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Guru3D.com » News » Editorial: GeForce RTX 2080 and 2080 Ti - An Overview Thus far

Editorial: GeForce RTX 2080 and 2080 Ti - An Overview Thus far

by Hilbert Hagedoorn on: 08/17/2018 04:54 PM | source: | 111 comment(s)
Editorial: GeForce RTX 2080 and 2080 Ti - An Overview Thus far

It has been a long time coming but NVIDIA is ready to announce their new consumer graphics card next week. Looking back in the past, they’ll start with the GeForce GTX or what I believe will be called GeForce RTX 2080. In this quick write-up I wanted to have a peek at what we’re bound to expect as really, the actual GPU got announced this week on Siggraph already.

You can read the editorial right here.







« New PCB Photos of GeForce RTX 2080 Surfaces - Shows the GPU · Editorial: GeForce RTX 2080 and 2080 Ti - An Overview Thus far · Gigabyte to release Mini ITX Form factor B450 Motherboard (B450i AORUS PRO WIFI) »

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StewieTech
Chuck Norris



Posts: 2537
Joined: 2012-02-06

#5574800 Posted on: 08/17/2018 07:32 PM
Good stuff boss. Technology is moving so fast, my wallet cant take any more hits. Please make it stop :O

D3M1G0D
Senior Member



Posts: 2068
Joined: 2017-03-10

#5574808 Posted on: 08/17/2018 07:51 PM
Interesting - seems like the 2000 series is definitely more than just a refresh. The 2080Ti is more impressive than I was expecting.

It'll be the 20 series (their current line is called the 10 series).

Assuming that the products are real, I might just pick up a 2080 to play around with. I'm guessing it'll be sold out for months though (like with the 1080) so I might have to wait until next year to pick one up.

BangTail
Senior Member



Posts: 3575
Joined: 2006-10-15

#5574809 Posted on: 08/17/2018 07:55 PM
Yah, I kind of hope that this release is just the 2080/Titan and not the Ti.

I'll buy Titans at this point just because I know that the price is prohibitive and there probably won't be a big supply shortage whereas you can be pretty much guaranteed that the 2080 is going to be very hard to come by especially if it has any discernable gains where mining is concerned.

Truder
Senior Member



Posts: 2003
Joined: 2007-01-16

#5574810 Posted on: 08/17/2018 07:55 PM
Thanks for the article, an informative overview of what we could expect.

I think I can see myself skipping this new architecture & going with the next one. I think with the inclusion of these new Ray Tracing Cores as well as the Tensor Cores, I'm thinking these may need time to mature with the next new release (after this one) rather than just jumping on the first release, and we also don't know how important or unimportant these new cores will be, so that's more of a risk jumping on it when games are not developed for it yet. I'm likely to extract a bit more value from GTX 1070, and only upgrade it if I can't maintain 1080p/144Hz at decent settings in upcoming online shooters (like BF V). I'm excited to read the reviews though for these cards, learn about it & to see the performance breakdowns!

I agree somewhat, it'll be a few generations until we see what these new features will bring us and how well they'll be implemented.

The problem I see with the ray-tracing processing being leveraged (I would argue that it's simplified ray tracing, low pass with AI processing on top) is that it's exclusive to nVidia through their gameworks platform and if the rumours are true, there will be further segmentation with nVidia hardware as well (GTX vs RTX) so only the very top end cards will see this capability.

The problem this brings, as we've seen with anything with Gameworks integration is, we see only few games with the enhanced graphics and fairly often, particularly if games are ported from consoles (which really shouldn't be difficult to port anymore given the current gen consoles are x86) often with crippling results (from both of the main hardware manufactures and again, only high end NV cards only just being able to view the results).

Lets also be honest here, the majority of games available today are made for the consoles, the only difference is PC gaming allows for various configurations of quality (for the better usually of course) but what will be the point of this new technology if it's going to be inaccessible to the majority?

Perhaps I'm being cynical but I can't help but fear we're going to see more of the same - PhysX and Gameworks being locked away and once again with the ray tracing package being a part of gameworks, stifling the innovation that nVidia are actually providing and it and makes me think of this quote "the left hand doesn't know what the right hand is doing" - in this case the left hand of nVidia is innovation, making great hardware and technology but the right hand is the greed and monopoly, keeping it locked away, not giving the innovation what it deserves.

So what do I mean by all this? Well while I can appreciate that yes, people will be expected to pay high prices for the new features, it's understandable, the problem is, we still wont see the innovations for many many many years, not because of the prices themselves but because of the exclusivity of the features and it's resultant platform availability and ecosystems and the rather small marketshare in the grand scheme of computer gaming - unless nVidia have a hand during game development, we're just not going to see the ray-tracing unless the next gen consoles also leverage this hardware.

Tl;dr I just really really really hope nVidia's innovation in ray-tracing wont follow the same history of PhysX.

MainFrame Alpha
Senior Member



Posts: 139
Joined: 2016-05-17

#5574814 Posted on: 08/17/2018 08:06 PM
Great editorial Hilbert, much appreciated.
but what about the elephant in the room? strait to "2080 Ti" and no word about a 2070?!
guess we'll have to wait till the official release so we could know more.
someone promised sometime ago more unboxing videos ;), hope we'll be seeing more of our Don when the time comes :D

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