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Guru3D.com » News » Far Cry 6 Require GeForce RTX 3080 / Radeon RX 6900 XT for 4K @ 30FPS with Raytracing

Far Cry 6 Require GeForce RTX 3080 / Radeon RX 6900 XT for 4K @ 30FPS with Raytracing

by Hilbert Hagedoorn on: 09/03/2021 07:08 PM | source: | 64 comment(s)
Far Cry 6 Require GeForce RTX 3080 / Radeon RX 6900 XT for 4K @ 30FPS with Raytracing

With a little more than a month until the game's release, Ubisoft has released the official system requirements for Far Cry 6. The game will be available on October 7th for PC. 

They give settings for 1080p, 1440p, and 4K at various frame rates, with and without ray-tracing engaged, so we can see exactly how well it will perform on our system before purchasing it. The choices for Ray-Tracing are very demanding, as can be seen in the screenshots, yet the minimum prerequisites will allow it to be played on nearly any modern machine.

In addition to the AMD front, the game will support FidelityFX Super Resolution, which will help to improve its overall performance with compatible cards.

Minimum requirements

1080p, 30fps, without DirectX Raytracing

  • CPU:  AMD Ryzen 3 1200 or Intel i5-4460
  • GPU: AMD RX 460 4GB or Nvidia GTX 960 4GB
  • RAM:  8GB (Dual Channel)
  • Storage: 60GB HDD (SSD recommended)

Recommended Requirements

1080p, 60fps, no DirectX Raytracing

  • CPU:  AMD Ryzen 5 3600X or Intel i7-7700
  • GPU:  AMD RX VEGA 64 or Nvidia GTX 1080
  • RAM:  16 GB (Dual Channel)
  • Storage: 60GB HDD (SSD recommended)

1440p, 60fps, no DirectX Raytracing

  • CPU:  AMD Ryzen 5 3600X or Intel i7-9700
  • GPU:  AMD RX 5700XT or Nvidia RTX 2070 Super
  • RAM:  16GB (Dual Channel)
  • Storage: 60GB HDD (SSD recommended) + 37GB for HD textures (optional)

1440p, 60fps, with DirectX Raytracing

  • CPU: AMD Ryzen 5 5600X or Intel i5-10600
  • GPU:  AMD RX 6800 or Nvidia RTX 3070
  • RAM:  16GB (Dual Channel)
  • Storage: 60GB HDD (SSD recommended) + 37GB for HD textures (optional)

4K, 30fps, with DirectX Raytracing

  • CPU:  AMD Ryzen 7 5800X or Intel i7 10700K
  • GPU:  AMD RX 6900 XT or Nvidia RTX 3080
  • RAM: 16 GB (Dual Channel)
  • Storage: 60GB HDD (SSD recommended) + 37GB for HD textures (optional)

Features on PC:

  • Framerate unlocked
  • Options for in-depth customization
  • Hybrid inputs and extensive control customization
  • Support for widescreen and multiple monitors
  • In-game benchmarks for performance analysis
  • DirectX Raytracing
  • AMD FidelityFX Super Resolution

 







« Nvidia releases RTXGI for Unreal Engine Marketplace to enable global illumination with RT · Far Cry 6 Require GeForce RTX 3080 / Radeon RX 6900 XT for 4K @ 30FPS with Raytracing · Microsoft has postponed the Top Gun expansion until May 2022. »

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KissSh0t
Senior Member



Posts: 12070
Joined: 2011-10-22

#5944289 Posted on: 09/06/2021 03:46 AM
How long before the market fully embrace the new hardware generation?


5 years.

Krizby
Senior Member



Posts: 1979
Joined: 2005-05-04

#5944292 Posted on: 09/06/2021 05:29 AM
3090 owner since uh...don't remember beginning 2021 before the prices went +700$
anyways...still havent tried RT, wanted to launch metro exodus the other day menu froze had to force quit....still haven't tried RT I guess control should...should go past the menus :rolleyes:

like Kaleid says above not only good game devs can fake RT really well but it's often better looking as they add maybe irrealistic but atmospheric touches to the rooms and areas

@bobnewels : 30fps I can't even watch it makes me sick as if I drank too much alcohol, 60fps I refuse to play it hurts my eyes after what 7+years of 120fps, I don't think high fps gaming is something you can go back from

Faked RT effects are just as resource hog, if not more than the current RT implementation while looking not looking as good.
Take RDR2 for example
6829

Lighning in this case is equivalent to RT emissive lightining, cost a whopping 40%FPS at the Ultra quality. It also cost lots of developement time when devs have to manually place fake point lights throughout the game.

Rasterized Reflection?
6830

That's another 20%FPS and that's only for a very few reflective surfaces in RDR2

So yeah RT cost a lot of FPS when turning on, but it's supposed to replace the Ultra settings. For example F1 2021 turning on RT by default when you choose the Ultra preset.

EngEd
Senior Member



Posts: 138
Joined: 2015-06-17

#5944314 Posted on: 09/06/2021 08:58 AM
Haha, I am not surprised!
it's a Ubisoft game, they are really bad at optimizing their game, you can see it with watch dogs legion and several other Ubisoft games.
DLSS sucks on their games (watch dogs legion) and barely gives some benefits. I wonder when they will improve/change their graphics engine.


A 3080 and 6800x should be able to run this game 4K60 with raytracing, if not then at least with good FSR or DLSS, but since they can't even get the proper implementation of FSR/DLSS, then why running with raytracing anyway. It's an fps game and 30fps is no go at 4K. This is the reason that we have gotten or still trying to get 30xx series or 6xxx series AMD cards.

Heck even if 40xx series or 7xxx series (AMD cards come next year, it will still run like shit on Ubisoft games, now that's a fact)

Undying
Senior Member



Posts: 20810
Joined: 2008-08-28

#5944321 Posted on: 09/06/2021 09:31 AM
Haha, I am not surprised!
it's a Ubisoft game, they are really bad at optimizing their game, you can see it with watch dogs legion and several other Ubisoft games.
DLSS sucks on their games (watch dogs legion) and barely gives some benefits. I wonder when they will improve/change their graphics engine.


A 3080 and 6800x should be able to run this game 4K60 with raytracing, if not then at least with good FSR or DLSS, but since they can't even get the proper implementation of FSR/DLSS, then why running with raytracing anyway. It's an fps game and 30fps is no go at 4K. This is the reason that we have gotten or still trying to get 30xx series or 6xxx series AMD cards.

Heck even if 40xx series or 7xxx series (AMD cards come next year, it will still run like crap on Ubisoft games, now that's a fact)

Im sure it has nothing to do with three drms on top of each other.

Krizby
Senior Member



Posts: 1979
Joined: 2005-05-04

#5944335 Posted on: 09/06/2021 10:24 AM
Haha, I am not surprised!
it's a Ubisoft game, they are really bad at optimizing their game, you can see it with watch dogs legion and several other Ubisoft games.
DLSS sucks on their games (watch dogs legion) and barely gives some benefits. I wonder when they will improve/change their graphics engine.


A 3080 and 6800x should be able to run this game 4K60 with raytracing, if not then at least with good FSR or DLSS, but since they can't even get the proper implementation of FSR/DLSS, then why running with raytracing anyway. It's an fps game and 30fps is no go at 4K. This is the reason that we have gotten or still trying to get 30xx series or 6xxx series AMD cards.

Heck even if 40xx series or 7xxx series (AMD cards come next year, it will still run like crap on Ubisoft games, now that's a fact)

Incidentally DLSS with the new Sharpen+ filter work extremely well in WD Legion, I made a comparison a while ago.


Without the OSD no one would believe me when I said the sharper looking side is the DLSS one, and yes the 3090 can only get 35FPS with 4K Max Settings.

13 pages « < 10 11 12 13


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