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Guru3D.com » News » First Benchmarks Core i5-9600K Leak, Overclocks to 5.2 GHz On Air

First Benchmarks Core i5-9600K Leak, Overclocks to 5.2 GHz On Air

by Hilbert Hagedoorn on: 10/16/2018 06:37 AM | source: bilibili | 27 comment(s)
First Benchmarks Core i5-9600K Leak, Overclocks to 5.2 GHz On Air

Over in China a video has been posted of some guys testing the six-core / six-threads Core i5-9600K, they also overclocks the proc to 5200 MHz on all cores.

They used a Z390 platform based on MSI Z390 MEG and posted a video on it. There are no game benchmarks in there, but you can read out some cinebench scores at 1,034 CB and 1,207 by overclocking. That's Core i5-8600K territory. Core i5-9600K will cost roughly $280 dollars.

Official processor reviews you may expect to be released on Friday, we expect to see you here then.



First Benchmarks Core i5-9600K Leak, Overclocks to 5.2 GHz On Air




« Core 9th Gen Desktop processors to get support for 128GB DDR4 · First Benchmarks Core i5-9600K Leak, Overclocks to 5.2 GHz On Air · Sharkoon PURE STEEL: Minimalist PC Case »

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NaturalViolence
Member



Posts: 80
Joined: 2009-10-01

#5597336 Posted on: 10/17/2018 03:05 PM
Too many things are multi threaded these days for me to consider a 6 threaded CPU. It's a relief to see it finally happening. I'll be waiting for Zen 2 architecture chips. Or hell, maybe even DDR5 at this rate because I'm sure as hell not paying the "lulz we have fixed prices, pay us triple the 2016 price" price. Up yours Samdung, Micron, and Hynix.

I give that 2 years. It's only a matter of time before games become even more multi threaded and make proper use of AMD CPUs now that they're become very common.

I'm skeptical. Games generally perform better on Intel cpus because the cache structure and pipeline that Intel uses better favors that type of application. Clock rates and core count alone aren't going to take care of that because they don't scale well past a certain point without changes being made to the underlying architecture. I wouldn't count on better multithreading alone closing the gap, after all people have been making that argument for 10 years now and Intel cpus are still leading AMD in most games despite very good multithreading in today's titles (especially compared to back then).

Kaarme
Senior Member



Posts: 2267
Joined: 2013-03-10

#5597346 Posted on: 10/17/2018 03:24 PM
after all people have been making that argument for 10 years now and Intel cpus are still leading AMD in most games despite very good multithreading in today's titles (especially compared to back then).


Who have been making that argument for 10 years now? Whoever they are, I wouldn't listen to them as they obviously don't know what they are talking about. We haven't had proper multithreading in games because Intel refused to give the mainstream CPUs with more than 4 cores for those 10 years, and only the very top of the mainstream had 4 cores with 8 threads, while many had a pitiful complement of 2 cores with 4 threads. Intel is the very reason why multihreading hasn't been a thing in games. No studio would make highly multithreaded games if there are no people with proper CPUs.

Irenicus
Senior Member



Posts: 578
Joined: 2015-05-03

#5597370 Posted on: 10/17/2018 04:18 PM
No big deal really. My 8600k OC's to 5ghz on air, stable as heck. Multithreading isn't important for gaming which is my main use for PC. So no biggy

Irenicus
Senior Member



Posts: 578
Joined: 2015-05-03

#5597371 Posted on: 10/17/2018 04:19 PM
Who have been making that argument for 10 years now? Whoever they are, I wouldn't listen to them as they obviously don't know what they are talking about. We haven't had proper multithreading in games because Intel refused to give the mainstream CPUs with more than 4 cores for those 10 years, and only the very top of the mainstream had 4 cores with 8 threads, while many had a pitiful complement of 2 cores with 4 threads. Intel is the very reason why multihreading hasn't been a thing in games. No studio would make highly multithreaded games if there are no people with proper CPUs.


I think you're out of the loop on how many cores games use nowadays, and most of that is down to how windows manages your CPU, not games themselves. I have yet to see a game that DOESN'T use all 6 of my cores. Whether it uses theme efficiently is debatable, but use them it does.

Kaarme
Senior Member



Posts: 2267
Joined: 2013-03-10

#5597410 Posted on: 10/17/2018 06:23 PM
I think you're out of the loop on how many cores games use nowadays, and most of that is down to how windows manages your CPU, not games themselves. I have yet to see a game that DOESN'T use all 6 of my cores. Whether it uses theme efficiently is debatable, but use them it does.


Sure, that did happen very recently, relatively speaking. Surprisingly (sarcastically speaking) what else happened very recently is AMD giving the mainstream 8 cores and 16 threads. Before that some games could put the 8 threads of an i7 to some use, but didn't much suffer without either.

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