the card indeed has 4 GB GDDR5 memory / 128-bit. It scores 10054 points in the P score and 3867 points in the X mode, again this is 3DMark 11. That would be above the GeForce GTX 960 (X3302).

Now if we add that number to our own charts, this would be the generic picture (mind you that the results could be fake, hence a grain of salt, common sense and healthy skepticism always is recommended):
  

 

 
 GTX 1060 6 GBGTX 1060 3 GBGTX 1050 TiGTX 1050GTX 950
GPU GP106-400 GP106-300 GP107-400 GP107-300 GM206-250/251
Shader processors 1280 1152 768 640 768
TMU's 80 72 48 40 48
ROP's 48 48 32 TBA 32
GPU freq 1,506 MHz 1,506 MHz 1,290 MHz 1,354 MHz 1,024 MHz
Boost freq 1,709 MHz 1,709 MHz 1,382 MHz 1,455 MHz 1,188 MHz
Mem freq 2,002 MHz 2,002 MHz 1,752 MHz TBA 1,653 MHz
Mem size 6 GB GDDR5 3 GB GDDR5 4 GB GDDR5 2 GB GDDR5 2 GB GDDR5
mem bus 192-bit 192-bit 128-bit 128-bit 128-bit
TDP 120W 120W 75W 75W 90W/75W

 

The GeForce GTX 1050 would get you 1.9 TFlops of (single precision) performance with 2.2 TFlops for the GTX 1050 Ti model. Both cards would fit in a 75 Watt TDP and thus will not require an external power connector.



First GeForce GTX 1050 Ti Benchmarks Leak Online First GeForce GTX 1050 Ti Benchmarks Leak Online First GeForce GTX 1050 Ti Benchmarks Leak Online First GeForce GTX 1050 Ti Benchmarks Leak Online




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Loophole35
Senior Member



Posts: 9797
Joined: 2011-09-21

#5341617 Posted on: 10/04/2016 07:27 PM
There was 285 and 295, today we have 1080 Ti and Titan... I slept over that 2xx period, jumped from riva tnt 2 to gf 2 mx to 8600m then 650m then gtx 980, first and last time was bought that 980 card from middle segment (was like 670$) and was getting less than 40 fps on new games over that 2 years, gtx 1080 cost 840$ in my country, and they say you need at least SLI to play at new games... And you must know that avarage wages are 3 times lower than on normal country, this cards are overpriced...


UM WHAT!!!! Where are you getting this false information? My 1070 is playing most everything at maxish setting WQHD and decent setting at 4K. The 1080 will play most everything maxed on 2560x1440.

Monchis
Senior Member



Posts: 1303
Joined: 2014-06-15

#5341622 Posted on: 10/04/2016 07:44 PM
I see a similar drop in perf for high end cards and their predecessors, you're just demonstrating that games have become harder to run OVERALL

if anything this pascal gen has brought more improvement to mid range cards than ever, the 1060 is badass and the 1050 is supposedly beating a 960, 960 and 950 were meh

release dates for games and cards from amd-nvidia aren't aligned at all, so it makes little sense trying to compare that way

games and cards don´t have to be aligned, nvidia and amd knew years ago where games were heading, they have access to that stuff, still released a 2gb 960 that wasn´t any faster than the 760 in a few games, still released a $300 1060 that barely got better performance than an overclocked two year old $350 970.

Monchis: A crucial factor that you're not accounting for is the convergence of console hardware from X360 onwards to PC hardware. This will lessen the performance difference without a few generational leaps in gfx advancements on the PC side.

Also, in relation to your console vs pc comparison; Human Revolution is a 30fps game on consoles. The lowest card in that list HD6670 already surpasses what the consoles could do with HR. Moving to Mankind Divided, the X1 and PS4 are now really PC hardware, so, the differences are going to be smaller than in the past. DE:MD is again only a 30fps (drops to 24fps I believe) game on consoles. Again, the lowest cards on the list (780Ti and 380X) already surpasses what consoles can do at much higher fidelity.

Also, at Ultra settings, the PC version far surpasses console versions. What we are seeing is in-fact higher-quality gfx settings, much higher resolution as well as higher frame-rates than consoles are capable of.

Another thing to bare in-mind in your cherry-picked comparisons; GTX1060 is not a 2k gaming card. The difference in resolution of this comparison is 2x.

If you really want to see how far we've come in 5yrs, then, you need to pick 1 game, same resolution and measure fps between old card and new card.

Choosing a game series like Farcry2 vs Farcry Primal or DE: HR vs DE: MD means nothing. If devs wanted to, they could make a game that would only run at 30fps on a GTX1080. Your mistake is you're blaming the graphics card vendors for this low performance when in actual fact there are a number of factors. DE:MD is not a good example of a well optimised PC game either.

Technology that our cpu and gpu are made with is also near being maxed-out. This is the reason why the push has been for more cores, but, this gives diminishing returns like already stated.

You will see less and less leaps forward for the next decade compared to the past. If I said there's only 10x more power compared to Titan Pascal left before producible gpu core is maxed-out in terms of processing power for a given size and power, I think it'd be pretty close to the truth. Within 10yrs we will have pretty much fully maxed-out this technology and will need another way to move forward.

Ofcourse, once the tech has finally reached it's full peak, then, prices will start dropping. However, your comparison methods here in this thread probably won't be workable in 5yrs to come, especially in terms of jumps in resolution. It just takes too much processing power and electrical power to do it. I would be very surprised if we're talking about general 8K gaming in 2021. I think the situation will be worse than 4k today; cards really struggling to render 60fps@8k. Perhaps people will settle for 30fps@8k which is much less demanding.

Well that stuff that now console ports are harder to run because they are now x86 from the ground up doesn´t make sense, you are inventing stuff, game code has always been like 99% the same between pc and console version anyway.

Ps.- And it doesn´t matter if the 1060 is promoted as a 1080p or 2k card, it´s just pixels and older cards pushed waay more than consoles, which equals to a more solid card, better endurance as time passes, better ability to use those extra settings = better budget card.

Stormyandcold
Senior Member



Posts: 5845
Joined: 2003-09-15

#5341637 Posted on: 10/04/2016 08:31 PM
Monchis; It's in the numbers which your 2 game series examples already show.

Why?

Because of the goal-posts that you've set. Simple.

Set the resolution back to 1080p, which is what consoles use and now you can see that those 30fps console games run well on PC.

However, you're not doing that at all, instead you're raising the resolution and trying to compare games that are roughly a mix of medium to high settings on console to PC benchmarks which are running maxed-out settings at a higher resolution.

Basically, you're the one making this up as you go and your comparisons don't take into account this convergence of x86 on consoles. You certainly don't even realise that both Farcry Primal and DE:MD are (barely) 30fps games on console. If you did, then, yeah, you would realise that these games are maxing-out consoles and it's obvious that they will be demanding games on PC also. However, the standard for PC gaming is 60fps+, not 30fps.

Compare properly by using the latest games at 1080p, same settings as console and now look at the fps. To compare old games to new is meaningless, regardless of whether you pick 2 games from the same franchise or not.

Here is an example using DE: MD;

http://www.guru3d.com/articles_pages/deus_ex_mankind_divided_pc_graphics_performance_benchmark_review,6.html

GTX 780ti is enough for a better than console experience @1080p. At Ultra settings, then, fps will match consoles, but, look even better. You will notice one thing though; the list doesn't include any 50 series budget cards. That's not to say it can't run this game, but, it would just be at the bottom of the list. On the other-hand, the GTX970 that you didn't buy runs over 60% faster than consoles at high and over 10% better at ultra (which consoles can't run at so isn't even really comparable) fps-wise.

Convergence will continue with PS4 pro and Xbox Scorpio. These cards are sporting similar technology to AMD Polaris series (scorpio subject to change). Once games are released with these consoles in-mind, then, the performance difference between consoles and PC will shrink even further and the console ports that follow will show this next year. The only thing that will help widen this gap will be Volta and Vega.

Finally, game code isn't 99% the same between PC and consoles. Higher texture quality on PC alone would refute this claim of yours (laughable). For an example of what happens when you try to do this; Quantum Break.

ps.- And it doesn´t matter if the 1060 is promoted as a 1080p or 2k card, it´s just pixels and older cards pushed waay more than consoles, which equals to a more solid card, better endurance as time passes, better ability to use those extra settings = better budget card.


Nope. Total bs once again. GTX1060 is NOT a 2k card, check Guru3d benchmarks. This is a fact using latest games so is confirmed. Budget cards have always been compromise cards. The GTX660 was an exception that proved the rule.

After all that, if you still don't get why old comparisons are meaningless;

Todays consoles ARE literally PC's. So, you're comparing a relatively cheap PC to desktop PC (that can have dirt cheap £25 card up-to £1000+ card). Of-course, the differences are going to become less and less, doh!

tsunami231
Senior Member



Posts: 13883
Joined: 2003-05-24

#5341678 Posted on: 10/04/2016 11:03 PM
I dont think there big enough faceplam to cover what is happening here.



Koniakki
Senior Member



Posts: 2843
Joined: 2009-09-15

#5341701 Posted on: 10/05/2016 12:04 AM


We have Epic, Megafacepalm, Ultimate etc if even a tri-facepalm is not enough.. :P

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